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| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| MiniakAllMod_Sysex | 2013-12-14 | ||
| IonBanks | 2012-03-07 | ||
| Micron_Miniak_Prog_Sysex_Text | 2011-07-08 | ||
| BCR_Presets | 2011-06-18 | ||
| README.txt | 2011-12-04 | 19.8 kB | |
| RhythmSysex.exe | 2011-12-04 | 358.4 kB | |
| SeqSysex.exe | 2011-12-03 | 352.8 kB | |
| TOCSysex_OSX | 2011-11-17 | 32.4 kB | |
| TOCSysex_Sonar.cpp | 2011-09-30 | 39.6 kB | |
| TOCSysex_Sonar.exe | 2011-09-30 | 413.7 kB | |
| TOCSysex.cpp | 2011-09-30 | 17.1 kB | |
| wipe_storage.syx | 2011-09-03 | 98 Bytes | |
| TOCSysex_Ubuntu | 2011-07-27 | 30.7 kB | |
| TOCSysex.exe | 2011-07-27 | 344.1 kB | |
| TOC_RESPONSE.syx | 2011-04-20 | 13.3 kB | |
| get_toc_programs.syx | 2011-04-20 | 10 Bytes | |
| Micron_Presets_v102.syx | 2011-04-17 | 623.4 kB | |
| Miniak.syx | 2011-04-17 | 724.1 kB | |
| WipeMultis.cpp | 2011-04-17 | 3.2 kB | |
| DeleteMiniakMultis.syx | 2011-04-17 | 7.7 kB | |
| WipeRhythms.cpp | 2011-04-17 | 3.3 kB | |
| DeleteMiniakRhythms.syx | 2011-04-17 | 7.7 kB | |
| WipeSequences.cpp | 2011-04-17 | 3.2 kB | |
| DeleteMiniakSequences.syx | 2011-04-17 | 7.7 kB | |
| WipePatches.cpp | 2011-04-17 | 3.1 kB | |
| DeleteMiniakPatches.syx | 2011-04-17 | 7.7 kB | |
| Totals: 26 Items | 3.0 MB | 11 | |
These files should allow you to explore some dynamic sysex from your Miniak.
Once again, I cannot test on a Micron/Ion. Clearly the "rhythm|sequence" CANNOT work on an Ion.
I believe some of the internals I exploit for pattern matching will need changing for a Micron,
but this is achievable (if anyone wants to contact me with offer of collaboration with Micron
I am happy to try).
Micron_Miniak_Prog_Sysex_Text --> Here I split the bundles from a Micron/Miniak.
=============================
I then found the programs, renamed them, then ran the Ion decoder over them.
The bundles are zipped.
Once you unzip you should find for both Micron and Miniak, all of the factory presets annotated.
Please look at the txt files to see what bank etc the syx will "overwrite".
You can see that many of the patches are identical between the two
BCR_Presets
===========
You can find a 6 preset syx that should expose every exposable parameter on a Miniak.
I expect this to work on Micron and Ion too.
Alas, the pdf that comes with the template is poor. So I used BMPs which add to the size :-(
One day I will convince myself to generate the PDF.
C programs
==========
RhythmSysex.exe -- Windows program to decode your rhythms sysex dump.
