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| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| README | 2011-03-06 | 1.4 kB | |
| vpasrc-3.63.zip | 2011-03-06 | 532.0 kB | |
| vpamm-3.63.zip | 2011-03-06 | 304.1 kB | |
| vpadoc-3.63.zip | 2011-03-06 | 63.3 kB | |
| vpa-3.63.zip | 2011-03-06 | 315.4 kB | |
| Totals: 5 Items | 1.2 MB | 0 | |
After long time in "unofficial beta" status, this is VPA 3.63.
It is largely identical to the beta4, but now has the blessing
of a "release" version number.
Changes:
+ worst-case finder in simulator: 'w' to find worst case for left side, 'W'
for right side
+ support PHost 4.x new functions:
- hull functions: assigned to ships, new functions, per-race functions
- StarbaseCost, BaseFighterCost, FreeFighterCost, MaximumFightersOnBase,
MaximumDefenseOnBase
- new mining formula
- recognize ChunnelSelf,ChunnelOthers,ChunnelTarget abilities for chunnel
prediction. Note that ChunnelOthers ships will draw a Chunnel line, but
not move themselves, so be careful.
+ reads TARGETx.EXT if exists, deletes it on unpack. This allows VPA to
be used together with VPUNPACK / VPUTIL.
! some PList 3 ships did not show costs in build screen
! fixed crash in experience games
! do no longer accept mission arguments above 10000 (not allowed with any
host)
+ added Range function (Shift-R) that draws circles for the distances that
a ship can travel in the next 6 turns
+ added OptimizeFuel and AutoAdjustWarp options
+ a few bugs fixed (bioscan messages would erase the owner info, ships with
an advanced cloaking device would still be predicted to burn fuel for
cloaking, planet simulation had a few glitches, crash in notepad editor)