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// winmain.cxx Win32 stuff - part of LinCity
// Copyright (c) I J Peters 1995,1996. Please read the file 'COPYRIGHT'.
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>
#include <malloc.h>
#include <memory.h>
#include "lin-city.h"
#include "common.h"
#include "generic.h"
#include "mouse.h"
// Define this to use DIB's instead of DDB's
//#define WIN32_USEDIB
// Global Variables
static char szClassNameWithMenu[] = APPNAME " (with menu)";
static char szClassNameWithoutMenu[] = APPNAME " (without menu)";
static char szAppName[] = APPNAME; // The name of this application
static char szTitle[] = APPNAME; // The title bar text
static HBRUSH hbrBackground = 0;
// Private Function Prototypes
static ATOM MyRegisterClass(CONST WNDCLASS*);
static BOOL InitApplication(HINSTANCE);
static BOOL InitInstance(HINSTANCE, int);
static LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
static LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM);
static BOOL CenterWindow (HWND, HWND);
static HBITMAP InitializeBackingStore (HWND);
static BOOL CopyBackingStoreToScreen (HDC, HWND, LPPAINTSTRUCT);
static void CreateDDB (HWND hWnd);
static void CreateDIB (void);
static void InitializePalette (void);
static void DoSquareMouse (HDC hdc);
//----------------------------------------------------------------------------
// FUNCTION: WinMain(HANDLE, HANDLE, LPSTR, int)
//
// PURPOSE: Entry point for the application.
//
// COMMENTS:
//
// This function initializes the application and processes the
// message loop.
//----------------------------------------------------------------------------
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
if (!hPrevInstance) {
// Perform instance initialization:
if (!InitApplication(hInstance)) {
return (FALSE);
}
}
// Perform application initialization, including creating the
// Lin-City main window.
if (!InitInstance(hInstance, nCmdShow)) {
return (FALSE);
}
// Load keyboard accelerators (shortkut keys)
display.hAccelTable = LoadAccelerators (hInstance, szAppName);
// Take care of any outstanding messages before calling main()
ProcessPendingEvents ();
// main() contains main message loop
char *args[] = { "wlincity" };
main (1, args);
// Take care of any outstanding messages after main() finishes.
ProcessPendingEvents ();
return 0;
lpCmdLine; // This will prevent 'unused formal parameter' warnings
}
//----------------------------------------------------------------------------
// FUNCTION: MyRegisterClass(CONST WNDCLASS*)
//
// PURPOSE: Registers the window class.
//
// COMMENTS:
//
// This function and its usage is only necessary if you want this code
// to be compatible with Win32 systems prior to the 'RegisterClassEx'
// function that was added to Windows 95. It is important to call this function
// so that the application will get 'well formed' small icons associated
// with it.
//----------------------------------------------------------------------------
ATOM MyRegisterClass(CONST WNDCLASS *lpwc)
{
HANDLE hMod;
FARPROC proc;
WNDCLASSEX wcex;
hMod = GetModuleHandle ("USER32");
if (hMod != NULL) {
#if defined (UNICODE)
proc = GetProcAddress ((HMODULE)hMod, "RegisterClassExW");
#else
proc = GetProcAddress ((HMODULE)hMod, "RegisterClassExA");
#endif
if (proc != NULL) {
wcex.style = lpwc->style;
wcex.lpfnWndProc = lpwc->lpfnWndProc;
wcex.cbClsExtra = lpwc->cbClsExtra;
wcex.cbWndExtra = lpwc->cbWndExtra;
wcex.hInstance = lpwc->hInstance;
wcex.hIcon = lpwc->hIcon;
wcex.hCursor = lpwc->hCursor;
wcex.hbrBackground = lpwc->hbrBackground;
wcex.lpszMenuName = lpwc->lpszMenuName;
wcex.lpszClassName = lpwc->lpszClassName;
// Added elements for Windows 95:
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.hIconSm = LoadIcon(wcex.hInstance, "SMALL");
// GCS: This typedef is for the typecast...
typedef int (FAR WINAPI *my_FARPROC)(WNDCLASSEX*);
return (*((my_FARPROC)(proc)))(&wcex);
}
}
return (RegisterClass(lpwc));
}
//----------------------------------------------------------------------------
// FUNCTION: InitApplication(HANDLE)
//
// PURPOSE: Initializes window data and registers window classes
//
// COMMENTS:
// We need two classes -- one which has a menu, one without a menu
// (for full-screen). This is registered by calling RegisterClass
// for Win 3.1/NT, or MyRegisterClass for Win 95.
//----------------------------------------------------------------------------
BOOL InitApplication(HINSTANCE hInstance)
{
// If Lin City is already running, focus existing process.
// Win32 always sets hPrevInstance to NULL, so check w/ FindWindow()
HWND hwnd = FindWindow (szClassNameWithMenu, NULL);
if (!hwnd) hwnd = FindWindow (szClassNameWithoutMenu, NULL);
if (hwnd) {
// We found another version of ourself. Lets defer to it:
if (IsIconic(hwnd)) {
ShowWindow(hwnd, SW_RESTORE);
}
SetForegroundWindow (hwnd);
return FALSE;
}
// Create brush for background: Nasty Brown (Lin City color # 105)
hbrBackground = CreateSolidBrush (RGB (0x4C,0x4C,0));
// Fill in WNDCLASS for class WITH MENU.
