San Andreas Unity is an open-source reimplementation of GTA San Andreas game engine in Unity. This won't be a complete reimplementation, but the focus is on gameplay features, multiplayer, and creating a framework that will allow easy game extension and unlimited modding possibilities. When running for the first time, the game will ask you for a path to GTA installation. You need to own GTA in order to play it. The game is tested on Linux, Windows, Mac, and Android. It supports both Mono and IL2CPP scripting backends, so it can be built for any platform that Unity supports, provided that you can copy PC version of GTASA to target device. Game fully works in multiplayer. You can start the game as dedicated server, as a host (server & client at the same time), or you can connect to a server. This works on all supported platforms, which means you can start a host even on Android device.

Features

  • In-game controls
  • Game modes
  • Game fully works in multiplayer
  • The game is tested on Linux, Windows, Mac, and Android
  • It supports both Mono and IL2CPP scripting backends
  • It can be built for any platform that Unity supports

Project Samples

Project Activity

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Categories

Game Engines

License

MIT License

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Additional Project Details

Operating Systems

Linux, Mac, Windows

Programming Language

C#

Related Categories

C# Game Engines

Registered

2022-12-12