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/*
* Copyright (C) 2016 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <string.h>
#include <ctype.h>
#include <stdio.h>
#include <memory>
#include "ignition/math/Helpers.hh"
#include "ignition/common/Console.hh"
#include "ignition/common/Mesh.hh"
#include "ignition/common/SubMesh.hh"
#include "ignition/common/STLLoader.hh"
using namespace ignition;
using namespace common;
//////////////////////////////////////////////////
STLLoader::STLLoader()
: MeshLoader()
{
}
//////////////////////////////////////////////////
STLLoader::~STLLoader()
{
}
//////////////////////////////////////////////////
Mesh *STLLoader::Load(const std::string &_filename)
{
FILE *file = fopen(_filename.c_str(), "r");
if (!file)
{
ignerr << "Unable to open file[" << _filename << "]\n";
return nullptr;
}
Mesh *mesh = new Mesh();
// Try to read ASCII first. If that fails, try binary
if (!this->ReadAscii(file, mesh))
{
fclose(file);
file = fopen(_filename.c_str(), "rb");
if (!this->ReadBinary(file, mesh))
ignerr << "Unable to read STL[" << _filename << "]\n";
}
fclose(file);
return mesh;
}
//////////////////////////////////////////////////
bool STLLoader::ReadAscii(FILE *_filein, Mesh *_mesh)
{
int count;
char *next;
float r1;
float r2;
float r3;
float r4;
char token[LINE_MAX_LEN];
int width;
char input[LINE_MAX_LEN];
bool result = true;
SubMesh subMesh;
// Read the next line of the file into INPUT.
while (fgets (input, LINE_MAX_LEN, _filein) != nullptr)
{
// Advance to the first nonspace character in INPUT.
for (next = input; *next != '\0' && iswspace(*next); ++next)
{
}
// Skip blank lines and comments.
if (*next == '\0' || *next == '#' || *next == '!' || *next == '$')
continue;
// Extract the first word in this line.
// cppcheck-suppress invalidscanf
sscanf(next, "%s%n", token, &width);
// Set NEXT to point to just after this token.
next = next + width;
// FACET
if (this->Leqi(token, const_cast<char*>("facet")))
{
ignition::math::Vector3d normal;
// Get the XYZ coordinates of the normal vector to the face.
sscanf(next, "%*s %e %e %e", &r1, &r2, &r3);
normal.X(r1);
normal.Y(r2);
normal.Z(r3);
if (fgets (input, LINE_MAX_LEN, _filein) == nullptr)
{
result = false;
break;
}
for (; result; )
{
ignition::math::Vector3d vertex;
if (fgets (input, LINE_MAX_LEN, _filein) == nullptr)
{
result = false;
break;
}
count = sscanf(input, "%*s %e %e %e", &r1, &r2, &r3);
if (count != 3)
break;
vertex.X(r1);
vertex.Y(r2);
vertex.Z(r3);
subMesh.AddVertex(vertex);
subMesh.AddNormal(normal);
subMesh.AddIndex(subMesh.IndexOfVertex(vertex));
}
if (fgets (input, LINE_MAX_LEN, _filein) == nullptr)
{
result = false;
break;
}
}
// COLOR
else if (this->Leqi (token, const_cast<char*>("color")))
{
sscanf(next, "%*s %f %f %f %f", &r1, &r2, &r3, &r4);
}
// SOLID
else if (this->Leqi (token, const_cast<char*>("solid")))
{
}
// ENDSOLID
else if (this->Leqi (token, const_cast<char*>("endsolid")))
{
}
// Unexpected or unrecognized.
else
{
/*printf("\n");
printf("stl - Fatal error!\n");
printf(" Unrecognized first word on line.\n");
*/
result = false;
break;
}
}
result = subMesh.VertexCount() > 0;
if (result)
_mesh->AddSubMesh(subMesh);
return result;
}
//////////////////////////////////////////////////
bool STLLoader::ReadBinary(FILE *_filein, Mesh *_mesh)
{
int i;
int iface;
int face_num;
SubMesh subMesh;
// 80 byte Header.