WNDCLASS wcWithMenu;
// wcWithMenu.style = CS_HREDRAW | CS_VREDRAW;
wcWithMenu.style = 0;
wcWithMenu.lpfnWndProc = (WNDPROC)WndProc;
wcWithMenu.cbClsExtra = 0;
wcWithMenu.cbWndExtra = 0;
wcWithMenu.hInstance = hInstance;
wcWithMenu.hIcon = LoadIcon (hInstance, szAppName);
wcWithMenu.hCursor = LoadCursor(NULL, IDC_ARROW);
// wcWithMenu.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcWithMenu.hbrBackground = hbrBackground;
if (IS_WIN95) { // Windows95 has different recommended help menu format.
wcWithMenu.lpszMenuName = "WIN95";
} else {
wcWithMenu.lpszMenuName = szAppName;
}
wcWithMenu.lpszClassName = szClassNameWithMenu;
// Fill in WNDCLASS for class WITH MENU.
WNDCLASS wcWithoutMenu;
wcWithoutMenu.style = 0;
wcWithoutMenu.lpfnWndProc = (WNDPROC)WndProc;
wcWithoutMenu.cbClsExtra = 0;
wcWithoutMenu.cbWndExtra = 0;
wcWithoutMenu.hInstance = hInstance;
wcWithoutMenu.hIcon = LoadIcon (hInstance, szAppName);
wcWithoutMenu.hCursor = LoadCursor(NULL, IDC_ARROW);
wcWithoutMenu.hbrBackground = hbrBackground;
wcWithoutMenu.lpszMenuName = "";
wcWithoutMenu.lpszClassName = szClassNameWithoutMenu;
// Register the window classes and return success/failure code.
if (IS_WIN95) {
BOOL rv;
rv = MyRegisterClass(&wcWithMenu);
if (!rv) return rv;
rv = MyRegisterClass(&wcWithoutMenu);
return rv;
} else {
BOOL rv;
rv = RegisterClass(&wcWithMenu);
if (!rv) return rv;
rv = RegisterClass(&wcWithoutMenu);
return rv;
}
}
//----------------------------------------------------------------------------
// FUNCTION: InitInstance(HANDLE, int)
//
// PURPOSE: Creates main window
//----------------------------------------------------------------------------
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
// Determine graphics capabilities
HDC hDCGlobal = GetDC (NULL);
INT iRasterCaps;
iRasterCaps = GetDeviceCaps(hDCGlobal, RASTERCAPS);
if (iRasterCaps & RC_PALETTE) {
display.hasPalette = TRUE;
display.paletteSize = GetDeviceCaps (hDCGlobal, SIZEPALETTE);
display.defaultPaletteSize = GetDeviceCaps (hDCGlobal, NUMCOLORS);
} else {
display.hasPalette = FALSE;
}
display.colorDepth = GetDeviceCaps (hDCGlobal, BITSPIXEL);
ReleaseDC (NULL, hDCGlobal);
// Decide whether to use DIB's or DDB's
#if defined (WIN32_USEDIB)
if (display.colorDepth == 8) // Only use DIB for 256 colors
display.useDIB = TRUE;
else
display.useDIB = FALSE;
#else
display.useDIB = FALSE;
#endif
// Do some global initializations
display.hInst = hInstance;
display.fullscreen = FALSE;
//display.fullscreen = TRUE;
display.screenW = GetSystemMetrics (SM_CXSCREEN);
display.screenH = GetSystemMetrics (SM_CYSCREEN);
display.winFullscreenClientW = (INT) GetSystemMetrics (SM_CXFULLSCREEN);
display.winFullscreenClientH = (INT) GetSystemMetrics (SM_CYFULLSCREEN);
InitializePalette ();
// Choose one of Lin City window types
// a) no pix doubling, no border
// b) no pix doubling, 30 pixel border
// c) pix doubling, no border
if ((display.screenW >= WINWIDTH*2)
&& display.screenH >= WINHEIGHT*2) {
pix_double = 1;
borderx = 0;
bordery = 0;
} else if ((display.screenW >= WINWIDTH+(2*BORDERX))
&& (display.screenH >= WINHEIGHT+(2*BORDERY))) {
pix_double = 0;
borderx = BORDERX;
bordery = BORDERY;
} else {
pix_double = 0;
borderx = 0;
bordery = 0;
}
display.clientW = ((pix_double+1)*WINWIDTH) + (2*borderx);
display.clientH = ((pix_double+1)*WINHEIGHT) + (2*bordery);
// Choose one of three client window types
// a) full screen
// b) maximized window
// c) regular window
// Check regular window first.
char *szClassName = 0;
DWORD dwStyle;
RECT client_size;
dwStyle = WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX;
client_size.left = 0;
client_size.top = 0;
client_size.right = display.clientW;
client_size.bottom = display.clientH;
AdjustWindowRect (&client_size, dwStyle, TRUE);
if (((client_size.right - client_size.left) <= display.screenW)
&& ((client_size.bottom - client_size.top) <= display.screenH)) {
// Use regular (overlapped) window
szClassName = szClassNameWithMenu;
if (client_size.left < 0) {
client_size.right -= client_size.left;
client_size.left = CW_USEDEFAULT;
}
if (client_size.top < 0) {
client_size.bottom -= client_size.top;
client_size.top = CW_USEDEFAULT;
}
} else {
// Check maximized by subtracting out the DLGFRAME size.
