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/*-
* See the file LICENSE for redistribution information.
*
* Copyright (c) 1996-2004
* Sleepycat Software. All rights reserved.
*
* $Id: lock.c,v 11.167 2004/10/15 16:59:41 bostic Exp $
*/
#include "db_config.h"
#ifndef NO_SYSTEM_INCLUDES
#include <sys/types.h>
#include <string.h>
#endif
#include "db_int.h"
#include "dbinc/db_shash.h"
#include "dbinc/lock.h"
#include "dbinc/log.h"
static int __lock_freelock __P((DB_LOCKTAB *,
struct __db_lock *, u_int32_t, u_int32_t));
static int __lock_getobj
__P((DB_LOCKTAB *, const DBT *, u_int32_t, int, DB_LOCKOBJ **));
static int __lock_inherit_locks __P ((DB_LOCKTAB *, u_int32_t, u_int32_t));
static int __lock_is_parent __P((DB_LOCKTAB *, u_int32_t, DB_LOCKER *));
static int __lock_put_internal __P((DB_LOCKTAB *,
struct __db_lock *, u_int32_t, u_int32_t));
static int __lock_put_nolock __P((DB_ENV *, DB_LOCK *, int *, u_int32_t));
static void __lock_remove_waiter __P((DB_LOCKTAB *,
DB_LOCKOBJ *, struct __db_lock *, db_status_t));
static int __lock_trade __P((DB_ENV *, DB_LOCK *, u_int32_t));
static const char __db_lock_invalid[] = "%s: Lock is no longer valid";
static const char __db_locker_invalid[] = "Locker is not valid";
/*
* __lock_vec_pp --
* DB_ENV->lock_vec pre/post processing.
*
* PUBLIC: int __lock_vec_pp __P((DB_ENV *,
* PUBLIC: u_int32_t, u_int32_t, DB_LOCKREQ *, int, DB_LOCKREQ **));
*/
int
__lock_vec_pp(dbenv, locker, flags, list, nlist, elistp)
DB_ENV *dbenv;
u_int32_t locker, flags;
int nlist;
DB_LOCKREQ *list, **elistp;
{
int rep_check, ret;
PANIC_CHECK(dbenv);
ENV_REQUIRES_CONFIG(dbenv,
dbenv->lk_handle, "DB_ENV->lock_vec", DB_INIT_LOCK);
/* Validate arguments. */
if ((ret = __db_fchk(dbenv,
"DB_ENV->lock_vec", flags, DB_LOCK_NOWAIT)) != 0)
return (ret);
rep_check = IS_ENV_REPLICATED(dbenv) ? 1 : 0;
if (rep_check)
__env_rep_enter(dbenv);
ret = __lock_vec(dbenv, locker, flags, list, nlist, elistp);
if (rep_check)
__env_db_rep_exit(dbenv);
return (ret);
}
/*
* __lock_vec --
* DB_ENV->lock_vec.
*
* Vector lock routine. This function takes a set of operations
* and performs them all at once. In addition, lock_vec provides
* functionality for lock inheritance, releasing all locks for a
* given locker (used during transaction commit/abort), releasing
* all locks on a given object, and generating debugging information.
*
* PUBLIC: int __lock_vec __P((DB_ENV *,
* PUBLIC: u_int32_t, u_int32_t, DB_LOCKREQ *, int, DB_LOCKREQ **));
*/
int
__lock_vec(dbenv, locker, flags, list, nlist, elistp)
DB_ENV *dbenv;
u_int32_t locker, flags;
int nlist;
DB_LOCKREQ *list, **elistp;
{
struct __db_lock *lp, *next_lock;
DB_LOCK lock;
DB_LOCKER *sh_locker;
DB_LOCKOBJ *sh_obj;
DB_LOCKREGION *region;
DB_LOCKTAB *lt;
DBT *objlist, *np;
u_int32_t lndx, ndx;
int did_abort, i, ret, run_dd, upgrade, writes;
/* Check if locks have been globally turned off. */
if (F_ISSET(dbenv, DB_ENV_NOLOCKING))
return (0);
lt = dbenv->lk_handle;
region = lt->reginfo.primary;
run_dd = 0;
LOCKREGION(dbenv, (DB_LOCKTAB *)dbenv->lk_handle);
for (i = 0, ret = 0; i < nlist && ret == 0; i++)
switch (list[i].op) {
case DB_LOCK_GET_TIMEOUT:
LF_SET(DB_LOCK_SET_TIMEOUT);
/* FALLTHROUGH */
case DB_LOCK_GET:
if (IS_RECOVERING(dbenv)) {
LOCK_INIT(list[i].lock);
break;
}
ret = __lock_get_internal(dbenv->lk_handle,
locker, flags, list[i].obj,
list[i].mode, list[i].timeout, &list[i].lock);
break;
case DB_LOCK_INHERIT:
ret = __lock_inherit_locks(lt, locker, flags);
break;
case DB_LOCK_PUT:
ret = __lock_put_nolock(dbenv,
&list[i].lock, &run_dd, flags);
break;
case DB_LOCK_PUT_ALL:
case DB_LOCK_PUT_READ:
case DB_LOCK_UPGRADE_WRITE:
/*
* Get the locker and mark it as deleted. This
* allows us to traverse the locker links without
* worrying that someone else is deleting locks out
* from under us. Since the locker may hold no
* locks (i.e., you could call abort before you've
* done any work), it's perfectly reasonable for there
* to be no locker; this is not an error.
*/
LOCKER_LOCK(lt, region, locker, ndx);
if ((ret = __lock_getlocker(lt,
locker, ndx, 0, &sh_locker)) != 0 ||
sh_locker == NULL ||
F_ISSET(sh_locker, DB_LOCKER_DELETED))
/*
* If ret is set, then we'll generate an
* error. If it's not set, we have nothing
* to do.
*/
break;
upgrade = 0;
writes = 1;
if (list[i].op == DB_LOCK_PUT_READ)
writes = 0;
else if (list[i].op == DB_LOCK_UPGRADE_WRITE) {
if (F_ISSET(sh_locker, DB_LOCKER_DIRTY))
upgrade = 1;
writes = 0;
}
objlist = list[i].obj;
if (objlist != NULL) {
/*
* We know these should be ilocks,
* but they could be something else,
* so allocate room for the size too.
*/
objlist->size =
sh_locker->nwrites * sizeof(DBT);
if ((ret = __os_malloc(dbenv,
objlist->size, &objlist->data)) != 0)
goto up_done;
memset(objlist->data, 0, objlist->size);
np = (DBT *) objlist->data;
} else
np = NULL;
F_SET(sh_locker, DB_LOCKER_DELETED);
/* Now traverse the locks, releasing each one. */
for (lp = SH_LIST_FIRST(&sh_locker->heldby, __db_lock);
lp != NULL; lp = next_lock) {
sh_obj = (DB_LOCKOBJ *)
((u_int8_t *)lp + lp->obj);
next_lock = SH_LIST_NEXT(lp,
locker_links, __db_lock);
if (writes == 1 ||
lp->mode == DB_LOCK_READ ||
lp->mode == DB_LOCK_DIRTY) {
SH_LIST_REMOVE(lp,
locker_links, __db_lock);
sh_obj = (DB_LOCKOBJ *)
((u_int8_t *)lp + lp->obj);
SHOBJECT_LOCK(lt, region, sh_obj, lndx);
/*
* We are not letting lock_put_internal
* unlink the lock, so we'll have to
* update counts here.