for (i = 0; i < 80; ++i)
fgetc(_filein);
// Number of faces.
face_num = this->LongIntRead(_filein);
ignition::math::Vector3d normal;
ignition::math::Vector3d vertex;
// For each (triangular) face,
// components of normal vector,
// coordinates of three vertices,
// 2 byte "attribute".
for (iface = 0; iface < face_num; iface++)
{
if (!this->FloatRead(_filein, normal.X()))
return false;
if (!this->FloatRead(_filein, normal.Y()))
return false;
if (!this->FloatRead(_filein, normal.Z()))
return false;
if (!this->FloatRead(_filein, vertex.X()))
return false;
if (!this->FloatRead(_filein, vertex.Y()))
return false;
if (!this->FloatRead(_filein, vertex.Z()))
return false;
subMesh.AddVertex(vertex);
subMesh.AddNormal(normal);
subMesh.AddIndex(subMesh.VertexCount()-1);
if (!this->FloatRead(_filein, vertex.X()))
return false;
if (!this->FloatRead(_filein, vertex.Y()))
return false;
if (!this->FloatRead(_filein, vertex.Z()))
return false;
subMesh.AddVertex(vertex);
subMesh.AddNormal(normal);
subMesh.AddIndex(subMesh.VertexCount()-1);
if (!this->FloatRead(_filein, vertex.X()))
return false;
if (!this->FloatRead(_filein, vertex.Y()))
return false;
if (!this->FloatRead(_filein, vertex.Z()))
return false;
subMesh.AddVertex(vertex);
subMesh.AddNormal(normal);
subMesh.AddIndex(subMesh.VertexCount()-1);
uint16_t shortTmp;
if (!ShortIntRead(_filein, shortTmp))
return false;
}
_mesh->AddSubMesh(subMesh);
return true;
}
//////////////////////////////////////////////////
bool STLLoader::Leqi(char* _string1, char* _string2)
{
int i;
int nchar;
int nchar1;
int nchar2;
nchar1 = strlen(_string1);
nchar2 = strlen(_string2);
if (nchar1 < nchar2)
nchar = nchar1;
else
nchar = nchar2;
// The strings are not equal if they differ over their common length.
for (i = 0; i < nchar; ++i)
if (toupper (_string1[i]) != toupper (_string2[i]))
return false;
// The strings are not equal if the longer one includes nonblanks in the tail.
if (nchar1 > nchar)
{
for (i = nchar; i < nchar1; ++i)
if (_string1[i] != ' ')
return false;
}
else if (nchar2 > nchar)
{
for (i = nchar; i < nchar2; ++i)
if (_string2[i] != ' ')
return false;
}
return true;
}
//////////////////////////////////////////////////
int STLLoader::RcolFind(float _a[][COR3_MAX], int _m, int _n, float _r[])
{
int i;
int icol;
int j;
icol = -1;
for (j = 0; j < _n; ++j)
{
for (i = 0; i < _m; ++i)
{
if (!ignition::math::equal(_a[i][j], _r[i]))
break;
if (i == _m-1)
return j;
}
}
return icol;
}
//////////////////////////////////////////////////
bool STLLoader::FloatRead(FILE *_filein, double &_value)
{
float v;
if (fread (&v, sizeof(v), 1, _filein) == 0)
return false;
_value = v;
return true;
}
//////////////////////////////////////////////////
uint32_t STLLoader::LongIntRead(FILE *_filein)
{
union
{
uint32_t yint;
char ychar[4];
} y;
y.ychar[0] = fgetc(_filein);
y.ychar[1] = fgetc(_filein);
y.ychar[2] = fgetc(_filein);
y.ychar[3] = fgetc(_filein);
return y.yint;
}
//////////////////////////////////////////////////
bool STLLoader::ShortIntRead(FILE *_filein, uint16_t &_value)
{
uint8_t c1;
uint8_t c2;
c1 = fgetc(_filein);
c2 = fgetc(_filein);
_value = c1 | (c2 << 8);
return true;
}
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