// Note that the "obvious" method of calling AdjustWindowRect()
// with style WS_MAXIMIZE doesn't work!
int border_x = GetSystemMetrics (SM_CXDLGFRAME);
int border_y = GetSystemMetrics (SM_CYDLGFRAME);
if (((client_size.right - client_size.left - 2*border_x) <= display.screenW)
&& ((client_size.bottom - client_size.top - 2*border_y) <= display.screenH)) {
// Use maximized window
szClassName = szClassNameWithMenu;
// dwStyle |= WS_MAXIMIZE;
if (client_size.left < 0) {
client_size.right -= client_size.left;
client_size.left = CW_USEDEFAULT;
}
if (client_size.top < 0) {
client_size.bottom -= client_size.top;
client_size.top = CW_USEDEFAULT;
}
nCmdShow = SW_SHOWMAXIMIZED;
} else {
// Need fullsize window
szClassName = szClassNameWithoutMenu;
dwStyle = WS_POPUP;
client_size.left = 0;
client_size.top = 0;
client_size.right = display.screenW;
client_size.bottom = display.screenH;
}
}
// Create the window
display.hWnd = CreateWindow (
szClassName, // Class name
szTitle, // Caption
dwStyle, // Style
client_size.left, client_size.top, // Position
client_size.right, client_size.bottom, // Size
(HWND)NULL, // Parent window (no parent)
(HMENU)NULL, // use class menu
(HINSTANCE)hInstance, // handle to window instance
(LPVOID)NULL // no params to pass on
);
if (!display.hWnd) {
return (FALSE);
}
// Display the window
ShowWindow (display.hWnd, nCmdShow);
UpdateWindow (display.hWnd);
return (TRUE);
}
//----------------------------------------------------------------------------
// FUNCTION: MainLoop ()
//----------------------------------------------------------------------------
void MainLoop (void)
{
MSG msg;
while (GetMessage(&msg, NULL, 0, 0)) {
if (!TranslateAccelerator (msg.hwnd, (HACCEL)display.hAccelTable, &msg)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
}
//----------------------------------------------------------------------------
// FUNCTION: ProcessNextEvent ()
// Wait for a message if necessary,
// then process all messages.
//----------------------------------------------------------------------------
void ProcessNextEvent (void)
{
MSG msg;
if (GetMessage (&msg, NULL, 0, 0)) {
if (!TranslateAccelerator (msg.hwnd, (HACCEL)display.hAccelTable, &msg)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
ProcessPendingEvents ();
}
//----------------------------------------------------------------------------
// FUNCTION: ProcessPendingEvents ()
// Process all outstanding messages.
//----------------------------------------------------------------------------
void ProcessPendingEvents (void)
{
MSG msg;
while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
if (!TranslateAccelerator (msg.hwnd, (HACCEL)display.hAccelTable, &msg)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
}
//----------------------------------------------------------------------------
// FUNCTION: EnableWindowsMenuItems ()
// FUNCTION: DisableWindowsMenuItems ()
// Enable and Disable "Load" and "Save" items
//----------------------------------------------------------------------------
void EnableWindowsMenuItems (void)
{
HMENU hMenu = GetMenu (display.hWnd);
EnableMenuItem (hMenu, IDM_OPEN, MF_BYCOMMAND | MF_ENABLED);
EnableMenuItem (hMenu, IDM_SAVE, MF_BYCOMMAND | MF_ENABLED);
EnableMenuItem (hMenu, IDM_HELPCONTENTS, MF_BYCOMMAND | MF_ENABLED);
}
void DisableWindowsMenuItems (void)
{
HMENU hMenu = GetMenu (display.hWnd);
EnableMenuItem (hMenu, IDM_OPEN, MF_BYCOMMAND | MF_GRAYED);
EnableMenuItem (hMenu, IDM_SAVE, MF_BYCOMMAND | MF_GRAYED);
EnableMenuItem (hMenu, IDM_HELPCONTENTS, MF_BYCOMMAND | MF_GRAYED);
}
//----------------------------------------------------------------------------
// FUNCTION: HandleMouse ()
//----------------------------------------------------------------------------
void HandleMouse ()
{
MSG msg;
while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
if (!TranslateAccelerator (msg.hwnd, (HACCEL)display.hAccelTable, &msg)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
// We can ignore mouse moves, while we are processing events,
// But we can't ignore clicks
if (cs_current_mouse_button != cs_mouse_button)
cs_mouse_handler (cs_current_mouse_button,
cs_current_mouse_x - cs_mouse_x,
cs_current_mouse_y - cs_mouse_y);
}
}
// Now take care of the last mouse move/click
if (cs_current_mouse_x != cs_mouse_x
|| cs_current_mouse_y != cs_mouse_y
|| cs_current_mouse_button != cs_mouse_button)
cs_mouse_handler (cs_current_mouse_button,
cs_current_mouse_x - cs_mouse_x,
cs_current_mouse_y - cs_mouse_y);
}
//----------------------------------------------------------------------------
// FUNCTION: GetKeystroke ()
//----------------------------------------------------------------------------
char GetKeystroke()
{
char key;
ProcessPendingEvents ();
key = x_key_value;
x_key_value = 0;
return key;
}
//----------------------------------------------------------------------------
// FUNCTION: WndProc(HWND, unsigned, WORD, LONG)
//
// PURPOSE: Processes messages for the main window.
//----------------------------------------------------------------------------
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
switch (message) {
case WM_COMMAND:
{
wmId = LOWORD(wParam); // Remember, these are...
wmEvent = HIWORD(wParam); // ...different for Win32!
//Parse the menu selections:
switch (wmId) {
case IDM_OPEN:
load_flag = 1;
DisableWindowsMenuItems ();
break;
case IDM_SAVE:
save_flag = 1;
DisableWindowsMenuItems ();
break;
case IDM_EXIT:
// GCS FIX: I'm still not quite satisfied with this...
