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// $Id: tag_render.cpp,v 1.44 2002/07/31 13:20:49 t1mpy Exp $
// id3lib: a C++ library for creating and manipulating id3v1/v2 tags
// Copyright 1999, 2000 Scott Thomas Haug
// Copyright 2002 Thijmen Klok (thijmen@id3lib.org)
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Library General Public License as published by
// the Free Software Foundation; either version 2 of the License, or (at your
// option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
// License for more details.
//
// You should have received a copy of the GNU Library General Public License
// along with this library; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// The id3lib authors encourage improvements and optimisations to be sent to
// the id3lib coordinator. Please see the README file for details on where to
// send such submissions. See the AUTHORS file for a list of people who have
// contributed to id3lib. See the ChangeLog file for a list of changes to
// id3lib. These files are distributed with id3lib at
// http://download.sourceforge.net/id3lib/
#include <memory.h>
#include "tag_impl.h" //has <stdio.h> "tag.h" "header_tag.h" "frame.h" "field.h" "spec.h" "id3lib_strings.h" "utils.h"
#include "helpers.h"
#include "writers.h"
#include "id3/io_decorators.h" //has "readers.h" "io_helpers.h" "utils.h"
#include "io_helpers.h"
#include "io_strings.h"
#if defined HAVE_SYS_PARAM_H
#include <sys/param.h>
#endif
using namespace dami;
void id3::v1::render(ID3_Writer& writer, const ID3_TagImpl& tag)
{
writer.writeChars("TAG", 3);
io::writeTrailingSpaces(writer, id3::v2::getTitle(tag), ID3_V1_LEN_TITLE);
io::writeTrailingSpaces(writer, id3::v2::getArtist(tag), ID3_V1_LEN_ARTIST);
io::writeTrailingSpaces(writer, id3::v2::getAlbum(tag), ID3_V1_LEN_ALBUM);
io::writeTrailingSpaces(writer, id3::v2::getYear(tag), ID3_V1_LEN_YEAR);
size_t track = id3::v2::getTrackNum(tag);
String comment = id3::v2::getV1Comment(tag);
if (track > 0)
{
io::writeTrailingSpaces(writer, comment, ID3_V1_LEN_COMMENT - 2);
writer.writeChar('\0');
writer.writeChar((char) track);
}
else
{
io::writeTrailingSpaces(writer, comment, ID3_V1_LEN_COMMENT);
}
writer.writeChar((char) id3::v2::getGenreNum(tag));
}
namespace
{
void renderFrames(ID3_Writer& writer, const ID3_TagImpl& tag)
{
for (ID3_TagImpl::const_iterator iter = tag.begin(); iter != tag.end(); ++iter)
{
const ID3_Frame* frame = *iter;
if (frame) frame->Render(writer);
}
}
}
void id3::v2::render(ID3_Writer& writer, const ID3_TagImpl& tag)
{
// There has to be at least one frame for there to be a tag...
if (tag.NumFrames() == 0)
{
ID3D_WARNING( "id3::v2::render(): no frames to render" );
return;
}
ID3D_NOTICE( "id3::v2::render(): rendering" );
ID3_TagHeader hdr;
hdr.SetSpec(tag.GetSpec());
hdr.SetExtended(tag.GetExtended());
hdr.SetExperimental(tag.GetExperimental());
hdr.SetFooter(tag.GetFooter());
// set up the encryption and grouping IDs
// ...
String frms;
io::StringWriter frmWriter(frms);
if (!tag.GetUnsync())
{
ID3D_NOTICE( "id3::v2::render(): rendering frames" );
renderFrames(frmWriter, tag);
hdr.SetUnsync(false);
}
else
{
ID3D_NOTICE( "id3::v2::render(): rendering unsynced frames" );
io::UnsyncedWriter uw(frmWriter);
renderFrames(uw, tag);
uw.flush();
ID3D_NOTICE( "id3::v2::render(): numsyncs = " << uw.getNumSyncs() );
hdr.SetUnsync(uw.getNumSyncs() > 0);
}
size_t frmSize = frms.size();
if (frmSize == 0)
{
ID3D_WARNING( "id3::v2::render(): rendered frame size is 0 bytes" );
return;
}
// zero the remainder of the buffer so that our padding bytes are zero
luint nPadding = tag.PaddingSize(frmSize);
ID3D_NOTICE( "id3::v2::render(): padding size = " << nPadding );
hdr.SetDataSize(frmSize + tag.GetExtendedBytes() + nPadding);
hdr.Render(writer);
writer.writeChars(frms.data(), frms.size());
for (size_t i = 0; i < nPadding; ++i)
{
if (writer.writeChar('\0') == ID3_Writer::END_OF_WRITER)
{
break;
}
}
}
size_t ID3_TagImpl::Size() const
{
if (this->NumFrames() == 0)
{
return 0;
}
ID3_TagHeader hdr;
hdr.SetSpec(this->GetSpec());
size_t bytesUsed = hdr.Size();
size_t frameBytes = 0;
for (const_iterator cur = _frames.begin(); cur != _frames.end(); ++cur)
{
if (*cur)
{
(*cur)->SetSpec(this->GetSpec());
frameBytes += (*cur)->Size();
}
}
if (!frameBytes)
{
return 0;
}
bytesUsed += frameBytes;
// add 30% for sync
if (this->GetUnsync())
{
bytesUsed += bytesUsed / 3;
}
bytesUsed += this->PaddingSize(bytesUsed);
return bytesUsed;
}
void ID3_TagImpl::RenderExtHeader(uchar *buffer)
{
if (this->GetSpec() == ID3V2_3_0)
{
}
return ;
}
#define ID3_PADMULTIPLE (2048)
#define ID3_PADMAX (4096)
size_t ID3_TagImpl::PaddingSize(size_t curSize) const
{
luint newSize = 0;
// if padding is switched off
if (! _is_padded)
{
return 0;
}
// if the old tag was large enough to hold the new tag, then we will simply
// pad out the difference - that way the new tag can be written without
// shuffling the rest of the song file around
if ((this->GetPrependedBytes()-ID3_TagHeader::SIZE > 0) &&
(this->GetPrependedBytes()-ID3_TagHeader::SIZE >= curSize) &&
(this->GetPrependedBytes()-ID3_TagHeader::SIZE - curSize) < ID3_PADMAX)
{
newSize = this->GetPrependedBytes()-ID3_TagHeader::SIZE;
}
else
{
luint tempSize = curSize + ID3_GetDataSize(*this) +
this->GetAppendedBytes() + ID3_TagHeader::SIZE;
// this method of automatic padding rounds the COMPLETE FILE up to the
// nearest 2K. If the file will already be an even multiple of 2K (with
// the tag included) then we just add another 2K of padding
tempSize = ((tempSize / ID3_PADMULTIPLE) + 1) * ID3_PADMULTIPLE;
// the size of the new tag is the new filesize minus the audio data
newSize = tempSize - ID3_GetDataSize(*this) - this->GetAppendedBytes () -
ID3_TagHeader::SIZE;
}
return newSize - curSize;
}
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