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/*
* screen.cpp
*
* Created on: 26/03/2015
* Author: raster
*/
#include "llscreen.hh"
#include "screen.hh"
#include "emulator.hh"
#include "computer.hh"
#include "keyboard.hh"
class Screen *screen;
/* Registers the screen surface where the Spectrum will put the picture,
prepares the palette and creates two arrays (translate and translate2)
that gives the memory address for each scan */
Screen::Screen() {
//int resx,resy;
int bucle, bucle2, bucle3, bucle4, bucle5;
// we prepare the scanline transform arrays
bucle5 = 0;
for (bucle = 0; bucle < 3; bucle++)
for (bucle2 = 0; bucle2 < 8; bucle2++)
for (bucle3 = 0; bucle3 < 8; bucle3++)
for (bucle4 = 0; bucle4 < 32; bucle4++) {
this->translate[bucle5] = 147456 + bucle * 2048 + bucle2 * 32 + bucle3 * 256 + bucle4;
this->translate2[bucle5] = 153600 + bucle * 256 + bucle2 * 32 + bucle4;
bucle5++;
}
this->tstados_counter = 0;
this->border = 0;
this->currline = 0;
this->currpix = 0;
this->flash = 0;
this->screen_snow = false;
this->bus_value = 255;
switch (ordenador->zaurus_mini) {
case 0:
this->init_line = 0;
this->next_line = 640;
this->next_scanline = 640;
this->first_line = 40;
this->last_line = 280;
this->first_pixel = 16;
this->last_pixel = 336;
this->next_pixel = 1;
this->jump_pixel = 16;
break;
case 1:
this->init_line = 65;
this->next_line = 160;
this->next_scanline = 160;
this->first_line = 40;
this->last_line = 280;
this->first_pixel = 0;
this->last_pixel = 351;
this->next_pixel = 1;
this->jump_pixel = 8;
break;
case 2:
this->init_line = 479;
this->next_line = -(307202);
this->next_scanline = -1;
this->first_line = 40;
this->last_line = 280;
this->first_pixel = 16;
this->last_pixel = 336;
this->next_pixel = 480;
this->jump_pixel = 7680;
break;
case 3:
this->init_line = 0;
this->next_line = 0;
this->next_scanline = 0;
this->first_line = 40;
this->last_line = 280;
this->first_pixel = 0;
this->last_pixel = 319;
this->next_pixel = 1;
this->jump_pixel = 4;
break;
}
this->p_translt = this->translate;
this->p_translt2 = this->translate2;
this->contador_flash = 0;
this->pixancho = 447;
this->pixalto = 311; // values for 48K mode
this->ulaplus = false;
this->ulaplus_reg = 0;
this->next_line *= llscreen->bpp;
this->next_scanline *= llscreen->bpp;
this->init_line *= llscreen->bpp;
this->next_pixel *= llscreen->bpp;
this->jump_pixel *= llscreen->bpp;
llscreen->set_paletes(ordenador->bw);
this->base_pixel = ((unsigned char *) (llscreen->llscreen->pixels));
this->pixel = this->base_pixel + this->init_line;
}
void Screen::set_memory_pointers () {
static unsigned int rom, ram;
// assign the offset for video page
if (ordenador->mport1 & 0x08)
ordenador->video_offset = 32768; // page 7
else
ordenador->video_offset = 0; // page 5
// assign ROMs and, if in special mode, RAM for the whole blocks
if ((ordenador->mode128k == 3)) {
if (ordenador->mport2 & 0x01) { // +2A/+3 special mode
ordenador->page48k = 0; // no 48K ROM paged in
ram = (unsigned int) (ordenador->mport1 & 0x06); // bits 1&2
switch (ram) {
case 0:
ordenador->block0 = ordenador->memoria + 65536;
ordenador->block1 = ordenador->memoria + 65536;
ordenador->block2 = ordenador->memoria + 65536;
ordenador->block3 = ordenador->memoria + 65536;