Example:
c:\Users\shooking\Documents\Synths\Micron_Ion_Miniak\SystemSysExDump\rhythms>Rhy
thmSysex.exe 9.syx
Outname: <p0_9>
RhythmSysex - Production 1.00
COMMON HEADER INTRO
Name : Bali Club SB
ManufactureID 0
IDCont 14
ProductID 38
Contents 4
TargetBank 0
TargetSlot 0
TAG: Q01SYNTH
VersionNumber:
Date:
Time:
Pattern program: PR CR Hi Bongo
Multiple Rhythms?: 0
Num Rhythms: 4
Rhythm Name[0] <Bali Club SB>
Rhythm Index Micron FileID: 8193 1
Rhythm[0] <BD 808 Kick>
Program Micron FileID: 8245 {bank, patch} = [000, 053]
Rhythm[1] <PR BellODaCow>
Program Micron FileID: 8575 {bank, patch} = [002, 127]
Rhythm[2] <HH CR Hat Clos>
Program Micron FileID: 8412 {bank, patch} = [001, 092]
Rhythm[3] <PR CR Hi Bongo>
Program Micron FileID: 8582 {bank, patch} = [003, 006]
Pattern length: 4
Pattern grid: 16
Level[0]: 99
Pan[0]: 0
Num Notes[0]: 8
NOTE[0] Position: 1:1:0 Raw Position: 1:1:6(A+0) len: 43 ticks Vel: 122(96%)
NOTE[1] Position: 1:2:0 Raw Position: 1:2:4(A+0) len: 38 ticks Vel: 117(92%)
NOTE[2] Position: 1:3:0 Raw Position: 1:3:0(A+0) len: 37 ticks Vel: 122(96%)
NOTE[3] Position: 1:4:0 Raw Position: 1:4:3(A+0) len: 38 ticks Vel: 120(94%)
NOTE[4] Position: 2:1:0 Raw Position: 2:1:2(A+0) len: 36 ticks Vel: 125(98%)
NOTE[5] Position: 2:2:0 Raw Position: 2:2:1(A+0) len: 40 ticks Vel: 122(96%)
NOTE[6] Position: 2:3:0 Raw Position: 2:3:3(A+0) len: 39 ticks Vel: 124(97%)
NOTE[7] Position: 2:4:0 Raw Position: 2:4:0(A+0) len: 43 ticks Vel: 124(97%)
Pattern length: 4
Pattern grid: 16
Level[1]: 45
Pan[1]: -60
Num Notes[1]: 8
NOTE[0] Position: 1:3:0 Raw Position: 1:3:0(B+0) len: 20 ticks Vel: 78(61%)
NOTE[1] Position: 1:3:60 Raw Position: 1:3:62(B+0) len: 18 ticks Vel: 77(60%)
NOTE[2] Position: 1:3:90 Raw Position: 1:3:96(B+0) len: 23 ticks Vel: 74(58%)
NOTE[3] Position: 1:4:30 Raw Position: 1:4:37(B+0) len: 18 ticks Vel: 87(68%)
NOTE[4] Position: 2:3:0 Raw Position: 2:3:3(B+0) len: 20 ticks Vel: 71(55%)
NOTE[5] Position: 2:3:60 Raw Position: 2:3:64(B+0) len: 16 ticks Vel: 75(59%)
NOTE[6] Position: 2:3:90 Raw Position: 2:3:100(B+0) len: 22 ticks Vel: 75(59%)
NOTE[7] Position: 2:4:30 Raw Position: 2:4:36(B+0) len: 23 ticks Vel: 76(59%)
Pattern length: 4
Pattern grid: 16
Level[2]: 65
Pan[2]: -50
Num Notes[2]: 8
NOTE[0] Position: 1:1:60 Raw Position: 1:1:62(C+1) len: 25 ticks Vel: 112(88%)
NOTE[1] Position: 1:2:60 Raw Position: 1:2:60(C+1) len: 26 ticks Vel: 113(88%)
NOTE[2] Position: 1:3:60 Raw Position: 1:3:59(C+1) len: 23 ticks Vel: 108(85%)
NOTE[3] Position: 1:4:60 Raw Position: 1:4:60(C+1) len: 23 ticks Vel: 114(89%)
NOTE[4] Position: 2:1:60 Raw Position: 2:1:61(C+1) len: 25 ticks Vel: 113(88%)
NOTE[5] Position: 2:2:60 Raw Position: 2:2:62(C+1) len: 23 ticks Vel: 115(90%)
NOTE[6] Position: 2:3:60 Raw Position: 2:3:59(C+1) len: 24 ticks Vel: 118(92%)