// x_key_value = 'q';
DestroyWindow (hWnd);
break;
case IDM_ABOUT:
DialogBox(display.hInst, "AboutBox", hWnd, (DLGPROC)About);
break;
case IDM_HELPCONTENTS:
help_flag = 1;
DisableWindowsMenuItems ();
activate_help("index.hlp");
break;
default:
return (DefWindowProc(hWnd, message, wParam, lParam));
}
}
break;
case WM_KEYDOWN:
{
int nVirtKey = (int) wParam;
// LPARAM lKeyData = lParam;
x_key_shifted = (GetKeyState (VK_SHIFT) & 0x80000000) ? TRUE : FALSE;
switch (nVirtKey)
{
case VK_LEFT:
x_key_value = 1;
break;
case VK_DOWN:
x_key_value = 2;
break;
case VK_UP:
x_key_value = 3;
break;
case VK_RIGHT:
x_key_value = 4;
break;
}
}
break;
case WM_CHAR:
{
TCHAR chCharCode = (TCHAR) wParam; // character code
LPARAM lKeyData = lParam; // key data
if (chCharCode == 8) { // Fix backspace
chCharCode = 127;
}
x_key_value = chCharCode;
}
break;
case WM_NCRBUTTONUP: // RightClick on windows non-client area
{
if (IS_WIN95 && SendMessage(hWnd, WM_NCHITTEST, 0, lParam) == HTSYSMENU)
{
// The user has clicked the right button on the applications
// 'System Menu'. Here is where you would alter the default
// system menu to reflect your application. Notice how the
// explorer deals with this. For this app, we aren't doing
// anything
return (DefWindowProc(hWnd, message, wParam, lParam));
} else {
// Nothing we are interested in, allow default handling...
return (DefWindowProc(hWnd, message, wParam, lParam));
}
}
break;
case WM_RBUTTONDOWN: // RightClick in windows client area
{
cs_current_mouse_x = UnAdjustX (LOWORD (lParam));
cs_current_mouse_y = UnAdjustY (HIWORD (lParam));
cs_current_mouse_button = MOUSE_RIGHTBUTTON;
cs_mouse_shifted = (wParam & MK_SHIFT) ? 1 : 0;
}
break;
case WM_LBUTTONDOWN: // Left Click in windows client area
{
cs_current_mouse_x = UnAdjustX (LOWORD (lParam));
cs_current_mouse_y = UnAdjustY (HIWORD (lParam));
cs_current_mouse_button = MOUSE_LEFTBUTTON;
cs_mouse_shifted = (wParam & MK_SHIFT) ? 1 : 0;
}
break;
case WM_RBUTTONUP:
case WM_LBUTTONUP:
{
cs_current_mouse_x = UnAdjustX (LOWORD (lParam));
cs_current_mouse_y = UnAdjustY (HIWORD (lParam));
cs_current_mouse_button = 0;
cs_mouse_shifted = (wParam & MK_SHIFT) ? 1 : 0;
}
break;
case WM_MOUSEMOVE:
{
cs_current_mouse_x = UnAdjustX (LOWORD(lParam));
cs_current_mouse_y = UnAdjustY (HIWORD(lParam));
cs_mouse_shifted = (wParam & MK_SHIFT) ? 1 : 0;
}
break;
case WM_DISPLAYCHANGE: // Only comes through on plug'n'play systems
{
SIZE szScreen;
BOOL fChanged = (BOOL)wParam;
szScreen.cx = LOWORD(lParam);
szScreen.cy = HIWORD(lParam);
if (fChanged) {
// The display 'has' changed. szScreen reflects the
// new size.
MessageBox (GetFocus(), "Display Changed", szAppName, 0);
} else {
// The display 'is' changing. szScreen reflects the
// original size.
MessageBeep(0);
}
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc;
hdc = BeginPaint (hWnd, &ps);
CopyBackingStoreToScreen (hdc, hWnd, &ps);
EndPaint (hWnd, &ps);
}
break;
case WM_CREATE: // Create client area
{
InitializeBackingStore (hWnd);
}
break;
case WM_DESTROY:
{
// PostQuitMessage(0);
exit (0); // OK??
}
break;
case WM_SIZE: // Resize window
default:
return (DefWindowProc(hWnd, message, wParam, lParam));
}
return (0);
}
//----------------------------------------------------------------------------
// FUNCTION: InitializeBackingStore ()
//----------------------------------------------------------------------------
HBITMAP InitializeBackingStore (HWND hWnd)
{
RECT rc;
// Set up the remaining global variables
GetClientRect(hWnd, &rc);
display.winW = rc.right-rc.left;
display.winH = rc.bottom-rc.top;
InitializePalette ();
CreateDDB (hWnd);
if (display.useDIB) {
CreateDIB ();
}
display.hSaveUnderHdc = 0;
display.hSaveUnderBitmap = 0;
return 0;
}
//----------------------------------------------------------------------------
// FUNCTION: InitializePalette ()
//----------------------------------------------------------------------------
void InitializePalette (void) {
INT iLoop;
display.hPal = 0;
display.pLogPal = 0;
// Clear out palette arrays
for (iLoop = 0; iLoop < 256; iLoop++) {
display.colorrefPal [iLoop] = 0;
display.brushPal [iLoop] = 0;
}
// If the device uses a palette (e.g. 8 bit display),
// we need to create an HPALETTE for the HDC.