break;
case 2:
ordenador->block0 = ordenador->memoria + 131072;
ordenador->block1 = ordenador->memoria + 131072;
ordenador->block2 = ordenador->memoria + 131072;
ordenador->block3 = ordenador->memoria + 131072;
break;
case 4:
ordenador->block0 = ordenador->memoria + 131072;
ordenador->block1 = ordenador->memoria + 131072;
ordenador->block2 = ordenador->memoria + 131072;
ordenador->block3 = ordenador->memoria + 65536;
break;
case 6:
ordenador->block0 = ordenador->memoria + 131072;
ordenador->block1 = ordenador->memoria + 163840;
ordenador->block2 = ordenador->memoria + 131072;
ordenador->block3 = ordenador->memoria + 65536;
break;
default:
printf("FullRAM desconocido\n");
}
return;
} else { // ROMs for +2A/+3 normal mode
rom = 0;
if (ordenador->mport1 & 0x10)
rom++;
if (ordenador->mport2 & 0x04)
rom += 2;
// assign the first block pointer to the right block bank
ordenador->block0 = ordenador->memoria + (16384 * rom);
ordenador->page48k = (rom==3) ? 1 : 0; // 48K ROM is in ROM page 3
}
} else if (ordenador->mode128k == 0) {
ordenador->block0 = ordenador->memoria;
ordenador->page48k = 1;
} else { // ROMs for 128K/+2 mode
if (ordenador->mport1 & 0x10) {
ordenador->block0 = ordenador->memoria + 16384;
ordenador->page48k = 1;
} else {
ordenador->block0 = ordenador->memoria;
ordenador->page48k = 0;
}
}
// RAMs for 128K/+2 mode, and +2A/+3 in normal mode
ordenador->block1 = ordenador->memoria + 131072; // page 5 minus 16384
ordenador->block2 = ordenador->memoria + 65536; // page 2 minus 32768
ram = 1 + ((unsigned int) (ordenador->mport1 & 0x07)); // RAM page for block3 plus 1
ordenador->block3 = ordenador->memoria + (16384 * ram); // page n minus 49152
}
/* Paints the spectrum screen during the TSTADOS tstates that the Z80 used
to execute last instruction */
void Screen::show_screen (int tstados) {
static uint8_t temporal, ink, paper, fflash, tmp2;
if((procesador.I>=0x40)&&(procesador.I<=0x7F)) {
this->screen_snow = true;
} else {
this->screen_snow = false;
}
this->tstados_counter += tstados;
ordenador->cicles_counter += tstados;
if (curr_frames!=jump_frames) {
if (this->tstados_counter>=69888) {
this->tstados_counter-=69888;
ordenador->interr = 1;
curr_frames++;
}
return;
}
fflash = 0; // flash flag
while (this->tstados_counter > 3) {
this->tstados_counter -= 4;
// test if current pixel is for border or for user area
if ((this->currline < 64) || (this->currline > 255)
|| (this->currpix < 48) || (this->currpix > 303)) {
// is border
ordenador->contended_zone = false; // no contention here
if (this->ulaplus) {
this->paint_pixels(255, this->border+24, 0); // paint 8 pixels with BORDER color
} else {
this->paint_pixels(255, this->border, 0); // paint 8 pixels with BORDER color
}
this->bus_value = 255;
} else {
// is user area. We search for ink and paper colours
ordenador->contended_zone = true; // can have contention
temporal = ordenador->memoria[(*this->p_translt2) + ordenador->video_offset]; // attributes
this->bus_value = temporal;
ink = temporal & 0x07; // ink colour
paper = (temporal >> 3) & 0x07; // paper colour
if (this->ulaplus) {
tmp2=0x10+((temporal>>2)&0x30);
ink+=tmp2;
paper+=8+tmp2;
} else {
if (temporal & 0x40) { // bright flag?