*/
sh_locker->nlocks--;
if (IS_WRITELOCK(lp->mode))
sh_locker->nwrites--;
ret = __lock_put_internal(lt, lp,
lndx, DB_LOCK_FREE | DB_LOCK_DOALL);
if (ret != 0)
break;
continue;
}
if (objlist != NULL) {
DB_ASSERT((char *)np <
(char *)objlist->data +
objlist->size);
np->data = SH_DBT_PTR(&sh_obj->lockobj);
np->size = sh_obj->lockobj.size;
np++;
}
}
if (ret != 0)
goto up_done;
if (objlist != NULL)
if ((ret = __lock_fix_list(dbenv,
objlist, sh_locker->nwrites)) != 0)
goto up_done;
switch (list[i].op) {
case DB_LOCK_UPGRADE_WRITE:
if (upgrade != 1)
goto up_done;
for (lp = SH_LIST_FIRST(
&sh_locker->heldby, __db_lock);
lp != NULL;
lp = SH_LIST_NEXT(lp,
locker_links, __db_lock)) {
if (lp->mode != DB_LOCK_WWRITE)
continue;
lock.off = R_OFFSET(<->reginfo, lp);
lock.gen = lp->gen;
F_SET(sh_locker, DB_LOCKER_INABORT);
if ((ret = __lock_get_internal(lt,
locker, flags | DB_LOCK_UPGRADE,
NULL, DB_LOCK_WRITE, 0, &lock)) !=0)
break;
}
up_done:
/* FALLTHROUGH */
case DB_LOCK_PUT_READ:
case DB_LOCK_PUT_ALL:
F_CLR(sh_locker, DB_LOCKER_DELETED);
break;
default:
break;
}
break;
case DB_LOCK_PUT_OBJ:
/* Remove all the locks associated with an object. */
OBJECT_LOCK(lt, region, list[i].obj, ndx);
if ((ret = __lock_getobj(lt, list[i].obj,
ndx, 0, &sh_obj)) != 0 || sh_obj == NULL) {
if (ret == 0)
ret = EINVAL;
break;
}
/*
* Go through both waiters and holders. Don't bother
* to run promotion, because everyone is getting
* released. The processes waiting will still get
* awakened as their waiters are released.
*/
for (lp = SH_TAILQ_FIRST(&sh_obj->waiters, __db_lock);
ret == 0 && lp != NULL;
lp = SH_TAILQ_FIRST(&sh_obj->waiters, __db_lock))
ret = __lock_put_internal(lt, lp, ndx,
DB_LOCK_UNLINK |
DB_LOCK_NOPROMOTE | DB_LOCK_DOALL);
/*
* On the last time around, the object will get
* reclaimed by __lock_put_internal, structure the
* loop carefully so we do not get bitten.
*/
for (lp = SH_TAILQ_FIRST(&sh_obj->holders, __db_lock);
ret == 0 && lp != NULL;
lp = next_lock) {
next_lock = SH_TAILQ_NEXT(lp, links, __db_lock);
ret = __lock_put_internal(lt, lp, ndx,
DB_LOCK_UNLINK |
DB_LOCK_NOPROMOTE | DB_LOCK_DOALL);
}
break;
case DB_LOCK_TIMEOUT:
ret = __lock_set_timeout_internal(dbenv,
locker, 0, DB_SET_TXN_NOW);
break;
case DB_LOCK_TRADE:
/*
* INTERNAL USE ONLY.
* Change the holder of the lock described in
* list[i].lock to the locker-id specified by
* the locker parameter.
*/
/*
* You had better know what you're doing here.
* We are trading locker-id's on a lock to
* facilitate file locking on open DB handles.
* We do not do any conflict checking on this,
* so heaven help you if you use this flag under
* any other circumstances.
*/
ret = __lock_trade(dbenv, &list[i].lock, locker);
break;
#if defined(DEBUG) && defined(HAVE_STATISTICS)
case DB_LOCK_DUMP:
/* Find the locker. */
LOCKER_LOCK(lt, region, locker, ndx);
if ((ret = __lock_getlocker(lt,
locker, ndx, 0, &sh_locker)) != 0 ||
sh_locker == NULL ||
F_ISSET(sh_locker, DB_LOCKER_DELETED))
break;
for (lp = SH_LIST_FIRST(&sh_locker->heldby, __db_lock);
lp != NULL;
lp = SH_LIST_NEXT(lp, locker_links, __db_lock)) {
__lock_printlock(lt, NULL, lp, 1);
}
break;
#endif
default:
__db_err(dbenv,
"Invalid lock operation: %d", list[i].op);
ret = EINVAL;
break;
}
if (ret == 0 && region->detect != DB_LOCK_NORUN &&
(region->need_dd || LOCK_TIME_ISVALID(®ion->next_timeout)))
run_dd = 1;
UNLOCKREGION(dbenv, (DB_LOCKTAB *)dbenv->lk_handle);
if (run_dd)
(void)__lock_detect(dbenv, region->detect, &did_abort);
if (ret != 0 && elistp != NULL)
*elistp = &list[i - 1];
return (ret);
}
/*
* __lock_get_pp --
* DB_ENV->lock_get pre/post processing.
*
* PUBLIC: int __lock_get_pp __P((DB_ENV *,
* PUBLIC: u_int32_t, u_int32_t, const DBT *, db_lockmode_t, DB_LOCK *));
*/
int
__lock_get_pp(dbenv, locker, flags, obj, lock_mode, lock)
DB_ENV *dbenv;
u_int32_t locker, flags;
const DBT *obj;
db_lockmode_t lock_mode;
DB_LOCK *lock;
{
int rep_check, ret;
PANIC_CHECK(dbenv);
ENV_REQUIRES_CONFIG(dbenv,
dbenv->lk_handle, "DB_ENV->lock_get", DB_INIT_LOCK);
/* Validate arguments. */
if ((ret = __db_fchk(dbenv, "DB_ENV->lock_get", flags,
DB_LOCK_NOWAIT | DB_LOCK_UPGRADE | DB_LOCK_SWITCH)) != 0)
return (ret);
rep_check = IS_ENV_REPLICATED(dbenv) ? 1 : 0;
if (rep_check)
__env_rep_enter(dbenv);
ret = __lock_get(dbenv, locker, flags, obj, lock_mode, lock);
if (rep_check)
__env_db_rep_exit(dbenv);
return (ret);
}
/*
* __lock_get --
* DB_ENV->lock_get.
