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/*
* fookb.c
*
* (c) 1998-2002 Alexey Vyskubov <alexey@mawhrin.net>
*/
#include <stdlib.h> /* malloc() */
#include <stdio.h> /* puts() */
/* X Window headers */
#include <X11/Xlib.h>
#include <X11/Xutil.h>
/* Command line parsing and X resource manager */
#include <X11/Xresource.h>
/* XKB fun */
#include <X11/XKBlib.h>
/* My own fun */
#include "fookb.h"
#include "images.h"
#include "sound.h"
#include "opts.h"
#define sterror(x) (void)printf("Strange error, please report! %s:%d, %s\n",\
__FILE__, __LINE__, x)
static void getGC(win, gc)
Window win;
GC *gc;
{
unsigned long valuemask = 0; /* No data in ``values'' */
XGCValues values;
*gc = XCreateGC(dpy, win, valuemask, &values);
/* XSetForeground(dpy, *gc, BlackPixel(dpy, scr)); */
}
int main(argc, argv)
int argc;
register char *argv[];
{
int err;
int *event_rtrn; /* stupid things for XkbOpenDisplay */
int *error_rtrn;
int *reason_rtrn;
XkbEvent labuda; /* Xkb event. X event will be labuda.core */
Window billy; /* _The_ Window */
#ifdef WMAKER
Window dilly; /* ...and his icon */
#endif
int border = 0; /* _The_ Window parameters */
unsigned int wth = 48; /* Well, you understood */
unsigned int hth = 48;
XWMHints *wm_hints;
XClassHint class_hints;
#ifdef WMAKER /* If we use Windowmaker, _The_ Window will */
XSizeHints *BigBunny; /* be withdrawn. And we do not want to
place empty border by hand. */
#endif
GC gc; /* Graphic context */
char resn[] = "fookb";
char resc[] = "Fookb";
int state = 0; /* We suppose that latin keyboard is the
primal state FIXME */
event_rtrn = malloc(sizeof(int));
error_rtrn = malloc(sizeof(int));
reason_rtrn = malloc(sizeof(int));
XrmInitialize(); /* We should initialize X resource
manager before doing something else
*/
ParseOptions(&argc, argv); /* We should parse command line
options and try to find '-display'
before opening X display */
/* Go, fighters, go! */
dpy = XkbOpenDisplay(mydispname,
event_rtrn,
error_rtrn, NULL, NULL, reason_rtrn);
/* Oops. */
if (dpy == NULL) {
(void)puts("Cannot open display.");
exit(EXIT_FAILURE);
}
scr = DefaultScreen(dpy);
root = RootWindow(dpy, scr);
MoreOptions(); /* Now we can parse X server resource
database. It is not available
before display is opened */
/* We would like receive the only Xkb event: XkbStateNotify. And only
* when XkbLockGroup happens. */
if (False == XkbSelectEventDetails(dpy,
XkbUseCoreKbd,
XkbStateNotify,
0xFFF,
XkbGroupLockMask)) {
sterror("Cannot XkbSelectEventDetails. It's your problems -- not mine.");
exit(EXIT_FAILURE);
}
/* Run out! */
billy = XCreateSimpleWindow(dpy,
root,
0, 0,
wth, hth,
border,
BlackPixel(dpy, scr),
WhitePixel(dpy, scr));
#ifdef WMAKER
dilly = XCreateSimpleWindow(dpy,
root,
0, 0,
wth, hth,
border,
BlackPixel(dpy, scr),
WhitePixel(dpy, scr));
#endif
class_hints.res_name = resn;
class_hints.res_class = resc;
err = XSetClassHint(dpy, billy, &class_hints);
switch(err) {
case BadAlloc:
sterror("BadAlloc");
exit(EXIT_FAILURE);
case BadWindow:
sterror("BadWindow");
exit(EXIT_FAILURE);
}
wm_hints = XAllocWMHints();
wm_hints->window_group = billy;
#ifdef WMAKER
wm_hints->icon_window = dilly;
#endif
wm_hints->input = False;
wm_hints->flags = InputHint | WindowGroupHint;
#ifdef WMAKER
wm_hints->flags = wm_hints->flags | IconWindowHint;
err = XSetWMHints(dpy, dilly, wm_hints);
switch(err) {
case BadAlloc:
sterror("BadAlloc");
exit(EXIT_FAILURE);
case BadWindow:
sterror("BadWindow");
exit(EXIT_FAILURE);
}
wm_hints->initial_state = WithdrawnState;
wm_hints->flags = wm_hints->flags | StateHint;
#endif
err = XSetWMHints(dpy, billy, wm_hints);
switch(err) {
case BadAlloc:
sterror("BadAlloc");
exit(EXIT_FAILURE);
case BadWindow:
sterror("BadWindow");
exit(EXIT_FAILURE);
}
#ifdef WMAKER
/* Look at the comment for XSizeHints * BigBunny */
BigBunny = XAllocSizeHints();
if (NULL == BigBunny) {
(void)printf("Not enough memory, %s:%d.\n", __FILE__, __LINE__);
exit(EXIT_FAILURE);
}
/* Nasty Hack. XSizeHints.x & XSizeHints.y are obsolete. */
BigBunny->x = 0;
BigBunny->y = 0;
BigBunny->flags = PPosition;
XSetWMNormalHints(dpy, billy, BigBunny);
XFree(BigBunny);
#endif
/* The only thing we would like to do - update our billy */
#ifndef WMAKER
XSelectInput(dpy, billy, ExposureMask | ButtonPressMask);
#else /* ...or dilly?! */
XSelectInput(dpy, dilly, ExposureMask | ButtonPressMask);
#endif
XSetCommand(dpy, billy, argv, argc);
/* Programmer supplied functions */
#ifndef WMAKER
getGC(billy, &gc);
#else
getGC(dilly, &gc);
#endif
read_images(); /* Let's read icon images */
/* Let's look */
XMapWindow(dpy, billy); /* We would like to see the window. */
/* HELLO! HELLO! HELLO! Is that our GOOD FRIEND main loop here? */
while (1) {
XNextEvent(dpy, &labuda.core);
switch (labuda.core.type) {
case Expose: /* We should update our window. */
if (labuda.core.xexpose.count != 0)
/* Well, I knew what does it mean,
but I forgot :) */
break;
#ifndef WMAKER
update_window(billy, gc, state);
#else
update_window(dilly, gc, state);
#endif
break;
case ButtonPress:
switch (labuda.core.xbutton.button) {
case Button1:
#ifdef DEBUG
puts("Button1 pressed.");
#endif
XkbLockGroup(dpy,
XkbUseCoreKbd,
(state + 1) % 4);
break;
case Button2:
#ifdef DEBUG
puts("Button2 pressed.");
#endif
XkbLockGroup(dpy,
XkbUseCoreKbd,
(state + 3) % 4);
break;
case Button3:
#ifdef DEBUG
puts("Button3 pressed, bye.");
#endif
XFreeGC(dpy, gc);
XDestroyWindow(dpy, billy);
#ifdef WMAKER
XDestroyWindow(dpy, dilly);
#endif
XCloseDisplay(dpy);
exit(0);
}
break;
default: /* XkbLockGroup happens : FIXME */
drip();
state = labuda.state.group;
#ifdef DEBUG
printf("%u\n", state);
#endif
if ((state < 0) || (state > 4))
state = 4;
#ifndef WMAKER
update_window(billy, gc, state);
#else
update_window(dilly, gc, state);
#endif
#ifdef DEBUG
puts("."); /* XkbLockGroup happens */
#endif
}
}
}
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