if (display.hasPalette) {
// Allocate memory for LOGPALETTE
display.pLogPal = (NPLOGPALETTE) LocalAlloc (LMEM_FIXED,
(sizeof (LOGPALETTE) +
(sizeof (PALETTEENTRY) * (display.paletteSize))));
if (!display.pLogPal) {
MessageBox(display.hWnd, "Not enough memory for logical palette.", NULL, MB_OK | MB_ICONHAND);
PostQuitMessage (0) ;
exit (-1);
}
display.pLogPal->palVersion = 0x300;
display.pLogPal->palNumEntries = display.paletteSize;
// Fill palette with system colors by default
for (iLoop = 0; iLoop < display.paletteSize; iLoop++) {
*((WORD *) (&display.pLogPal->palPalEntry[iLoop].peRed)) = (WORD)iLoop;
display.pLogPal->palPalEntry[iLoop].peBlue = 0;
display.pLogPal->palPalEntry[iLoop].peFlags = PC_EXPLICIT;
}
// Convert LOGPALETTE into HPALETTE
display.hPal = CreatePalette ((LPLOGPALETTE) display.pLogPal);
}
}
//----------------------------------------------------------------------------
// FUNCTION: CreateDIB ()
//----------------------------------------------------------------------------
void CreateDIB (void)
{
// Let's create a 256 color DIB, just for testing!
ULONG sizBMI;
INT iNumClr = 256;
INT iLoop;
// Get memory for 256 color BITMAPINFO
sizBMI = sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * iNumClr;
if ((display.pbminfo = (PBITMAPINFO) GlobalAlloc (GMEM_FIXED | GMEM_ZEROINIT, sizBMI)) == NULL) {
MessageBox(display.hWnd, "Failed in Memory Allocation for bminfo!", "Error", MB_OK);
exit (-1);
}
// Fill in bitmap info
display.pbminfo->bmiHeader.biSize = 0x28; // GDI need this to work
// display.pbminfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); // GDI need this to work
display.pbminfo->bmiHeader.biWidth = display.winW;
display.pbminfo->bmiHeader.biHeight = display.winH;
display.pbminfo->bmiHeader.biPlanes = 1;
display.pbminfo->bmiHeader.biBitCount = 8;
display.pbminfo->bmiHeader.biCompression = BI_RGB;
display.pbminfo->bmiHeader.biSizeImage = display.winW * display.winH; // One byte per pixel
display.pbminfo->bmiHeader.biXPelsPerMeter = 0;
display.pbminfo->bmiHeader.biYPelsPerMeter = 0;
display.pbminfo->bmiHeader.biClrUsed = 0;
display.pbminfo->bmiHeader.biClrImportant = 0;
#if defined (commentout)
// Fill in colormap w/ default colors
// FillBMIColors (&display.pbminfo->bmiColors[0]);
#endif
// Fill in colormap w/ black
for (iLoop = 0; iNumClr; iLoop++) {
display.pbminfo->bmiColors[iLoop].rgbRed = 0;
display.pbminfo->bmiColors[iLoop].rgbGreen = 0;
display.pbminfo->bmiColors[iLoop].rgbBlue = 0;
display.pbminfo->bmiColors[iLoop].rgbReserved = 0;
}
// CreateDIBSection() will allocate the pBits.
display.hDIB = CreateDIBSection (display.hdcMem, display.pbminfo,
DIB_RGB_COLORS, (void**)(&display.pBits), NULL, 0);
}
//----------------------------------------------------------------------------
// FUNCTION: CreateDDB ()
//----------------------------------------------------------------------------
void CreateDDB (HWND hWnd)
{
HDC hdc;
HBITMAP hBitmapOri;
HPALETTE hPalOld;
hdc = GetDC(hWnd);
if (display.hasPalette) {
hPalOld = SelectPalette(hdc, (HPALETTE)display.hPal, FALSE);
if (RealizePalette(hdc)) {
UpdateColors (hdc);
}
}
// Before an application can use a memory device
// context for drawing operations, it must select
// a bitmap of the correct width and height into
// the device context. Once a bitmap has been selected,
// the device context can be used to prepare images
// that will be copied to the screen or printed.
display.hdcMem = CreateCompatibleDC(hdc);
if (display.hasPalette) {
display.hPaletteMemOri = SelectPalette(display.hdcMem, (HPALETTE)display.hPal, FALSE);
RealizePalette (display.hdcMem);
}
display.hBitmap = CreateCompatibleBitmap(hdc, display.winW, display.winH);
hBitmapOri = (HBITMAP)SelectObject(display.hdcMem, display.hBitmap);
// Write that nasty brown color into the backing store
RECT rect = { 0, 0, display.winW, display.winH };
HBRUSH hbr, hbrOld;
hbr = hbrBackground;
hbrOld = (HBRUSH)SelectObject (hdc, hbr); // Select brush
FillRect (display.hdcMem, &rect, (HBRUSH)hbr); // Draw rectangle
hbr = (HBRUSH)SelectObject (display.hdcMem, hbrOld); // Unselect brush
#if defined (commentout)
// Debugging code, writes pattern to backing store
for (i = 0; i < display.winW; i++) {
for (int j = 0; j < display.winH; j++) {
// SetPixel (display.hdcMem, i, j, RGB(((i+j)%256), 0, 0));
SetPixel (display.hdcMem, i, j, PALETTEINDEX((i+j) % 256));
}
}
#endif
#if defined (commentout)
// GCS: For now, just keep the old bitmap around.
// I'll use it to swap out the full-sized color bitmap
// when I do a SetDIBits/GetDIBits.
display.hBitmapOri = hBitmapOri;
#endif
#if defined (commentout)
// GCS: Instead of reselecting the default bitmap back into the hdc,
// I'm gonna delete it. Any problems with this??