*
* PUBLIC: int __lock_get __P((DB_ENV *,
* PUBLIC: u_int32_t, u_int32_t, const DBT *, db_lockmode_t, DB_LOCK *));
*/
int
__lock_get(dbenv, locker, flags, obj, lock_mode, lock)
DB_ENV *dbenv;
u_int32_t locker, flags;
const DBT *obj;
db_lockmode_t lock_mode;
DB_LOCK *lock;
{
int ret;
if (IS_RECOVERING(dbenv)) {
LOCK_INIT(*lock);
return (0);
}
LOCKREGION(dbenv, (DB_LOCKTAB *)dbenv->lk_handle);
ret = __lock_get_internal(dbenv->lk_handle,
locker, flags, obj, lock_mode, 0, lock);
UNLOCKREGION(dbenv, (DB_LOCKTAB *)dbenv->lk_handle);
return (ret);
}
/*
* __lock_get_internal --
* All the work for lock_get (and for the GET option of lock_vec) is done
* inside of lock_get_internal.
*
* PUBLIC: int __lock_get_internal __P((DB_LOCKTAB *, u_int32_t, u_int32_t,
* PUBLIC: const DBT *, db_lockmode_t, db_timeout_t, DB_LOCK *));
*/
int
__lock_get_internal(lt, locker, flags, obj, lock_mode, timeout, lock)
DB_LOCKTAB *lt;
u_int32_t locker, flags;
const DBT *obj;
db_lockmode_t lock_mode;
db_timeout_t timeout;
DB_LOCK *lock;
{
struct __db_lock *newl, *lp, *wwrite;
DB_ENV *dbenv;
DB_LOCKER *sh_locker;
DB_LOCKOBJ *sh_obj;
DB_LOCKREGION *region;
u_int32_t holder, locker_ndx, obj_ndx;
int did_abort, ihold, grant_dirty, no_dd, ret, t_ret;
/*
* We decide what action to take based on what locks are already held
* and what locks are in the wait queue.
*/
enum {
GRANT, /* Grant the lock. */
UPGRADE, /* Upgrade the lock. */
HEAD, /* Wait at head of wait queue. */
SECOND, /* Wait as the second waiter. */
TAIL /* Wait at tail of the wait queue. */
} action;
dbenv = lt->dbenv;
region = lt->reginfo.primary;
/* Check if locks have been globally turned off. */
if (F_ISSET(dbenv, DB_ENV_NOLOCKING))
return (0);
no_dd = ret = 0;
newl = NULL;
/*
* If we are not going to reuse this lock, invalidate it
* so that if we fail it will not look like a valid lock.
*/
if (!LF_ISSET(DB_LOCK_UPGRADE | DB_LOCK_SWITCH))
LOCK_INIT(*lock);
/* Check that the lock mode is valid. */
if (lock_mode >= (db_lockmode_t)region->stat.st_nmodes) {
__db_err(dbenv, "DB_ENV->lock_get: invalid lock mode %lu",
(u_long)lock_mode);
return (EINVAL);
}
region->stat.st_nrequests++;
if (obj == NULL) {
DB_ASSERT(LOCK_ISSET(*lock));
lp = R_ADDR(<->reginfo, lock->off);
sh_obj = (DB_LOCKOBJ *)((u_int8_t *)lp + lp->obj);
} else {
/* Allocate a shared memory new object. */
OBJECT_LOCK(lt, region, obj, lock->ndx);
if ((ret = __lock_getobj(lt, obj, lock->ndx, 1, &sh_obj)) != 0)
goto err;
}
/* Get the locker, we may need it to find our parent. */
LOCKER_LOCK(lt, region, locker, locker_ndx);
if ((ret = __lock_getlocker(lt, locker,
locker_ndx, locker > DB_LOCK_MAXID ? 1 : 0, &sh_locker)) != 0) {
/*
* XXX
* We cannot tell if we created the object or not, so we don't
* kow if we should free it or not.
*/
goto err;
}
if (sh_locker == NULL) {
__db_err(dbenv, "Locker does not exist");
ret = EINVAL;
goto err;
}
/*
* Figure out if we can grant this lock or if it should wait.
* By default, we can grant the new lock if it does not conflict with
* anyone on the holders list OR anyone on the waiters list.
* The reason that we don't grant if there's a conflict is that
* this can lead to starvation (a writer waiting on a popularly
* read item will never be granted). The downside of this is that
* a waiting reader can prevent an upgrade from reader to writer,
* which is not uncommon.
*
* There are two exceptions to the no-conflict rule. First, if
* a lock is held by the requesting locker AND the new lock does
* not conflict with any other holders, then we grant the lock.
* The most common place this happens is when the holder has a
* WRITE lock and a READ lock request comes in for the same locker.
* If we do not grant the read lock, then we guarantee deadlock.
* Second, dirty readers are granted if at all possible while
* avoiding starvation, see below.
*
* In case of conflict, we put the new lock on the end of the waiters
* list, unless we are upgrading or this is a dirty reader in which
* case the locker goes at or near the front of the list.
*/
ihold = 0;
grant_dirty = 0;
holder = 0;
wwrite = NULL;
/*
* SWITCH is a special case, used by the queue access method
* when we want to get an entry which is past the end of the queue.
* We have a DB_READ_LOCK and need to switch it to DB_LOCK_WAIT and
* join the waiters queue. This must be done as a single operation
* so that another locker cannot get in and fail to wake us up.
*/
if (LF_ISSET(DB_LOCK_SWITCH))
lp = NULL;
else
lp = SH_TAILQ_FIRST(&sh_obj->holders, __db_lock);
for (; lp != NULL; lp = SH_TAILQ_NEXT(lp, links, __db_lock)) {
if (locker == lp->holder) {
if (lp->mode == lock_mode &&
lp->status == DB_LSTAT_HELD) {
if (LF_ISSET(DB_LOCK_UPGRADE))
goto upgrade;
/*
* Lock is held, so we can increment the
* reference count and return this lock
* to the caller. We do not count reference
* increments towards the locks held by
* the locker.
*/
lp->refcount++;
lock->off = R_OFFSET(<->reginfo, lp);
lock->gen = lp->gen;
lock->mode = lp->mode;
goto done;
} else {
ihold = 1;
if (lock_mode == DB_LOCK_WRITE &&
lp->mode == DB_LOCK_WWRITE)
wwrite = lp;
}
} else if (__lock_is_parent(lt, lp->holder, sh_locker))
ihold = 1;
else if (CONFLICTS(lt, region, lp->mode, lock_mode))
break;
else if (lp->mode == DB_LOCK_READ ||
lp->mode == DB_LOCK_WWRITE) {
grant_dirty = 1;
holder = lp->holder;
}
}
/* If we want a write lock and we have a was write, upgrade. */
if (wwrite != NULL)
LF_SET(DB_LOCK_UPGRADE);
/*
* If there are conflicting holders we will have to wait. An upgrade
* or dirty reader goes to the head of the queue, everyone else to the
* back.
