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/*
LICENSE INFORMATION:
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public
License along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Copyright (c) 2002 Bruno T. C. de Oliveira
INFORMAES DE LICENA:
Este programa um software de livre distribuio; voc pode
redistribu-lo e/ou modific-lo sob os termos da GNU General
Public License, conforme publicado pela Free Software Foundation,
pela verso 2 da licena ou qualquer verso posterior.
Este programa distribudo na esperana de que ele ser til
aos seus usurios, porm, SEM QUAISQUER GARANTIAS; sem sequer
a garantia implcita de COMERCIABILIDADE ou DE ADEQUAO A
QUALQUER FINALIDADE ESPECFICA. Consulte a GNU General Public
License para obter mais detalhes (uma cpia acompanha este
programa, armazenada no arquivo COPYING).
*/
#include "hashdict.h"
#include "util.h"
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#define DEFAULT_BUCKET_COUNT 30
struct Node_ { /* each node in the linked lists */
char *key;
const void *value;
struct Node_ *next;
};
typedef struct Node_ Node;
struct HashDict_ {
int bucketcount; /* how many buckets in this dictionary */
Node *bucketheads;/* array of head nodes, one for each bucket.
* The data in the head node means nothing. The linked
* list begins with the node that head->next points to */
void (*value_destroyer)(void*); /* function called to destroy values.
* If NULL, no function is called */
};
/* declaration of private functions -----------------------------*/
static void _destroy_node(HashDict *hd, Node* n);
static int _which_bucket(const char *key, int bucketcount);
static Node* _node_lookup(HashDict *hd,
const char *key); /* warning: this function has counter-intuitive
(but useful) beheavior (q.v.) */
/* --------------------------------------------------------------*/
HashDict* hashdict_create_ex(int bucketcount, void (*value_destroyer)(void*)) {
HashDict *hd = zalloc(sizeof(struct HashDict_));
hd->bucketcount = bucketcount;
hd->value_destroyer = value_destroyer;
hd->bucketheads = zalloc(sizeof(Node) * bucketcount);
return hd;
}
HashDict* hashdict_create(void) {
return hashdict_create_ex(DEFAULT_BUCKET_COUNT, 0);
}
void hashdict_destroy(HashDict* hd) {
int i; Node *n;
if (!hd) return;
/* destroy all nodes */
for (i = 0; i < hd->bucketcount; i++) {
while ( (n = hd->bucketheads[i].next) ) {
/* delete node n */
hd->bucketheads[i].next = n->next;
_destroy_node(hd, n);
}
}
free(hd->bucketheads);
free(hd);
}
void* hashdict_get(HashDict *hd, const char *key) {
Node *n = _node_lookup(hd, key);
/* be mindful that _node_lookup returns the node BEFORE
the one we are looking for */
return (void*) (n->next ? n->next->value : 0);
}
void hashdict_set(HashDict *hd, const char *key, const void *value) {
Node *n;
if (!value) { hashdict_unset(hd, key); return; }
n = _node_lookup(hd, key);
if (n->next) {
/* node already exists: replace value */
if (hd->value_destroyer) (*hd->value_destroyer)((void*)n->next->value);
n->next->value = value;
}
else {
/* does not exist yet: append to list */
Node *newnode = zalloc(sizeof(Node));
newnode->key = sstrdup(key);
newnode->value = value;
newnode->next = NULL;
n->next = newnode;
}
}
bool hashdict_unset(HashDict *hd, const char *key) {
Node *n = _node_lookup(hd, key);
if (n->next) {
_destroy_node(hd, n->next);
n->next = n->next->next;
return true; /* found and deleted */
}
return false; /* not found */
}
void hashdict_write(HashDict *hd, FILE *f, void (*value_writer)(void*, FILE*)) {
/* TODO */
}
HashDict* hashdict_read(HashDict *hd, FILE *f, void* (*valuereader)(FILE*)) {
/* TODO */
return NULL;
}
HashDictIt hashdict_it_start(HashDict *hd) {
HashDictIt it;
/* put iterator before beginning */
it.pastend = false;
it.key = it.value = NULL;
it.dict = hd;
it.nextbucket = 0;
it.nextnode = NULL;
return it;
}
bool hashdict_it_advance(HashDictIt *hdi) {
if (hdi->pastend) return false; /* already at the end */
if (hdi->nextnode) {
hdi->key = ((Node*)hdi->nextnode)->key;
hdi->value = ((Node*)hdi->nextnode)->value;
hdi->nextnode = ((Node*)hdi->nextnode)->next;
}
else {
/* go to next nonempty bucket */
HashDict *hd = hdi->dict;
int i = hdi->nextbucket;
while (i < hd->bucketcount && !hd->bucketheads[i].next) i++;
if (i < hd->bucketcount) {
/* we know hd->buckethead[i].next is not NULL */
hdi->key = hd->bucketheads[i].next->key;
hdi->value = hd->bucketheads[i].next->value;
hdi->nextbucket = i+1;
hdi->nextnode = hd->bucketheads[i].next->next;
}
else {
/* passed the end */
hdi->key = hdi->value = NULL; /* for safety */
hdi->pastend = true;
return false;
}
}
return true;
}
/* private functions ----------------------------------------------------- */
static Node* _node_lookup(HashDict *hd, const char *key) {
/* ATTENTION: return value is not the node you are looking for;
* rather, it is the node BEFORE it. This is useful for a variety
* of reasons, including node deletion and appending */
/* returns ptr to node n such that n->next->key is equal to <key>.
* If not found, returns the last node in the bucket that <key>
* hashes into. (in this case, the 'next' field of the return
* value will be NULL, since it is the last node in a list). */
Node *n = &(hd->bucketheads[_which_bucket(key, hd->bucketcount)]);
while (n->next && strcmp(n->next->key, key)) n = n->next;
return n;
}
static void _destroy_node(HashDict *hd, Node* n) {
if (n) {
if (hd->value_destroyer && n->value)
(*hd->value_destroyer)((void*)n->value);
zfree(&n->key);
free(n);
}
}
static int _which_bucket(const char *key, int bucketcount) {
/* this function computes the hashcode of the given key
* in a dictionary with <bucketcount> buckets. If str is non-NULL
* and bucketcount > 0, the return value is guaranteed to be
* nonnegative and smaller than bucketcount. */
/* FIXME: write a serious hash function. This one is laughable. */
int x = 0;
while (*key) x += *(key++);
return x % bucketcount;
}
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