DeleteObject (hBitmapOri);
#endif
ReleaseDC(hWnd, hdc);
}
//----------------------------------------------------------------------------
// FUNCTION: CopyBackingStoreToScreen ()
//----------------------------------------------------------------------------
BOOL CopyBackingStoreToScreen(HDC hdc, HWND hWnd, LPPAINTSTRUCT ps)
{
HPALETTE hPalOld, hPalOldMem;
// Is this necessary???
if (display.hasPalette) {
hPalOldMem = SelectPalette(display.hdcMem, (HPALETTE)display.hPal, FALSE);
RealizePalette(display.hdcMem);
hPalOld = SelectPalette(hdc, (HPALETTE)display.hPal, FALSE);
RealizePalette(hdc);
}
// Copy DIB into DDB
if (display.useDIB) {
if (SetDIBits (display.hdcMem, display.hBitmap, 0,
display.pbminfo->bmiHeader.biHeight, (LPSTR)display.pBits,
display.pbminfo, DIB_RGB_COLORS) == 0) {
MessageBox (display.hWnd, "Failed in SetDIBits!", "Error", MB_OK);
exit (-1);
}
}
// Blast DDB onto screen
if (!BitBlt(hdc, ps->rcPaint.left, ps->rcPaint.top,
(int)ps->rcPaint.right - ps->rcPaint.left,
(int)ps->rcPaint.bottom - ps->rcPaint.top,
display.hdcMem, ps->rcPaint.left,
ps->rcPaint.top, SRCCOPY)) {
MessageBox (NULL, "BitBlt failed!", "Failure!", MB_OK);
}
// Draw square mouse
if (cs_square_mouse_visible) {
DoSquareMouse (hdc);
}
if (display.hasPalette) {
display.hPal = SelectPalette(display.hdcMem, hPalOldMem, FALSE);
display.hPal = SelectPalette(hdc, hPalOld, FALSE);
}
return TRUE;
}
//----------------------------------------------------------------------------
// FUNCTION: DoSquareMouse ()
//----------------------------------------------------------------------------
void DoSquareMouse (HDC hdc)
{
RECT rect;
int size = (main_types[selected_type].size)*16;
// Select Brush
HBRUSH hbr, hbrOld;
hbr = GetPaletteBrush (white(31));
hbrOld = (HBRUSH)SelectObject (hdc, hbr);
// Top rectangle
rect.left = AdjustX (omx-2);
rect.top = AdjustY (omy-2);
rect.right = AdjustX (omx+size+1);
rect.bottom = AdjustY (omy-1);
FillRect (hdc, &rect, hbr);
// Left rectangle
rect.left = AdjustX (omx-2);
rect.top = AdjustY (omy);
rect.right = AdjustX (omx-1);
rect.bottom = AdjustY (omy+size-1);
FillRect (hdc, &rect, hbr);
// Right rectangle
rect.left = AdjustX (omx+size);
rect.top = AdjustY (omy);
rect.right = AdjustX (omx+size+1);
rect.bottom = AdjustY (omy+size-1);
FillRect (hdc, &rect, hbr);
// Bottom rectangle
rect.left = AdjustX (omx-2);
rect.top = AdjustY (omy+size);
rect.right = AdjustX (omx+size+1);
rect.bottom = AdjustY (omy+size+1);
FillRect (hdc, &rect, hbr);
// Unselect brush
hbr = (HBRUSH)SelectObject (display.hdcMem, hbrOld);
}
//----------------------------------------------------------------------------
// FUNCTION: CopyPixmapToScreen ()
//----------------------------------------------------------------------------
#if defined (USE_PIXMAPS)
void CopyPixmapToScreen (int t2, int src_x, int src_y, int width, int height,
int dst_x, int dst_y)
{
HDC hdcPixmap;
RECT rect;
// Calculate update rectangle
rect.left = AdjustX (dst_x);
rect.top = AdjustY (dst_y);
rect.right = AdjustX (dst_x + width + 1);
rect.bottom = AdjustY (dst_y + height + 1);
// Copy bitmap
if (display.useDIB) {
HBITMAP hOldBitmap, hOldBitmapMem;
hdcPixmap = CreateCompatibleDC(display.hdcMem);
hOldBitmap = (HBITMAP)SelectObject(hdcPixmap, icon_pixmap[t2]);
hOldBitmapMem = (HBITMAP)SelectObject(display.hdcMem, display.hDIB);
BitBlt (display.hdcMem, dst_x, dst_y, width, height, hdcPixmap,
src_x, src_y, SRCCOPY);
icon_pixmap[t2] = (HBITMAP)SelectObject(hdcPixmap, hOldBitmap);
display.hDIB = (HBITMAP)SelectObject(display.hdcMem, hOldBitmapMem);
DeleteDC (hdcPixmap);
} else {
HBITMAP hOldBitmap;
hdcPixmap = CreateCompatibleDC(display.hdcMem);
hOldBitmap = (HBITMAP)SelectObject(hdcPixmap, icon_pixmap[t2]);
BitBlt (display.hdcMem, AdjustX (dst_x), AdjustY (dst_y),
width << pix_double, height << pix_double, hdcPixmap,
src_x << pix_double, src_y << pix_double, SRCCOPY);
icon_pixmap[t2] = (HBITMAP)SelectObject(hdcPixmap, hOldBitmap);
DeleteDC (hdcPixmap);
}
// Queue up refresh
InvalidateRect (display.hWnd, &rect, FALSE);
#if defined (commentout)
// Refresh now!!