*/
if (lp != NULL) {
if (LF_ISSET(DB_LOCK_UPGRADE) || lock_mode == DB_LOCK_DIRTY)
action = HEAD;
else
action = TAIL;
} else {
if (LF_ISSET(DB_LOCK_SWITCH))
action = TAIL;
else if (LF_ISSET(DB_LOCK_UPGRADE))
action = UPGRADE;
else if (ihold)
action = GRANT;
else {
/*
* Look for conflicting waiters.
*/
for (lp = SH_TAILQ_FIRST(&sh_obj->waiters, __db_lock);
lp != NULL;
lp = SH_TAILQ_NEXT(lp, links, __db_lock)) {
if (CONFLICTS(lt, region, lp->mode,
lock_mode) && locker != lp->holder)
break;
}
/*
* If there are no conflicting holders or waiters,
* then we grant. Normally when we wait, we
* wait at the end (TAIL). However, the goal of
* DIRTY_READ locks to allow forward progress in the
* face of updating transactions, so we try to allow
* all DIRTY_READ requests to proceed as rapidly
* as possible, so long as we can prevent starvation.
*
* When determining how to queue a DIRTY_READ
* request:
*
* 1. If there is a waiting upgrading writer,
* then we enqueue the dirty reader BEHIND it
* (second in the queue).
* 2. Else, if the current holders are either
* READ or WWRITE, we grant
* 3. Else queue SECOND i.e., behind the first
* waiter.
*
* The end result is that dirty_readers get to run
* so long as other lockers are blocked. Once
* there is a locker which is only waiting on
* dirty readers then they queue up behind that
* locker so that it gets to run. In general
* this locker will be a WRITE which will shortly
* get downgraded to a WWRITE, permitting the
* DIRTY locks to be granted.
*/
if (lp == NULL)
action = GRANT;
else if (lock_mode == DB_LOCK_DIRTY && grant_dirty) {
/*
* An upgrade will be at the head of the
* queue.
*/
lp = SH_TAILQ_FIRST(
&sh_obj->waiters, __db_lock);
if (lp->mode == DB_LOCK_WRITE &&
lp->holder == holder)
action = SECOND;
else
action = GRANT;
} else if (lock_mode == DB_LOCK_DIRTY)
action = SECOND;
else
action = TAIL;
}
}
switch (action) {
case HEAD:
case TAIL:
case SECOND:
case GRANT:
/* Allocate a new lock. */
if ((newl =
SH_TAILQ_FIRST(®ion->free_locks, __db_lock)) == NULL)
return (__lock_nomem(dbenv, "locks"));
SH_TAILQ_REMOVE(®ion->free_locks, newl, links, __db_lock);
/* Update new lock statistics. */
if (++region->stat.st_nlocks > region->stat.st_maxnlocks)
region->stat.st_maxnlocks = region->stat.st_nlocks;
newl->holder = locker;
newl->refcount = 1;
newl->mode = lock_mode;
newl->obj = (roff_t)SH_PTR_TO_OFF(newl, sh_obj);
/*
* Now, insert the lock onto its locker's list.
* If the locker does not currently hold any locks,
* there's no reason to run a deadlock
* detector, save that information.
*/
no_dd = sh_locker->master_locker == INVALID_ROFF &&
SH_LIST_FIRST(
&sh_locker->child_locker, __db_locker) == NULL &&
SH_LIST_FIRST(&sh_locker->heldby, __db_lock) == NULL;
SH_LIST_INSERT_HEAD(
&sh_locker->heldby, newl, locker_links, __db_lock);
break;
case UPGRADE:
upgrade: if (wwrite != NULL) {
lp = wwrite;
lp->refcount++;
lock->off = R_OFFSET(<->reginfo, lp);
lock->gen = lp->gen;
lock->mode = lock_mode;
}
else
lp = R_ADDR(<->reginfo, lock->off);
if (IS_WRITELOCK(lock_mode) && !IS_WRITELOCK(lp->mode))
sh_locker->nwrites++;
lp->mode = lock_mode;
goto done;
}
switch (action) {
case UPGRADE:
DB_ASSERT(0);
break;
case GRANT:
newl->status = DB_LSTAT_HELD;
SH_TAILQ_INSERT_TAIL(&sh_obj->holders, newl, links);
break;
case HEAD:
case TAIL:
case SECOND:
if (LF_ISSET(DB_LOCK_NOWAIT)) {
ret = DB_LOCK_NOTGRANTED;
region->stat.st_nnowaits++;
goto err;
}
if ((lp = SH_TAILQ_FIRST(&sh_obj->waiters, __db_lock)) == NULL)
SH_TAILQ_INSERT_HEAD(®ion->dd_objs,
sh_obj, dd_links, __db_lockobj);
switch (action) {
case HEAD:
SH_TAILQ_INSERT_HEAD(
&sh_obj->waiters, newl, links, __db_lock);
break;
case SECOND:
SH_TAILQ_INSERT_AFTER(
&sh_obj->waiters, lp, newl, links, __db_lock);
break;
case TAIL:
SH_TAILQ_INSERT_TAIL(&sh_obj->waiters, newl, links);
break;
default:
DB_ASSERT(0);
}
/* If we are switching drop the lock we had. */
if (LF_ISSET(DB_LOCK_SWITCH) &&
(ret = __lock_put_nolock(dbenv,
lock, &ihold, DB_LOCK_NOWAITERS)) != 0) {
__lock_remove_waiter(lt, sh_obj, newl, DB_LSTAT_FREE);
goto err;
}
/*
* This is really a blocker for the thread. It should be
* initialized locked, so that when we try to acquire it, we
* block.
*/
newl->status = DB_LSTAT_WAITING;
region->stat.st_nconflicts++;
region->need_dd = 1;
/*
* First check to see if this txn has expired.
* If not then see if the lock timeout is past
* the expiration of the txn, if it is, use
* the txn expiration time. lk_expire is passed
* to avoid an extra call to get the time.
*/
if (__lock_expired(dbenv,
&sh_locker->lk_expire, &sh_locker->tx_expire)) {
newl->status = DB_LSTAT_EXPIRED;
sh_locker->lk_expire = sh_locker->tx_expire;
/* We are done. */
goto expired;
}
/*
* If a timeout was specified in this call then it
* takes priority. If a lock timeout has been specified
* for this transaction then use that, otherwise use
* the global timeout value.
