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/*
Copyright (c) 2003 Bruno T. C. de Oliveira
LICENSE INFORMATION:
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public
License along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Copyright (c) 2002 Bruno T. C. de Oliveira
INFORMAES DE LICENA:
Este programa um software de livre distribuio; voc pode
redistribu-lo e/ou modific-lo sob os termos da GNU General
Public License, conforme publicado pela Free Software Foundation,
pela verso 2 da licena ou qualquer verso posterior.
Este programa distribudo na esperana de que ele ser til
aos seus usurios, porm, SEM QUAISQUER GARANTIAS; sem sequer
a garantia implcita de COMERCIABILIDADE ou DE ADEQUAO A
QUALQUER FINALIDADE ESPECFICA. Consulte a GNU General Public
License para obter mais detalhes (uma cpia acompanha este
programa, armazenada no arquivo COPYING).
*/
#ifndef _btco_aewl_form_h
#define _btco_aewl_form_h
#include <ncurses.h>
#include <stdbool.h>
#include "widget.h"
/* Defines a form, an abstract entity used as a container for widgets.
* The structure is opaque; see form.c if curious about its internals */
struct AewlForm_;
typedef struct AewlForm_ AewlForm;
/* Creates a new form. The passed curses window is where the widgets will
* be rendered. Pass stdscr to render the form to the main screen rather
* than a window. Returns NULL if a problem occurs (i.e., out of memory) */
AewlForm *aewl_form_create(WINDOW *w);
/* Adds a widget to a form. The form will be responsible for deleting
* it, you needn't (and mustn't) mind */
void aewl_form_add_widget(AewlForm *frm, AewlWidget *wid);
/* Paints all the form's widgets to the screen (i.e. to the window that
* the form is tied with). You only need to call this once, or when
* the screen contents are somehow lost. Widgets redraw themselves
* when appropriate without your interference.
*
* This function will call wrefresh on the form's window if refresh == true.
*/
void aewl_form_paint(AewlForm *frm, bool refresh);
/* Process a keystroke. This will check what is the widget that currently
* has the focus and will deliver the keypress to its handler. Also handles
* keys for switching focus and so on. Returns a result code (just a plain
* integer -- you can configure your widgets to return certain result codes
* when they are activated), or 0 (special result code meaning the key
* was not handled by any widget).
*
* A typical construct for "running" a form is
*
* aewl_form_paint(f);
* while (42 != aewl_form_dispatch_key(ch));
* aewl_form_destroy(f);
*
* The above code will run the form until some widget returns the result
* code 42 in response to a keypress.
*
* We don't provide you a function to do that (such as aewl_form_run or
* something) because you will always want to intercept keystrokes and
* process them somehow before handing it over to aewl_form_dispatch,
* (if nothing else, for knowing when to close the form!) so this 'event
* loop' must be written by you.
*/
int aewl_form_dispatch_key(AewlForm *frm, int ch);
/* Destroys (deallocates) the given form and ALL WIDGETS WITHIN. Do not
* destroy widgets separately! */
void aewl_form_destroy(AewlForm *frm);
/* Returns which is the focused widget in the form */
AewlWidget *aewl_form_get_focus_widget(AewlForm *fn);
#endif
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