1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306
|
//----------------------------------------------------------------------------//
// Includes
//----------------------------------------------------------------------------//
#include "OgIGroup.h"
//----------------------------------------------------------------------------//
using std::cout;
using std::endl;
//----------------------------------------------------------------------------//
FIELD3D_NAMESPACE_OPEN
//----------------------------------------------------------------------------//
// OgIGroup implementations
//----------------------------------------------------------------------------//
OgIGroup::OgIGroup(Alembic::Ogawa::IArchive &archive)
: OgIBase(archive.getGroup())
{
validate();
if (m_group) {
getGroupName(m_group, m_name);
}
}
//----------------------------------------------------------------------------//
OgGroupType OgIGroup::type() const
{
return F3DGroupType;
}
//----------------------------------------------------------------------------//
std::vector<std::string> OgIGroup::groupNames() const
{
return groupNames(F3DGroupType);
}
//----------------------------------------------------------------------------//
std::vector<std::string> OgIGroup::attributeNames() const
{
return groupNames(F3DAttributeType);
}
//----------------------------------------------------------------------------//
std::vector<std::string> OgIGroup::datasetNames() const
{
return groupNames(F3DDatasetType);
}
//----------------------------------------------------------------------------//
std::vector<std::string> OgIGroup::compressedDatasetNames() const
{
return groupNames(F3DCompressedDatasetType);
}
//----------------------------------------------------------------------------//
OgIGroup OgIGroup::findGroup(const std::string &name) const
{
Alembic::Ogawa::IGroupPtr group = findGroup(name, F3DGroupType);
if (group) {
return OgIGroup(group);
}
return OgIGroup();
}
//----------------------------------------------------------------------------//
Alembic::Ogawa::IGroupPtr
OgIGroup::findGroup(const std::string &path,
const OgGroupType groupType) const
{
// If not valid, return non-valid group
if (!isValid()) {
return Alembic::Ogawa::IGroupPtr();
}
// Check for recursive finding
if (path.find("/") != std::string::npos) {
return recursiveFindGroup(path, groupType);
}
// Not recursive, just a single group name
const std::string &name = path;
// If it's valid, we know we have at least 2 children.
// Check all children
for (size_t i = OGAWA_START_ID, end = m_group->getNumChildren();
i < end; ++i) {
// Is it an Ogawa group? If not, continue
if (!m_group->isChildGroup(i)) {
continue;
}
// Grab the ogawa group
Alembic::Ogawa::IGroupPtr group =
m_group->getGroup(i, false, OGAWA_THREAD);
// Data set 0 is the name
std::string groupName;
if (!readString(group, 0, groupName)) {
// This is a bad error. Print details.
std::cout << "OgIGroup::findGroup() couldn't read subgroup name for "
<< "group name: " << name << std::endl;
return Alembic::Ogawa::IGroupPtr();
}
// Data set 1 is the type
OgGroupType type;
if (!readData(group, 1, type)) {
// This is a bad error. Print details.
std::cout << "OgIGroup::findGroup() couldn't read subgroup type for "
<< "group name: " << name << std::endl;
return Alembic::Ogawa::IGroupPtr();
}
// Check that group type matches
if (type != groupType) {
// This is not an error.
continue;
}
// Check if name matches
if (groupName == name) {
return group;
}
}
// Didn't find one
return Alembic::Ogawa::IGroupPtr();
}
//----------------------------------------------------------------------------//
Alembic::Ogawa::IGroupPtr
OgIGroup::recursiveFindGroup(const std::string &path,
const OgGroupType groupType) const
{
// If not valid, return non-valid group
if (!isValid()) {
return Alembic::Ogawa::IGroupPtr();
}
// Find the next group name in the path
const size_t pos = path.find("/");
const std::string name = path.substr(0, pos);
const std::string restOfPath = path.substr(pos + 1);
// If the group is valid, we know we have at least 2 children.
