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/*
* Copyright (C) 2017 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include "ignition/common/Plugin.hh"
#include "ignition/common/PluginInfo.hh"
#include "ignition/common/Console.hh"
#include "PluginUtils.hh"
namespace ignition
{
namespace common
{
class PluginPrivate
{
/// \brief Clear this PluginPrivate without invaliding any map entry
/// iterators.
public: void Clear()
{
this->loadedInstancePtr.reset();
// Dev note (MXG): We must NOT call clear() on the InterfaceMap or
// remove ANY of the map entries, because that would potentially
// invalidate all of the iterators that are pointing to map entries.
// This would break any specialized plugins that provide instant access
// to specialized interfaces. Instead, we simply overwrite the map
// entries with a nullptr.
for (auto &entry : this->interfaces)
entry.second = nullptr;
}
/// \brief Initialize this PluginPrivate using some PluginInfo instance
/// \param[in] _info Information describing the plugin to initialize
public: void Initialize(const PluginInfo *_info)
{
this->Clear();
if (!_info)
return;
this->loadedInstancePtr =
std::shared_ptr<void>(_info->factory(), _info->deleter);
if (this->loadedInstancePtr)
{
for (const auto &entry : _info->interfaces)
{
// entry.first: name of the interface
// entry.second: function which casts the pluginInstance pointer to
// the correct location of the interface within the
// plugin
this->interfaces[entry.first] =
entry.second(this->loadedInstancePtr.get());
}
}
}
/// \brief Initialize this PluginPrivate using another instance
/// \param[in] _other Another instance of a PluginPrivate object
public: void Initialize(const PluginPrivate *_other)
{
this->Clear();
if (!_other)
{
ignerr << "Received a nullptr _other in the constructor "
<< "which uses `const PluginPrivate*`. This should "
<< "not be possible! Please report this bug."
<< std::endl;
assert(false);
return;
}
this->loadedInstancePtr = _other->loadedInstancePtr;
if (this->loadedInstancePtr)
{
for (const auto &entry : _other->interfaces)
{
// entry.first: name of the interface
// entry.second: pointer to the location of that interface within
// the plugin instance
this->interfaces[entry.first] = entry.second;
}
}
}
/// \brief Map from interface names to their locations within the plugin
/// instance
//
// Dev Note (MXG): We use std::map here instead of std::unordered_map
// because iterators to a std::map are not invalidated by the insertion
// operation (whereas all iterators to a std::unordered_map are
// potentially invalidated each time an insertion is performed on the
// std::unordered_map). Holding onto valid iterators allows us to do
// optimizations with template magic to provide direct access to
// interfaces whose availability we can anticipate at run time.
//
// It is also worth noting that ordered vs unordered lookup time is very
// similar on sets where the strings have relatively small lengths (5-20
// characters) and a relatively small number of entries in the set (5-20
// entries). Those conditions match our expected use case here. In fact,
// ordered lookup can sometimes outperform unordered in these conditions.
public: Plugin::InterfaceMap interfaces;
/// \brief shared_ptr which manages the lifecycle of the plugin instance.
std::shared_ptr<void> loadedInstancePtr;
};
//////////////////////////////////////////////////
bool Plugin::HasInterface(
const std::string &_interfaceName) const
{
const std::string interfaceName = NormalizeName(_interfaceName);
return (this->dataPtr->interfaces.count(interfaceName) != 0);
}
//////////////////////////////////////////////////
Plugin::Plugin()
: dataPtr(new PluginPrivate)
{
// Do nothing
}
//////////////////////////////////////////////////
void *Plugin::PrivateGetInterface(
const std::string &_interfaceName) const
{
const std::string interfaceName = NormalizeName(_interfaceName);
const auto &it = this->dataPtr->interfaces.find(interfaceName);
if (this->dataPtr->interfaces.end() == it)
return nullptr;
return it->second;
}
//////////////////////////////////////////////////
void Plugin::PrivateCopyPluginInstance(const Plugin &_other) const
{
this->dataPtr->Initialize(_other.dataPtr.get());
}
//////////////////////////////////////////////////
void Plugin::PrivateSetPluginInstance(const PluginInfo *_info) const
{
this->dataPtr->Initialize(_info);
}
//////////////////////////////////////////////////
const std::shared_ptr<void> &Plugin::PrivateGetInstancePtr() const
{
return this->dataPtr->loadedInstancePtr;
}
//////////////////////////////////////////////////
Plugin::InterfaceMap::iterator Plugin::PrivateGetOrCreateIterator(
const std::string &_interfaceName)
{
// We want to use the insert function here to avoid accidentally
// overwriting a value which might exist at the desired map key.
return this->dataPtr->interfaces.insert(
std::make_pair(NormalizeName(_interfaceName), nullptr)).first;
}
//////////////////////////////////////////////////
Plugin::~Plugin()
{
// Do nothing. We need this definition to be in a source file so that
// the destructor of PluginPrivate is visible to std::unique_ptr.
}
}
}
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