ink += 8;
paper += 8;
}
fflash = temporal & 0x80; // flash flag
}
// Snow Effect
if(this->screen_snow) {
temporal = ordenador->memoria[(((*this->p_translt) + (ordenador->video_offset))&0xFFFFFF00)+(procesador.R)]; // data with snow
this->screen_snow = false; // no more snow for now
} else
temporal = ordenador->memoria[(*this->p_translt) + ordenador->video_offset]; // data
this->p_translt++;
this->p_translt2++;
if ((fflash) && (this->flash))
paint_pixels (temporal, paper, ink); // if FLASH, invert PAPER and INK
else
paint_pixels (temporal, ink, paper);
}
this->currpix += 8;
if (this->currpix > this->pixancho) {
this->currpix = 0;
this->currline++;
if (this->currline > this->first_line) {
this->pixel += this->next_line;
}
}
if ((this->currline > this->pixalto)&&(this->currpix>=64)) {
this->currpix=64;
if (osd->get_time() != 0) {
uint8_t lines;
string text;
text = osd->get_text(lines);
llscreen->print_string(text, -1,-lines, 12, 0);
} else {
keyboard->tab_extended = false;
keyboard->esc_again = false;
}
llscreen->do_flip();
curr_frames=0;
this->currline = 0;
ordenador->interr = 1;
ordenador->cicles_counter = 0;
this->pixel = this->base_pixel+this->init_line;
this->p_translt = this->translate;
this->p_translt2 = this->translate2;
this->contador_flash++;
if (this->contador_flash == 16) {
this->flash = 1 - this->flash;
this->contador_flash = 0;
}
}
}
}
/* PAINT_PIXELS paints one byte with INK color for 1 bits and PAPER color
for 0 bits, and increment acordingly the pointer PIXEL */
void Screen::paint_pixels (uint8_t octet,uint8_t ink,uint8_t paper) {
static int bucle,valor;
static unsigned int *p;
static unsigned char mask;
if ((this->currpix < 16) || (this->currpix >= 336)
|| (this->currline < 40) || (this->currline >= 280))
return;
mask = 0x80;
for (bucle = 0; bucle < 8; bucle++) {
valor = (octet & mask) ? (int) ink : (int) paper;
llscreen->paint_one_pixel(valor,this->pixel);
if ((ordenador->zaurus_mini!=1)&&(ordenador->zaurus_mini!=3)) {
if (ordenador->dblscan) {
llscreen->paint_one_pixel(valor,this->pixel+this->next_scanline);
} else {
llscreen->paint_one_pixel(0,this->pixel+this->next_scanline);
}
}
this->pixel+=this->next_pixel;
if ((ordenador->zaurus_mini!=1)&&(ordenador->zaurus_mini!=3)) {
llscreen->paint_one_pixel(valor,this->pixel);
if (ordenador->dblscan) {
llscreen->paint_one_pixel(valor,this->pixel+this->next_scanline);
} else {
llscreen->paint_one_pixel(0,this->pixel+this->next_scanline);
}
this->pixel+=this->next_pixel;
}
mask = ((mask >> 1) & 0x7F);
}
}
void Screen::reset(uint8_t model) {
this->ulaplus = false;
switch (model) {
case 0: // 48K
this->pixancho = 447;
this->pixalto = 311;
break;
case 1:
case 2:
case 3:
case 4:
this->pixancho = 455;
this->pixalto = 310;
break;
}
}
void Screen::set_ulaplus_register(uint8_t reg) {
this->ulaplus_reg = reg;
}
void Screen::set_ulaplus_value(uint8_t Value) {
if ((this->ulaplus_reg & 0xC0)==0x40) { // mode
this->ulaplus = (Value & 0x01) == 1 ? true : false;
return;
}
if (this->ulaplus_reg < 0x40) { // register set mode
llscreen->set_palete_entry(this->ulaplus_reg,Value,ordenador->bw);
}
}
uint8_t Screen::read_ulaplus_value() {
if ((this->ulaplus_reg & 0xC0)==0x40) { // mode
return (this->ulaplus ? 1 : 0);
}
if (this->ulaplus_reg < 0x40) { // register set mode
return (llscreen->get_palete_entry(this->ulaplus_reg));
}
return 0;
}
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