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/*
* Copyright (C) 2014 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef IGNITION_TEST_UTIL_HH_
#define IGNITION_TEST_UTIL_HH_
#include <gtest/gtest.h>
#include <string>
#include "ignition/common/Console.hh"
#include "ignition/common/Filesystem.hh"
#include "ignition/common/Util.hh"
#define IGN_TMP_DIR "tmp-ign/"
namespace ignition
{
namespace testing
{
/// \brief A utility class that stores test logs in ~/.ignition/test_logs.
/// This functionality is needed to keep all the log information reported
/// by ignition during continuous integration. Without this, debugging
/// failing tests is significantly more difficult.
class AutoLogFixture : public ::testing::Test
{
/// \brief Setup the test fixture. This gets called by gtest.
protected: virtual void SetUp()
{
#ifndef _WIN32
std::string logPath;
ASSERT_TRUE(ignition::common::env(IGN_HOMEDIR, logPath));
const ::testing::TestInfo *const testInfo =
::testing::UnitTest::GetInstance()->current_test_info();
std::string testName = testInfo->name();
std::string testCaseName = testInfo->test_case_name();
this->logFilename = testCaseName + "_" + testName + ".log";
// Initialize Console
ignLogInit(ignition::common::joinPaths(
IGN_TMP_DIR, std::string("test_logs")),
this->logFilename);
ignition::common::Console::SetVerbosity(4);
// Read the full path to the log directory.
this->logDirectory = ignLogDirectory();
#endif
}
/// \brief Get a string with the full log file path.
/// \return The full log file path as a string.
protected: std::string GetFullLogPath() const
{
#ifndef _WIN32
return this->logDirectory + "/" + this->logFilename;
#else
return std::string();
#endif
}
/// \brief Get a string with all the log content loaded from the disk.
/// \return A string will all the log content.
protected: std::string LogContent() const
{
std::string loggedString;
#ifndef _WIN32
std::cout << "2 Log Path[" <<this->GetFullLogPath() << "]\n";
// Open the log file, and read back the string
std::ifstream ifs(this->GetFullLogPath().c_str(), std::ios::in);
while (!ifs.eof())
{
std::string line;
std::getline(ifs, line);
loggedString += line;
}
#endif
return loggedString;
}
/// \brief Default destructor.
public: virtual ~AutoLogFixture()
{
std::string absPath;
ignition::common::env(IGN_HOMEDIR, absPath);
ignition::common::removeAll(
ignition::common::joinPaths(absPath, IGN_TMP_DIR));
}
/// \brief String with the full path of the logfile
private: std::string logFilename;
/// \brief String with the full path to log directory
private: std::string logDirectory;
};
}
}
#endif
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