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Source: libmodelfile
Section: libs
Priority: optional
Maintainer: Michael Koch <konqueror@gmx.de>
Build-Depends: cdbs, debhelper (>= 4.1.0)
Standards-Version: 3.6.2
Package: libmd3-1
Architecture: any
Section: libs
Depends: ${shlibs:Depends}
Description: library to handle Quake .md3 files - runtime library
This library provides full support for loading all Quake .md3 models found
in the field. Many of these were not handled by tutorial code, or other
loaders. It contains a simple converter provided for stripping environment
texture coords to make vertex data more compact and easy to use.
.
This package contains the runtime library.
Package: libmd3-dev
Architecture: any
Section: libdevel
Depends: libmd3-1 (= ${Source-Version})
Description: library to handle Quake .md3 files - development files
This library provides full support for loading all Quake .md3 models found
in the field. Many of these were not handled by tutorial code, or other
loaders. It contains a simple converter provided for stripping environment
texture coords to make vertex data more compact and easy to use.
.
This package contains the development files needed to compile and link against
this library.
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