NOTE[7] Position: 2:4:60 Raw Position: 2:4:56(C+1) len: 24 ticks Vel: 122(96%
)
Pattern length: 4
Pattern grid: 16
Level[3]: 57
Pan[3]: 50
Num Notes[3]: 32
NOTE[0] Position: 1:1:0 Raw Position: 1:1:3(D+1) len: 16 ticks Vel: 109(85%)
NOTE[1] Position: 1:1:30 Raw Position: 1:1:30(D+1) len: 14 ticks Vel: 113(88%)
NOTE[2] Position: 1:1:60 Raw Position: 1:1:62(D+1) len: 16 ticks Vel: 92(72%)
NOTE[3] Position: 1:1:90 Raw Position: 1:1:89(D+1) len: 17 ticks Vel: 109(85%)
NOTE[4] Position: 1:2:0 Raw Position: 1:2:2(D+1) len: 18 ticks Vel: 112(88%)
NOTE[5] Position: 1:2:30 Raw Position: 1:2:31(D+1) len: 18 ticks Vel: 118(92%)
NOTE[6] Position: 1:2:60 Raw Position: 1:2:60(D+1) len: 15 ticks Vel: 101(79%)
NOTE[7] Position: 1:2:90 Raw Position: 1:2:90(D+1) len: 19 ticks Vel: 115(90%)
NOTE[8] Position: 1:3:0 Raw Position: 1:3:1(D+1) len: 16 ticks Vel: 113(88%)
NOTE[9] Position: 1:3:30 Raw Position: 1:3:33(D+1) len: 17 ticks Vel: 117(92%)
NOTE[10] Position: 1:3:60 Raw Position: 1:3:61(D+1) len: 14 ticks Vel: 105(82%)
NOTE[11] Position: 1:3:90 Raw Position: 1:3:94(D+1) len: 18 ticks Vel: 115(90%)
NOTE[12] Position: 1:4:0 Raw Position: 1:4:4(D+1) len: 15 ticks Vel: 115(90%)
NOTE[13] Position: 1:4:30 Raw Position: 1:4:36(D+1) len: 17 ticks Vel: 115(90%)
NOTE[14] Position: 1:4:60 Raw Position: 1:4:62(D+1) len: 14 ticks Vel: 113(88%)
NOTE[15] Position: 1:4:90 Raw Position: 1:4:96(D+1) len: 18 ticks Vel: 120(94%)
NOTE[16] Position: 2:1:0 Raw Position: 2:1:2(D+1) len: 15 ticks Vel: 117(92%)
NOTE[17] Position: 2:1:30 Raw Position: 2:1:32(D+1) len: 18 ticks Vel: 119(93%)
NOTE[18] Position: 2:1:60 Raw Position: 2:1:62(D+1) len: 15 ticks Vel: 115(90%)
NOTE[19] Position: 2:1:90 Raw Position: 2:1:90(D+1) len: 20 ticks Vel: 122(96%)
NOTE[20] Position: 2:2:0 Raw Position: 2:2:3(D+1) len: 16 ticks Vel: 116(91%)
NOTE[21] Position: 2:2:30 Raw Position: 2:2:31(D+1) len: 20 ticks Vel: 121(95%)
NOTE[22] Position: 2:2:60 Raw Position: 2:2:63(D+1) len: 15 ticks Vel: 116(91%)
NOTE[23] Position: 2:2:90 Raw Position: 2:2:92(D+1) len: 19 ticks Vel: 119(93%)
NOTE[24] Position: 2:3:0 Raw Position: 2:3:3(D+1) len: 16 ticks Vel: 120(94%)
NOTE[25] Position: 2:3:30 Raw Position: 2:3:32(D+1) len: 19 ticks Vel: 117(92%)
NOTE[26] Position: 2:3:60 Raw Position: 2:3:62(D+1) len: 16 ticks Vel: 118(92%)
NOTE[27] Position: 2:3:90 Raw Position: 2:3:91(D+1) len: 19 ticks Vel: 115(90%)
NOTE[28] Position: 2:4:0 Raw Position: 2:4:0(D+1) len: 17 ticks Vel: 118(92%)
NOTE[29] Position: 2:4:30 Raw Position: 2:4:29(D+1) len: 20 ticks Vel: 125(98%)
NOTE[30] Position: 2:4:60 Raw Position: 2:4:59(D+1) len: 16 ticks Vel: 120(94%)
NOTE[31] Position: 2:4:90 Raw Position: 2:4:86(D+1) len: 17 ticks Vel: 126(99%)
SeqSysex.exe -- Windows program to decode your sequence/arp sysex dump.
