1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165
|
//
// "$Id$"
//
// Line style code for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2012 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
/**
\file fl_line_style.cxx
\brief Line style drawing utility hiding different platforms.
*/
#include <FL/Fl.H>
#include <FL/fl_draw.H>
#include <FL/x.H>
#include <FL/Fl_Printer.H>
#include "flstring.h"
#include <stdio.h>
// We save the current line width (absolute value) here.
// This is currently used only for X11 clipping, see src/fl_rect.cxx.
// FIXME: this would probably better be in class Fl::
int fl_line_width_ = 0;
#ifdef __APPLE_QUARTZ__
float fl_quartz_line_width_ = 1.0f;
static /*enum*/ CGLineCap fl_quartz_line_cap_ = kCGLineCapButt;
static /*enum*/ CGLineJoin fl_quartz_line_join_ = kCGLineJoinMiter;
static CGFloat *fl_quartz_line_pattern = 0;
static int fl_quartz_line_pattern_size = 0;
void fl_quartz_restore_line_style_() {
CGContextSetLineWidth(fl_gc, fl_quartz_line_width_);
CGContextSetLineCap(fl_gc, fl_quartz_line_cap_);
CGContextSetLineJoin(fl_gc, fl_quartz_line_join_);
CGContextSetLineDash(fl_gc, 0, fl_quartz_line_pattern, fl_quartz_line_pattern_size);
}
#endif
void Fl_Graphics_Driver::line_style(int style, int width, char* dashes) {
// save line width in global variable for X11 clipping
if (width == 0) fl_line_width_ = 1;
else fl_line_width_ = width>0 ? width : -width;
#if defined(USE_X11)
int ndashes = dashes ? strlen(dashes) : 0;
// emulate the WIN32 dash patterns on X
char buf[7];
if (!ndashes && (style&0xff)) {
int w = width ? width : 1;
char dash, dot, gap;
// adjust lengths to account for cap:
if (style & 0x200) {
dash = char(2*w);
dot = 1; // unfortunately 0 does not work
gap = char(2*w-1);
} else {
dash = char(3*w);
dot = gap = char(w);
}
char* p = dashes = buf;
switch (style & 0xff) {
case FL_DASH: *p++ = dash; *p++ = gap; break;
case FL_DOT: *p++ = dot; *p++ = gap; break;
case FL_DASHDOT: *p++ = dash; *p++ = gap; *p++ = dot; *p++ = gap; break;
case FL_DASHDOTDOT: *p++ = dash; *p++ = gap; *p++ = dot; *p++ = gap; *p++ = dot; *p++ = gap; break;
}
ndashes = p-buf;
}
static int Cap[4] = {CapButt, CapButt, CapRound, CapProjecting};
static int Join[4] = {JoinMiter, JoinMiter, JoinRound, JoinBevel};
XSetLineAttributes(fl_display, fl_gc, width,
ndashes ? LineOnOffDash : LineSolid,
Cap[(style>>8)&3], Join[(style>>12)&3]);
if (ndashes) XSetDashes(fl_display, fl_gc, 0, dashes, ndashes);
#elif defined(WIN32)
// According to Bill, the "default" cap and join should be the
// "fastest" mode supported for the platform. I don't know why
// they should be different (same graphics cards, etc., right?) MRS
static DWORD Cap[4]= {PS_ENDCAP_FLAT, PS_ENDCAP_FLAT, PS_ENDCAP_ROUND, PS_ENDCAP_SQUARE};
static DWORD Join[4]={PS_JOIN_ROUND, PS_JOIN_MITER, PS_JOIN_ROUND, PS_JOIN_BEVEL};
int s1 = PS_GEOMETRIC | Cap[(style>>8)&3] | Join[(style>>12)&3];
DWORD a[16]; int n = 0;
if (dashes && dashes[0]) {
s1 |= PS_USERSTYLE;
for (n = 0; n < 16 && *dashes; n++) a[n] = *dashes++;
} else {
s1 |= style & 0xff; // allow them to pass any low 8 bits for style
}
if ((style || n) && !width) width = 1; // fix cards that do nothing for 0?
LOGBRUSH penbrush = {BS_SOLID,fl_RGB(),0}; // can this be fl_brush()?
HPEN newpen = ExtCreatePen(s1, width, &penbrush, n, n ? a : 0);
if (!newpen) {
Fl::error("fl_line_style(): Could not create GDI pen object.");
return;
}
HPEN oldpen = (HPEN)SelectObject(fl_gc, newpen);
DeleteObject(oldpen);
DeleteObject(fl_current_xmap->pen);
fl_current_xmap->pen = newpen;
#elif defined(__APPLE_QUARTZ__)
static /*enum*/ CGLineCap Cap[4] = { kCGLineCapButt, kCGLineCapButt,
kCGLineCapRound, kCGLineCapSquare };
static /*enum*/ CGLineJoin Join[4] = { kCGLineJoinMiter, kCGLineJoinMiter,
kCGLineJoinRound, kCGLineJoinBevel };
if (width<1) width = 1;
fl_quartz_line_width_ = (float)width;
fl_quartz_line_cap_ = Cap[(style>>8)&3];
// when printing kCGLineCapSquare seems better for solid lines
if ( Fl_Surface_Device::surface() != Fl_Display_Device::display_device() && style == FL_SOLID && dashes == NULL ) {
fl_quartz_line_cap_ = kCGLineCapSquare;
}
fl_quartz_line_join_ = Join[(style>>12)&3];
char *d = dashes;
static CGFloat pattern[16];
if (d && *d) {
CGFloat *p = pattern;
while (*d) { *p++ = (float)*d++; }
fl_quartz_line_pattern = pattern;
fl_quartz_line_pattern_size = d-dashes;
} else if (style & 0xff) {
char dash, dot, gap;
// adjust lengths to account for cap:
if (style & 0x200) {
dash = char(2*width);
dot = 1;
gap = char(2*width-1);
} else {
dash = char(3*width);
dot = gap = char(width);
}
CGFloat *p = pattern;
switch (style & 0xff) {
case FL_DASH: *p++ = dash; *p++ = gap; break;
case FL_DOT: *p++ = dot; *p++ = gap; break;
case FL_DASHDOT: *p++ = dash; *p++ = gap; *p++ = dot; *p++ = gap; break;
case FL_DASHDOTDOT: *p++ = dash; *p++ = gap; *p++ = dot; *p++ = gap; *p++ = dot; *p++ = gap; break;
}
fl_quartz_line_pattern_size = p-pattern;
fl_quartz_line_pattern = pattern;
} else {
fl_quartz_line_pattern = 0;
fl_quartz_line_pattern_size = 0;
}
fl_quartz_restore_line_style_();
#else
# error unsupported platform
#endif
}
//
// End of "$Id$".
//
|