*/
if (!LF_ISSET(DB_LOCK_SET_TIMEOUT)) {
if (F_ISSET(sh_locker, DB_LOCKER_TIMEOUT))
timeout = sh_locker->lk_timeout;
else
timeout = region->lk_timeout;
}
if (timeout != 0)
__lock_expires(dbenv, &sh_locker->lk_expire, timeout);
else
LOCK_SET_TIME_INVALID(&sh_locker->lk_expire);
if (LOCK_TIME_ISVALID(&sh_locker->tx_expire) &&
(timeout == 0 || __lock_expired(dbenv,
&sh_locker->lk_expire, &sh_locker->tx_expire)))
sh_locker->lk_expire = sh_locker->tx_expire;
if (LOCK_TIME_ISVALID(&sh_locker->lk_expire) &&
(!LOCK_TIME_ISVALID(®ion->next_timeout) ||
LOCK_TIME_GREATER(
®ion->next_timeout, &sh_locker->lk_expire)))
region->next_timeout = sh_locker->lk_expire;
UNLOCKREGION(dbenv, (DB_LOCKTAB *)dbenv->lk_handle);
/*
* We are about to wait; before waiting, see if the deadlock
* detector should be run.
*/
if (region->detect != DB_LOCK_NORUN && !no_dd)
(void)__lock_detect(dbenv, region->detect, &did_abort);
MUTEX_LOCK(dbenv, &newl->mutex);
LOCKREGION(dbenv, (DB_LOCKTAB *)dbenv->lk_handle);
/* Turn off lock timeout. */
if (newl->status != DB_LSTAT_EXPIRED)
LOCK_SET_TIME_INVALID(&sh_locker->lk_expire);
switch (newl->status) {
case DB_LSTAT_ABORTED:
ret = DB_LOCK_DEADLOCK;
goto err;
case DB_LSTAT_NOTEXIST:
ret = DB_LOCK_NOTEXIST;
goto err;
case DB_LSTAT_EXPIRED:
expired: SHOBJECT_LOCK(lt, region, sh_obj, obj_ndx);
if ((ret = __lock_put_internal(lt, newl,
obj_ndx, DB_LOCK_UNLINK | DB_LOCK_FREE)) != 0)
break;
if (LOCK_TIME_EQUAL(
&sh_locker->lk_expire, &sh_locker->tx_expire))
region->stat.st_ntxntimeouts++;
else
region->stat.st_nlocktimeouts++;
return (DB_LOCK_NOTGRANTED);
case DB_LSTAT_PENDING:
if (LF_ISSET(DB_LOCK_UPGRADE)) {
/*
* The lock just granted got put on the holders
* list. Since we're upgrading some other lock,
* we've got to remove it here.
*/
SH_TAILQ_REMOVE(
&sh_obj->holders, newl, links, __db_lock);
/*
* Ensure the object is not believed to be on
* the object's lists, if we're traversing by
* locker.
*/
newl->links.stqe_prev = -1;
goto upgrade;
} else
newl->status = DB_LSTAT_HELD;
break;
case DB_LSTAT_FREE:
case DB_LSTAT_HELD:
case DB_LSTAT_WAITING:
default:
__db_err(dbenv,
"Unexpected lock status: %d", (int)newl->status);
ret = __db_panic(dbenv, EINVAL);
goto err;
}
}
lock->off = R_OFFSET(<->reginfo, newl);
lock->gen = newl->gen;
lock->mode = newl->mode;
sh_locker->nlocks++;
if (IS_WRITELOCK(newl->mode))
sh_locker->nwrites++;
return (0);
done:
ret = 0;
err:
if (newl != NULL &&
(t_ret = __lock_freelock(lt, newl, locker,
DB_LOCK_FREE | DB_LOCK_UNLINK)) != 0 && ret == 0)
ret = t_ret;
return (ret);
}
/*
* __lock_put_pp --
* DB_ENV->lock_put pre/post processing.
*
* PUBLIC: int __lock_put_pp __P((DB_ENV *, DB_LOCK *));
*/
int
__lock_put_pp(dbenv, lock)
DB_ENV *dbenv;
DB_LOCK *lock;
{
int rep_check, ret;
PANIC_CHECK(dbenv);
ENV_REQUIRES_CONFIG(dbenv,
dbenv->lk_handle, "DB_LOCK->lock_put", DB_INIT_LOCK);
rep_check = IS_ENV_REPLICATED(dbenv) ? 1 : 0;
if (rep_check)
__env_rep_enter(dbenv);
ret = __lock_put(dbenv, lock, 0);
if (rep_check)
__env_db_rep_exit(dbenv);
return (ret);
}
/*
* __lock_put --
*
* PUBLIC: int __lock_put __P((DB_ENV *, DB_LOCK *, u_int32_t));
* Internal lock_put interface.
*/
int
__lock_put(dbenv, lock, flags)
DB_ENV *dbenv;
DB_LOCK *lock;
u_int32_t flags;
{
DB_LOCKTAB *lt;
int ret, run_dd;
if (IS_RECOVERING(dbenv))
return (0);
lt = dbenv->lk_handle;
LOCKREGION(dbenv, lt);
ret = __lock_put_nolock(dbenv, lock, &run_dd, flags);
UNLOCKREGION(dbenv, lt);
/*
* Only run the lock detector if put told us to AND we are running
* in auto-detect mode. If we are not running in auto-detect, then
* a call to lock_detect here will 0 the need_dd bit, but will not
* actually abort anything.
*/
if (ret == 0 && run_dd)
(void)__lock_detect(dbenv,
((DB_LOCKREGION *)lt->reginfo.primary)->detect, NULL);
return (ret);
}
static int
__lock_put_nolock(dbenv, lock, runp, flags)
DB_ENV *dbenv;
DB_LOCK *lock;
int *runp;
u_int32_t flags;
{
struct __db_lock *lockp;
DB_LOCKREGION *region;
DB_LOCKTAB *lt;
int ret;
/* Check if locks have been globally turned off. */
if (F_ISSET(dbenv, DB_ENV_NOLOCKING))
return (0);
lt = dbenv->lk_handle;
region = lt->reginfo.primary;
lockp = R_ADDR(<->reginfo, lock->off);
if (lock->gen != lockp->gen) {
__db_err(dbenv, __db_lock_invalid, "DB_LOCK->lock_put");
LOCK_INIT(*lock);
return (EINVAL);
}
if (LF_ISSET(DB_LOCK_DOWNGRADE) &&
lock->mode == DB_LOCK_WRITE && lockp->refcount > 1) {
ret = __lock_downgrade(dbenv,
lock, DB_LOCK_WWRITE, DB_LOCK_NOREGION);
if (ret == 0)
lockp->refcount--;
} else
ret = __lock_put_internal(lt,
lockp, lock->ndx, flags | DB_LOCK_UNLINK | DB_LOCK_FREE);
LOCK_INIT(*lock);
*runp = 0;
if (ret == 0 && region->detect != DB_LOCK_NORUN &&
(region->need_dd || LOCK_TIME_ISVALID(®ion->next_timeout)))
*runp = 1;
return (ret);
}
/*
* __lock_downgrade --
*
* Used to downgrade locks. Currently this is used in three places: 1) by the
* Concurrent Data Store product to downgrade write locks back to iwrite locks
* and 2) to downgrade write-handle locks to read-handle locks at the end of
* an open/create. 3) To downgrade write locks to was_write to support dirty
* reads.
