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//----------------------------------------------------------------------------//
/*
* Copyright (c) 2009 Sony Pictures Imageworks Inc
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the
* distribution. Neither the name of Sony Pictures Imageworks nor the
* names of its contributors may be used to endorse or promote
* products derived from this software without specific prior written
* permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
//----------------------------------------------------------------------------//
/*! \file InitIO.cpp
Contains implementation of initIO function.
*/
//----------------------------------------------------------------------------//
#include "InitIO.h"
#include "DenseFieldIO.h"
#include "SparseFieldIO.h"
#include "MACFieldIO.h"
#include "FieldMappingIO.h"
#include "MIPFieldIO.h"
//----------------------------------------------------------------------------//
FIELD3D_NAMESPACE_OPEN
//----------------------------------------------------------------------------//
namespace {
size_t g_numIOThreads = 1;
}
//----------------------------------------------------------------------------//
void initIO()
{
static boost::mutex mutex;
boost::mutex::scoped_lock lock(mutex);
ClassFactory &factory = ClassFactory::singleton();
factory.registerFieldIO(DenseFieldIO::create);
factory.registerFieldIO(SparseFieldIO::create);
factory.registerFieldIO(MACFieldIO::create);
factory.registerFieldIO(MIPFieldIO::create);
factory.registerFieldMappingIO(NullFieldMappingIO::create);
factory.registerFieldMappingIO(MatrixFieldMappingIO::create);
factory.registerFieldMappingIO(FrustumFieldMappingIO::create);
}
//----------------------------------------------------------------------------//
void setNumIOThreads(const size_t numThreads)
{
g_numIOThreads = numThreads;
}
//----------------------------------------------------------------------------//
size_t numIOThreads()
{
return g_numIOThreads;
}
//----------------------------------------------------------------------------//
FIELD3D_NAMESPACE_SOURCE_CLOSE
//----------------------------------------------------------------------------//
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