UpdateWindow (display.hWnd);
#endif
}
#endif
//----------------------------------------------------------------------------
// FUNCTION: About(HWND, unsigned, WORD, LONG)
//
// PURPOSE: Processes messages for "About" dialog box
// This version allows greater flexibility over the contents of the 'About' box,
// by pulling out values from the 'Version' resource.
//
// MESSAGES:
//
// WM_INITDIALOG - initialize dialog box
// WM_COMMAND - Input received
//
//----------------------------------------------------------------------------
LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
static HFONT hfontDlg; // Font for dialog text
static HFONT hFinePrint; // Font for 'fine print' in dialog
DWORD dwVerInfoSize; // Size of version information block
LPSTR lpVersion; // String pointer to 'version' text
DWORD dwVerHnd=0; // An 'ignored' parameter, always '0'
UINT uVersionLen;
WORD wRootLen;
BOOL bRetCode;
int i;
char szFullPath[256];
char szResult[256];
char szGetName[256];
DWORD dwVersion;
char szVersion[40];
DWORD dwResult;
switch (message) {
case WM_INITDIALOG:
ShowWindow (hDlg, SW_HIDE);
hfontDlg = CreateFont(16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
VARIABLE_PITCH | FF_SWISS, "");
hFinePrint = CreateFont(16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
VARIABLE_PITCH | FF_SWISS, "");
CenterWindow (hDlg, GetWindow (hDlg, GW_OWNER));
GetModuleFileName (display.hInst, szFullPath, sizeof(szFullPath));
// Now lets dive in and pull out the version information:
dwVerInfoSize = GetFileVersionInfoSize(szFullPath, &dwVerHnd);
if (dwVerInfoSize) {
LPSTR lpstrVffInfo;
HANDLE hMem;
hMem = GlobalAlloc(GMEM_MOVEABLE, dwVerInfoSize);
lpstrVffInfo = (char*) GlobalLock(hMem);
GetFileVersionInfo(szFullPath, dwVerHnd, dwVerInfoSize, lpstrVffInfo);
// The below 'hex' value looks a little confusing, but
// essentially what it is, is the hexidecimal representation
// of a couple different values that represent the language
// and character set that we are wanting string values for.
// 040904E4 is a very common one, because it means:
// US English, Windows MultiLingual characterset
// Or to pull it all apart:
// 04------ = SUBLANG_ENGLISH_USA
// --09---- = LANG_ENGLISH
// ----04E4 = 1252 = Codepage for Windows:Multilingual
lstrcpy(szGetName, "\\StringFileInfo\\040904E4\\");
wRootLen = lstrlen(szGetName); // Save this position
// Set the title of the dialog:
lstrcat (szGetName, "ProductName");
bRetCode = VerQueryValue((LPVOID)lpstrVffInfo,
(LPSTR)szGetName,
// (LPVOID)&lpVersion,
(LPVOID*)&lpVersion,
(UINT *)&uVersionLen);
lstrcpy(szResult, "About ");
lstrcat(szResult, lpVersion);
SetWindowText (hDlg, szResult);
// Walk through the dialog items that we want to replace:
for (i = DLG_VERFIRST; i <= DLG_VERLAST; i++) {
GetDlgItemText(hDlg, i, szResult, sizeof(szResult));
szGetName[wRootLen] = (char)0;
lstrcat (szGetName, szResult);
uVersionLen = 0;
lpVersion = NULL;
bRetCode = VerQueryValue((LPVOID)lpstrVffInfo,
(LPSTR)szGetName,
// (LPVOID)&lpVersion,
(LPVOID*)&lpVersion,
(UINT *)&uVersionLen);
if ( bRetCode && uVersionLen && lpVersion) {
// Replace dialog item text with version info
lstrcpy(szResult, lpVersion);
SetDlgItemText(hDlg, i, szResult);
} else {
dwResult = GetLastError();
wsprintf (szResult, "Error %lu", dwResult);
SetDlgItemText (hDlg, i, szResult);
}
SendMessage (GetDlgItem (hDlg, i), WM_SETFONT,
(UINT)((i==DLG_VERLAST)?hFinePrint:hfontDlg),
TRUE);
} // for (i = DLG_VERFIRST; i <= DLG_VERLAST; i++)
GlobalUnlock(hMem);
GlobalFree(hMem);
} else {
// No version information available.
} // if (dwVerInfoSize)
SendMessage (GetDlgItem (hDlg, IDC_LABEL), WM_SETFONT,
(WPARAM)hfontDlg,(LPARAM)TRUE);
// We are using GetVersion rather then GetVersionEx
// because earlier versions of Windows NT and Win32s
// didn't include GetVersionEx:
dwVersion = GetVersion();
if (dwVersion < 0x80000000) {
// Windows NT
wsprintf (szVersion, "Microsoft Windows NT %u.%u (Build: %u)",
(DWORD)(LOBYTE(LOWORD(dwVersion))),
(DWORD)(HIBYTE(LOWORD(dwVersion))),
(DWORD)(HIWORD(dwVersion)) );
} else if (LOBYTE(LOWORD(dwVersion))<4) {
// Win32s
wsprintf (szVersion, "Microsoft Win32s %u.%u (Build: %u)",
(DWORD)(LOBYTE(LOWORD(dwVersion))),
(DWORD)(HIBYTE(LOWORD(dwVersion))),
(DWORD)(HIWORD(dwVersion) & ~0x8000) );
} else {
// Windows 95
wsprintf (szVersion, "Microsoft Windows 95 %u.%u",
(DWORD)(LOBYTE(LOWORD(dwVersion))),
(DWORD)(HIBYTE(LOWORD(dwVersion))) );
}
SetWindowText (GetDlgItem(hDlg, IDC_OSVERSION), szVersion);
ShowWindow (hDlg, SW_SHOW);
return (TRUE);
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) {
EndDialog(hDlg, TRUE);
DeleteObject (hfontDlg);
DeleteObject (hFinePrint);
return (TRUE);
}
break;
}
return FALSE;
}
//----------------------------------------------------------------------------
// FUNCTION: CenterWindow(HWND, HWND)
//
// PURPOSE: Centers one window over another.