*
* PUBLIC: int __lock_downgrade __P((DB_ENV *,
* PUBLIC: DB_LOCK *, db_lockmode_t, u_int32_t));
*/
int
__lock_downgrade(dbenv, lock, new_mode, flags)
DB_ENV *dbenv;
DB_LOCK *lock;
db_lockmode_t new_mode;
u_int32_t flags;
{
struct __db_lock *lockp;
DB_LOCKER *sh_locker;
DB_LOCKOBJ *obj;
DB_LOCKREGION *region;
DB_LOCKTAB *lt;
u_int32_t indx;
int ret;
PANIC_CHECK(dbenv);
ret = 0;
/* Check if locks have been globally turned off. */
if (F_ISSET(dbenv, DB_ENV_NOLOCKING))
return (0);
lt = dbenv->lk_handle;
region = lt->reginfo.primary;
if (!LF_ISSET(DB_LOCK_NOREGION))
LOCKREGION(dbenv, lt);
lockp = R_ADDR(<->reginfo, lock->off);
if (lock->gen != lockp->gen) {
__db_err(dbenv, __db_lock_invalid, "lock_downgrade");
ret = EINVAL;
goto out;
}
LOCKER_LOCK(lt, region, lockp->holder, indx);
if ((ret = __lock_getlocker(lt, lockp->holder,
indx, 0, &sh_locker)) != 0 || sh_locker == NULL) {
if (ret == 0)
ret = EINVAL;
__db_err(dbenv, __db_locker_invalid);
goto out;
}
if (IS_WRITELOCK(lockp->mode) && !IS_WRITELOCK(new_mode))
sh_locker->nwrites--;
if (new_mode == DB_LOCK_WWRITE)
F_SET(sh_locker, DB_LOCKER_DIRTY);
lockp->mode = new_mode;
lock->mode = new_mode;
/* Get the object associated with this lock. */
obj = (DB_LOCKOBJ *)((u_int8_t *)lockp + lockp->obj);
(void)__lock_promote(lt, obj, LF_ISSET(DB_LOCK_NOWAITERS));
out: if (!LF_ISSET(DB_LOCK_NOREGION))
UNLOCKREGION(dbenv, lt);
return (ret);
}
static int
__lock_put_internal(lt, lockp, obj_ndx, flags)
DB_LOCKTAB *lt;
struct __db_lock *lockp;
u_int32_t obj_ndx, flags;
{
DB_LOCKOBJ *sh_obj;
DB_LOCKREGION *region;
int ret, state_changed;
region = lt->reginfo.primary;
ret = state_changed = 0;
if (!OBJ_LINKS_VALID(lockp)) {
/*
* Someone removed this lock while we were doing a release
* by locker id. We are trying to free this lock, but it's
* already been done; all we need to do is return it to the
* free list.
*/
(void)__lock_freelock(lt, lockp, 0, DB_LOCK_FREE);
return (0);
}
if (LF_ISSET(DB_LOCK_DOALL))
region->stat.st_nreleases += lockp->refcount;
else
region->stat.st_nreleases++;
if (!LF_ISSET(DB_LOCK_DOALL) && lockp->refcount > 1) {
lockp->refcount--;
return (0);
}
/* Increment generation number. */
lockp->gen++;
/* Get the object associated with this lock. */
sh_obj = (DB_LOCKOBJ *)((u_int8_t *)lockp + lockp->obj);
/* Remove this lock from its holders/waitlist. */
if (lockp->status != DB_LSTAT_HELD && lockp->status != DB_LSTAT_PENDING)
__lock_remove_waiter(lt, sh_obj, lockp, DB_LSTAT_FREE);
else {
SH_TAILQ_REMOVE(&sh_obj->holders, lockp, links, __db_lock);
lockp->links.stqe_prev = -1;
}
if (LF_ISSET(DB_LOCK_NOPROMOTE))
state_changed = 0;
else
state_changed = __lock_promote(lt,
sh_obj, LF_ISSET(DB_LOCK_REMOVE | DB_LOCK_NOWAITERS));
/* Check if object should be reclaimed. */
if (SH_TAILQ_FIRST(&sh_obj->holders, __db_lock) == NULL &&
SH_TAILQ_FIRST(&sh_obj->waiters, __db_lock) == NULL) {
HASHREMOVE_EL(lt->obj_tab,
obj_ndx, __db_lockobj, links, sh_obj);
if (sh_obj->lockobj.size > sizeof(sh_obj->objdata))
__db_shalloc_free(<->reginfo,
SH_DBT_PTR(&sh_obj->lockobj));
SH_TAILQ_INSERT_HEAD(
®ion->free_objs, sh_obj, links, __db_lockobj);
region->stat.st_nobjects--;
state_changed = 1;
}
/* Free lock. */
if (LF_ISSET(DB_LOCK_UNLINK | DB_LOCK_FREE))
ret = __lock_freelock(lt, lockp, lockp->holder, flags);
/*
* If we did not promote anyone; we need to run the deadlock
* detector again.
*/
if (state_changed == 0)
region->need_dd = 1;
return (ret);
}
/*
* __lock_freelock --
* Free a lock. Unlink it from its locker if necessary.
*
*/
static int
__lock_freelock(lt, lockp, locker, flags)
DB_LOCKTAB *lt;
struct __db_lock *lockp;
u_int32_t locker, flags;
{
DB_ENV *dbenv;
DB_LOCKER *sh_locker;
DB_LOCKREGION *region;
u_int32_t indx;
int ret;
dbenv = lt->dbenv;
region = lt->reginfo.primary;
ret = 0;
if (LF_ISSET(DB_LOCK_UNLINK)) {
LOCKER_LOCK(lt, region, locker, indx);
if ((ret = __lock_getlocker(lt,
locker, indx, 0, &sh_locker)) != 0 || sh_locker == NULL) {
if (ret == 0)
ret = EINVAL;
__db_err(dbenv, __db_locker_invalid);
return (ret);
}
SH_LIST_REMOVE(lockp, locker_links, __db_lock);
if (lockp->status == DB_LSTAT_HELD) {
sh_locker->nlocks--;
if (IS_WRITELOCK(lockp->mode))
sh_locker->nwrites--;
}
}
if (LF_ISSET(DB_LOCK_FREE)) {
lockp->status = DB_LSTAT_FREE;
SH_TAILQ_INSERT_HEAD(
®ion->free_locks, lockp, links, __db_lock);
region->stat.st_nlocks--;
}
return (ret);
}
/*
* __lock_getobj --
* Get an object in the object hash table. The create parameter
* indicates if the object should be created if it doesn't exist in
* the table.
*
* This must be called with the object bucket locked.