// Check all children
for (size_t i = OGAWA_START_ID, end = m_group->getNumChildren();
i < end; ++i) {
// Is it an Ogawa group? If not, continue
if (!m_group->isChildGroup(i)) {
continue;
}
// Grab the ogawa group
Alembic::Ogawa::IGroupPtr group =
m_group->getGroup(i, false, OGAWA_THREAD);
// Data set 0 is the name
std::string groupName;
if (!readString(group, 0, groupName)) {
// This is a bad error. Print details.
std::cout << "OgIGroup::recursiveFindGroup() couldn't read subgroup "
<< "name for group name: " << name << std::endl;
return Alembic::Ogawa::IGroupPtr();
}
// Data set 1 is the type
OgGroupType type;
if (!readData(group, 1, type)) {
// This is a bad error. Print details.
std::cout << "OgIGroup::recursiveFindGroup() couldn't read subgroup "
<< "type for group name: " << name << std::endl;
return Alembic::Ogawa::IGroupPtr();
}
// Check that group type is F3DGroupType
if (type != F3DGroupType) {
// This is not an error.
continue;
}
// Check if name matches
if (groupName == name) {
OgIGroup subGroup(group);
return subGroup.findGroup(restOfPath, groupType);
}
}
// Didn't find one
cout << "Couldn't find group: " << name << endl;
return Alembic::Ogawa::IGroupPtr();
}
//----------------------------------------------------------------------------//
std::vector<std::string>
OgIGroup::groupNames(const OgGroupType groupType) const
{
// If not valid, return non-valid group
if (!isValid()) {
return std::vector<std::string>();
}
// Check all children
std::vector<std::string> groups;
for (size_t i = OGAWA_START_ID, end = m_group->getNumChildren();
i < end; ++i) {
// Is it an Ogawa group? If not, continue
if (!m_group->isChildGroup(i)) {
continue;
}
// Grab the ogawa group
Alembic::Ogawa::IGroupPtr group =
m_group->getGroup(i, false, OGAWA_THREAD);
// Data set 0 is the name
std::string groupName;
if (!readString(group, 0, groupName)) {
continue;
}
// Data set 1 is the type
OgGroupType type;
if (!readData(group, 1, type)) {
continue;
}
// Check that group type matches
if (type != groupType) {
continue;
}
// Add group name
groups.push_back(groupName);
}
// Done
return groups;
}
//----------------------------------------------------------------------------//
OgDataType OgIGroup::attributeType(const std::string &name) const
{
Alembic::Ogawa::IGroupPtr group = findGroup(name, F3DAttributeType);
if (group && group->getNumChildren() > 2) {
return readDataType(group, 2);
}
return F3DInvalidDataType;
}
//----------------------------------------------------------------------------//
OgDataType OgIGroup::datasetType(const std::string &name) const
{
Alembic::Ogawa::IGroupPtr group = findGroup(name, F3DDatasetType);
if (group && group->getNumChildren() > 2) {
return readDataType(group, 2);
}
return F3DInvalidDataType;
}
//----------------------------------------------------------------------------//
OgDataType OgIGroup::compressedDatasetType(const std::string &name) const
{
Alembic::Ogawa::IGroupPtr group = findGroup(name, F3DCompressedDatasetType);
if (group && group->getNumChildren() > 2) {
return readDataType(group, 2);
}
return F3DInvalidDataType;
}
//----------------------------------------------------------------------------//
OgIGroup::OgIGroup()
{
// Nothing
}
//----------------------------------------------------------------------------//
OgIGroup::OgIGroup(Alembic::Ogawa::IGroupPtr group)
: OgIBase(group)
{
validate();
getGroupName(m_group, m_name);
}
//----------------------------------------------------------------------------//
void OgIGroup::validate()
{
// If we don't have two children, we're invalid.
if (m_group && m_group->getNumChildren() < 2) {
m_group.reset();
return;
}
// If the two first children aren't data sets, we're invalid
if (m_group && (!m_group->isChildData(0) || !m_group->isChildData(1))) {
m_group.reset();
}
}
//----------------------------------------------------------------------------//
FIELD3D_NAMESPACE_SOURCE_CLOSE
//----------------------------------------------------------------------------//
|