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
// This functionwill center one window over another ensuring that
// the placement of the window is within the 'working area', meaning
// that it is both within the display limits of the screen, and not
// obscured by the tray or other framing elements of the desktop.
//----------------------------------------------------------------------------
BOOL CenterWindow (HWND hwndChild, HWND hwndParent)
{
RECT rChild, rParent, rWorkArea;
int wChild, hChild, wParent, hParent;
int xNew, yNew;
BOOL bResult;
// Get the Height and Width of the child window
GetWindowRect (hwndChild, &rChild);
wChild = rChild.right - rChild.left;
hChild = rChild.bottom - rChild.top;
// Get the Height and Width of the parent window
GetWindowRect (hwndParent, &rParent);
wParent = rParent.right - rParent.left;
hParent = rParent.bottom - rParent.top;
// Get the limits of the 'workarea'
bResult = SystemParametersInfo(
SPI_GETWORKAREA, // system parameter to query or set
sizeof(RECT),
&rWorkArea,
0);
if (!bResult) {
rWorkArea.left = rWorkArea.top = 0;
rWorkArea.right = GetSystemMetrics(SM_CXSCREEN);
rWorkArea.bottom = GetSystemMetrics(SM_CYSCREEN);
}
// Calculate new X position, then adjust for workarea
xNew = rParent.left + ((wParent - wChild) /2);
if (xNew < rWorkArea.left) {
xNew = rWorkArea.left;
} else if ((xNew+wChild) > rWorkArea.right) {
xNew = rWorkArea.right - wChild;
}
// Calculate new Y position, then adjust for workarea
yNew = rParent.top + ((hParent - hChild) /2);
if (yNew < rWorkArea.top) {
yNew = rWorkArea.top;
} else if ((yNew+hChild) > rWorkArea.bottom) {
yNew = rWorkArea.bottom - hChild;
}
// Set it, and return
return SetWindowPos (hwndChild, NULL, xNew, yNew, 0, 0, SWP_NOSIZE | SWP_NOZORDER);
}
//----------------------------------------------------------------------------
// FUNCTION: AddPaletteEntry ()
//----------------------------------------------------------------------------
void AddPaletteEntry (int col, int red, int grn, int blu)
{
red = (red * 255) / 60;
if (red > 255) red = 255;
grn = (grn * 255) / 60;
if (grn > 255) grn = 255;
blu = (blu * 255) / 60;
if (blu > 255) blu = 255;
display.colorrefPal[col] = RGB(red, grn, blu);
if (display.brushPal[col]) {
DeleteObject (display.brushPal[col]);
display.brushPal[col] = 0;
}
if (display.hasPalette) {
display.pLogPal->palPalEntry[col].peRed = red;
display.pLogPal->palPalEntry[col].peGreen = grn;
display.pLogPal->palPalEntry[col].peBlue = blu;
display.pLogPal->palPalEntry[col].peFlags = PC_NOCOLLAPSE;
}
if (display.useDIB) {
display.pbminfo->bmiColors[col].rgbRed = red;
display.pbminfo->bmiColors[col].rgbGreen = grn;
display.pbminfo->bmiColors[col].rgbBlue = blu;
display.pbminfo->bmiColors[col].rgbReserved = 0;
}
}
//----------------------------------------------------------------------------
// FUNCTION: UpdatePalette ()
//----------------------------------------------------------------------------
void UpdatePalette (void)
{
if (display.hasPalette) {
// Make a new HPALETTE and select to hdcGlobal and hdcMem
HPALETTE hPalNew;
hPalNew = CreatePalette ((LPLOGPALETTE) display.pLogPal);
SelectPalette (display.hdcMem, hPalNew, FALSE);
RealizePalette(display.hdcMem);
DeleteObject (display.hPal);
display.hPal = hPalNew;
}
}
#if defined (commentout)
static void GetFullscreenOption (void)
{
char foo[100];
DWORD bytesRead = GetPrivateProfileString (
"Display", // points to section name
"Full Screen", // points to key name
"", // points to default string
foo, // points to destination buffer
99, // size of destination buffer
"LINCITY.INI" // points to initialization filename
);
if (bytesRead > 0) {
if (((_stricmp (foo, "TRUE")) == 0)
|| ((_stricmp (foo, "T")) == 0)
|| ((_stricmp (foo, "YES")) == 0)
|| ((_stricmp (foo, "Y")) == 0)
|| ((_stricmp (foo, "1")) == 0)) {
int x = 0;
} else if (((_stricmp (foo, "FALSE")) == 0)
|| ((_stricmp (foo, "F")) == 0)
|| ((_stricmp (foo, "NO")) == 0)
|| ((_stricmp (foo, "N")) == 0)
|| ((_stricmp (foo, "0")) == 0)) {
int y = 9;
}
}
}
#endif
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