*/
static int
__lock_getobj(lt, obj, ndx, create, retp)
DB_LOCKTAB *lt;
const DBT *obj;
u_int32_t ndx;
int create;
DB_LOCKOBJ **retp;
{
DB_ENV *dbenv;
DB_LOCKOBJ *sh_obj;
DB_LOCKREGION *region;
int ret;
void *p;
dbenv = lt->dbenv;
region = lt->reginfo.primary;
/* Look up the object in the hash table. */
HASHLOOKUP(lt->obj_tab,
ndx, __db_lockobj, links, obj, sh_obj, __lock_cmp);
/*
* If we found the object, then we can just return it. If
* we didn't find the object, then we need to create it.
*/
if (sh_obj == NULL && create) {
/* Create new object and then insert it into hash table. */
if ((sh_obj =
SH_TAILQ_FIRST(®ion->free_objs, __db_lockobj)) == NULL) {
ret = __lock_nomem(lt->dbenv, "object entries");
goto err;
}
/*
* If we can fit this object in the structure, do so instead
* of shalloc-ing space for it.
*/
if (obj->size <= sizeof(sh_obj->objdata))
p = sh_obj->objdata;
else if ((ret =
__db_shalloc(<->reginfo, obj->size, 0, &p)) != 0) {
__db_err(dbenv, "No space for lock object storage");
goto err;
}
memcpy(p, obj->data, obj->size);
SH_TAILQ_REMOVE(
®ion->free_objs, sh_obj, links, __db_lockobj);
if (++region->stat.st_nobjects > region->stat.st_maxnobjects)
region->stat.st_maxnobjects = region->stat.st_nobjects;
SH_TAILQ_INIT(&sh_obj->waiters);
SH_TAILQ_INIT(&sh_obj->holders);
sh_obj->lockobj.size = obj->size;
sh_obj->lockobj.off =
(roff_t)SH_PTR_TO_OFF(&sh_obj->lockobj, p);
HASHINSERT(lt->obj_tab, ndx, __db_lockobj, links, sh_obj);
}
*retp = sh_obj;
return (0);
err: return (ret);
}
/*
* __lock_is_parent --
* Given a locker and a transaction, return 1 if the locker is
* an ancestor of the designated transaction. This is used to determine
* if we should grant locks that appear to conflict, but don't because
* the lock is already held by an ancestor.
*/
static int
__lock_is_parent(lt, locker, sh_locker)
DB_LOCKTAB *lt;
u_int32_t locker;
DB_LOCKER *sh_locker;
{
DB_LOCKER *parent;
parent = sh_locker;
while (parent->parent_locker != INVALID_ROFF) {
parent = R_ADDR(<->reginfo, parent->parent_locker);
if (parent->id == locker)
return (1);
}
return (0);
}
/*
* __lock_locker_is_parent --
* Determine if "locker" is an ancestor of "child".
* *retp == 1 if so, 0 otherwise.
*
* PUBLIC: int __lock_locker_is_parent
* PUBLIC: __P((DB_ENV *, u_int32_t, u_int32_t, int *));
*/
int
__lock_locker_is_parent(dbenv, locker, child, retp)
DB_ENV *dbenv;
u_int32_t locker, child;
int *retp;
{
DB_LOCKER *sh_locker;
DB_LOCKREGION *region;
DB_LOCKTAB *lt;
u_int32_t locker_ndx;
int ret;
lt = dbenv->lk_handle;
region = lt->reginfo.primary;
LOCKER_LOCK(lt, region, child, locker_ndx);
if ((ret =
__lock_getlocker(lt, child, locker_ndx, 0, &sh_locker)) != 0) {
__db_err(dbenv, __db_locker_invalid);
return (ret);
}
/*
* The locker may not exist for this transaction, if not then it has
* no parents.
*/
if (sh_locker == NULL)
*retp = 0;
else
*retp = __lock_is_parent(lt, locker, sh_locker);
return (0);
}
/*
* __lock_inherit_locks --
* Called on child commit to merge child's locks with parent's.
*/
static int
__lock_inherit_locks(lt, locker, flags)
DB_LOCKTAB *lt;
u_int32_t locker;
u_int32_t flags;
{
DB_ENV *dbenv;
DB_LOCKER *sh_locker, *sh_parent;
DB_LOCKOBJ *obj;
DB_LOCKREGION *region;
int ret;
struct __db_lock *hlp, *lp;
u_int32_t ndx;
region = lt->reginfo.primary;
dbenv = lt->dbenv;
/*
* Get the committing locker and mark it as deleted.
* This allows us to traverse the locker links without
* worrying that someone else is deleting locks out
* from under us. However, if the locker doesn't
* exist, that just means that the child holds no
* locks, so inheritance is easy!
*/
LOCKER_LOCK(lt, region, locker, ndx);
if ((ret = __lock_getlocker(lt,
locker, ndx, 0, &sh_locker)) != 0 ||
sh_locker == NULL ||
F_ISSET(sh_locker, DB_LOCKER_DELETED)) {
if (ret == 0 && sh_locker != NULL)
ret = EINVAL;
__db_err(dbenv, __db_locker_invalid);
goto err;
}
/* Make sure we are a child transaction. */
if (sh_locker->parent_locker == INVALID_ROFF) {
__db_err(dbenv, "Not a child transaction");
ret = EINVAL;
goto err;
}
sh_parent = R_ADDR(<->reginfo, sh_locker->parent_locker);
F_SET(sh_locker, DB_LOCKER_DELETED);
/*
* Now, lock the parent locker; move locks from
* the committing list to the parent's list.
*/
LOCKER_LOCK(lt, region, locker, ndx);
if (F_ISSET(sh_parent, DB_LOCKER_DELETED)) {
if (ret == 0) {
__db_err(dbenv,
"Parent locker is not valid");
ret = EINVAL;
}
goto err;
}
/*
* In order to make it possible for a parent to have
* many, many children who lock the same objects, and
* not require an inordinate number of locks, we try
* to merge the child's locks with its parent's.
*/
for (lp = SH_LIST_FIRST(&sh_locker->heldby, __db_lock);
lp != NULL;
lp = SH_LIST_FIRST(&sh_locker->heldby, __db_lock)) {
SH_LIST_REMOVE(lp, locker_links, __db_lock);
/* See if the parent already has a lock. */
obj = (DB_LOCKOBJ *)((u_int8_t *)lp + lp->obj);
for (hlp = SH_TAILQ_FIRST(&obj->holders, __db_lock);
hlp != NULL;
hlp = SH_TAILQ_NEXT(hlp, links, __db_lock))
if (hlp->holder == sh_parent->id &&
lp->mode == hlp->mode)
break;
if (hlp != NULL) {
/* Parent already holds lock. */
hlp->refcount += lp->refcount;
/* Remove lock from object list and free it. */
DB_ASSERT(lp->status == DB_LSTAT_HELD);
SH_TAILQ_REMOVE(&obj->holders, lp, links, __db_lock);
(void)__lock_freelock(lt, lp, locker, DB_LOCK_FREE);
} else {
/* Just move lock to parent chains. */
SH_LIST_INSERT_HEAD(&sh_parent->heldby,
lp, locker_links, __db_lock);
lp->holder = sh_parent->id;
}
/*
* We may need to promote regardless of whether we simply
* moved the lock to the parent or changed the parent's
* reference count, because there might be a sibling waiting,
* who will now be allowed to make forward progress.
*/
(void)__lock_promote(lt, obj,
LF_ISSET(DB_LOCK_NOWAITERS));
}
/* Transfer child counts to parent. */
sh_parent->nlocks += sh_locker->nlocks;
sh_parent->nwrites += sh_locker->nwrites;
err: return (ret);
}
/*
* __lock_promote --
*
* Look through the waiters and holders lists and decide which (if any)
* locks can be promoted. Promote any that are eligible.
*
* PUBLIC: int __lock_promote __P((DB_LOCKTAB *, DB_LOCKOBJ *, u_int32_t));
*/
int
__lock_promote(lt, obj, flags)
DB_LOCKTAB *lt;
DB_LOCKOBJ *obj;
u_int32_t flags;
{
struct __db_lock *lp_w, *lp_h, *next_waiter;
DB_LOCKER *sh_locker;
DB_LOCKREGION *region;
u_int32_t locker_ndx;
int had_waiters, state_changed;
region = lt->reginfo.primary;
had_waiters = 0;
/*
* We need to do lock promotion. We also need to determine if we're
* going to need to run the deadlock detector again. If we release
* locks, and there are waiters, but no one gets promoted, then we
* haven't fundamentally changed the lockmgr state, so we may still
* have a deadlock and we have to run again. However, if there were
* no waiters, or we actually promoted someone, then we are OK and we
* don't have to run it immediately.
*
* During promotion, we look for state changes so we can return this
* information to the caller.
*/
for (lp_w = SH_TAILQ_FIRST(&obj->waiters, __db_lock),
state_changed = lp_w == NULL;
lp_w != NULL;
lp_w = next_waiter) {
had_waiters = 1;
next_waiter = SH_TAILQ_NEXT(lp_w, links, __db_lock);
/* Waiter may have aborted or expired. */
if (lp_w->status != DB_LSTAT_WAITING)
continue;
/* Are we switching locks? */
if (LF_ISSET(DB_LOCK_NOWAITERS) && lp_w->mode == DB_LOCK_WAIT)
continue;
if (LF_ISSET(DB_LOCK_REMOVE)) {
__lock_remove_waiter(lt, obj, lp_w, DB_LSTAT_NOTEXIST);
continue;
}
for (lp_h = SH_TAILQ_FIRST(&obj->holders, __db_lock);
lp_h != NULL;
lp_h = SH_TAILQ_NEXT(lp_h, links, __db_lock)) {
if (lp_h->holder != lp_w->holder &&
CONFLICTS(lt, region, lp_h->mode, lp_w->mode)) {
LOCKER_LOCK(lt,
region, lp_w->holder, locker_ndx);
if ((__lock_getlocker(lt, lp_w->holder,
locker_ndx, 0, &sh_locker)) != 0) {
DB_ASSERT(0);
break;
}
if (!__lock_is_parent(lt,
lp_h->holder, sh_locker))
break;
}
}
if (lp_h != NULL) /* Found a conflict. */
break;
/* No conflict, promote the waiting lock. */
SH_TAILQ_REMOVE(&obj->waiters, lp_w, links, __db_lock);
lp_w->status = DB_LSTAT_PENDING;
SH_TAILQ_INSERT_TAIL(&obj->holders, lp_w, links);
/* Wake up waiter. */
MUTEX_UNLOCK(lt->dbenv, &lp_w->mutex);
state_changed = 1;
}
/*
* If this object had waiters and doesn't any more, then we need
* to remove it from the dd_obj list.
*/
if (had_waiters && SH_TAILQ_FIRST(&obj->waiters, __db_lock) == NULL)
SH_TAILQ_REMOVE(®ion->dd_objs, obj, dd_links, __db_lockobj);
return (state_changed);
}
/*
* __lock_remove_waiter --
* Any lock on the waitlist has a process waiting for it. Therefore,
* we can't return the lock to the freelist immediately. Instead, we can
* remove the lock from the list of waiters, set the status field of the
* lock, and then let the process waking up return the lock to the
* free list.
*
* This must be called with the Object bucket locked.
*/
static void
__lock_remove_waiter(lt, sh_obj, lockp, status)
DB_LOCKTAB *lt;
DB_LOCKOBJ *sh_obj;
struct __db_lock *lockp;
db_status_t status;
{
DB_LOCKREGION *region;
int do_wakeup;
region = lt->reginfo.primary;
do_wakeup = lockp->status == DB_LSTAT_WAITING;
SH_TAILQ_REMOVE(&sh_obj->waiters, lockp, links, __db_lock);
lockp->links.stqe_prev = -1;
lockp->status = status;
if (SH_TAILQ_FIRST(&sh_obj->waiters, __db_lock) == NULL)
SH_TAILQ_REMOVE(
®ion->dd_objs,
sh_obj, dd_links, __db_lockobj);
/*
* Wake whoever is waiting on this lock.
*/
if (do_wakeup)
MUTEX_UNLOCK(lt->dbenv, &lockp->mutex);
}
/*
* __lock_trade --
*
* Trade locker ids on a lock. This is used to reassign file locks from
* a transactional locker id to a long-lived locker id. This should be
* called with the region mutex held.
*/
static int
__lock_trade(dbenv, lock, new_locker)
DB_ENV *dbenv;
DB_LOCK *lock;
u_int32_t new_locker;
{
struct __db_lock *lp;
DB_LOCKREGION *region;
DB_LOCKTAB *lt;
DB_LOCKER *sh_locker;
int ret;
u_int32_t locker_ndx;
lt = dbenv->lk_handle;
region = lt->reginfo.primary;
lp = R_ADDR(<->reginfo, lock->off);
/* If the lock is already released, simply return. */
if (lp->gen != lock->gen)
return (DB_NOTFOUND);
/* Make sure that we can get new locker and add this lock to it. */
LOCKER_LOCK(lt, region, new_locker, locker_ndx);
if ((ret =
__lock_getlocker(lt, new_locker, locker_ndx, 0, &sh_locker)) != 0)
return (ret);
if (sh_locker == NULL) {
__db_err(dbenv, "Locker does not exist");
return (EINVAL);
}
/* Remove the lock from its current locker. */
if ((ret = __lock_freelock(lt, lp, lp->holder, DB_LOCK_UNLINK)) != 0)
return (ret);
/* Add lock to its new locker. */
SH_LIST_INSERT_HEAD(&sh_locker->heldby, lp, locker_links, __db_lock);
sh_locker->nlocks++;
if (IS_WRITELOCK(lp->mode))
sh_locker->nwrites++;
lp->holder = new_locker;
return (0);
}
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