Example
SeqSysex.exe s3b.syx
Outname: <p0_s3b>
SeqSysex - Production 1.00
COMMON HEADER INTRO
Name : Bass 1
ManufactureID 0
IDCont 14
ProductID 38
Contents 3
TargetBank 0
TargetSlot 0
TAG: Q01SYNTH
VersionNumber:
Date:
Time:
Pattern program: Big Bass Pedal
Pattern length: 4
Pattern grid: 8
Pattern type: sequence
Num Notes: 36
NOTE[0] Position: 1:1:0(Bb-0) len: 60 ticks Vel: 125(98%)
NOTE[1] Position: 1:1:0(Bb-0) len: 63 ticks Vel: 125(98%)
NOTE[2] Position: 1:1:60(C-0) len: 49 ticks Vel: 93(73%)
NOTE[3] Position: 1:1:60(C-0) len: 48 ticks Vel: 93(73%)
NOTE[4] Position: 1:2:60(C-0) len: 56 ticks Vel: 93(73%)
NOTE[5] Position: 1:2:60(C-0) len: 55 ticks Vel: 93(73%)
NOTE[6] Position: 1:3:60(C-0) len: 55 ticks Vel: 93(73%)
NOTE[7] Position: 1:3:60(C-0) len: 54 ticks Vel: 93(73%)
NOTE[8] Position: 1:4:60(C-0) len: 57 ticks Vel: 88(69%)
NOTE[9] Position: 1:4:60(C-0) len: 57 ticks Vel: 88(69%)
NOTE[10] Position: 2:1:0(Bb-0) len: 62 ticks Vel: 109(85%)
NOTE[11] Position: 2:1:0(Bb-0) len: 62 ticks Vel: 109(85%)
NOTE[12] Position: 2:1:60(C-0) len: 53 ticks Vel: 80(62%)
NOTE[13] Position: 2:1:60(C-0) len: 52 ticks Vel: 80(62%)
NOTE[14] Position: 2:2:60(C-0) len: 53 ticks Vel: 92(72%)
NOTE[15] Position: 2:2:60(C-0) len: 52 ticks Vel: 92(72%)
NOTE[16] Position: 2:3:60(C-0) len: 52 ticks Vel: 88(69%)
NOTE[17] Position: 2:4:60(C-0) len: 52 ticks Vel: 88(69%)
NOTE[18] Position: 3:1:0(Bb-0) len: 60 ticks Vel: 125(98%)
NOTE[19] Position: 3:1:0(Bb-0) len: 59 ticks Vel: 125(98%)
NOTE[20] Position: 3:1:60(C-0) len: 49 ticks Vel: 93(73%)
NOTE[21] Position: 3:1:60(C-0) len: 48 ticks Vel: 93(73%)
NOTE[22] Position: 3:2:60(C-0) len: 56 ticks Vel: 93(73%)
NOTE[23] Position: 3:2:60(C-0) len: 55 ticks Vel: 93(73%)
NOTE[24] Position: 3:3:60(C-0) len: 55 ticks Vel: 93(73%)
NOTE[25] Position: 3:3:60(C-0) len: 55 ticks Vel: 93(73%)
NOTE[26] Position: 3:4:60(C-0) len: 57 ticks Vel: 88(69%)
NOTE[27] Position: 3:4:60(C-0) len: 56 ticks Vel: 88(69%)
NOTE[28] Position: 4:1:3(Bb-0) len: 60 ticks Vel: 109(85%)
NOTE[29] Position: 4:1:0(Bb-0) len: 63 ticks Vel: 109(85%)
NOTE[30] Position: 4:1:60(C-0) len: 52 ticks Vel: 80(62%)
NOTE[31] Position: 4:1:60(C-0) len: 51 ticks Vel: 80(62%)
NOTE[32] Position: 4:2:60(C-0) len: 53 ticks Vel: 92(72%)
NOTE[33] Position: 4:2:60(C-0) len: 52 ticks Vel: 92(72%)
NOTE[34] Position: 4:3:60(C-0) len: 52 ticks Vel: 88(69%)
NOTE[35] Position: 4:4:60(C-0) len: 52 ticks Vel: 88(69%)
Num Controllers: 64
BEGIN: Controller Sequence
START: Pitch Wheel Data 256 bytes
CONTROLLER[0] Position: 1:1:0]
E0 00 40 --- Pitch Bend
CONTROLLER[1] Position: 1:1:0]
D0 01 -- --- Channel Aft
CONTROLLER[2] Position: 1:1:0]
B0 01 00 --- CC: Modulation
CONTROLLER[3] Position: 1:1:63]
D0 05 -- --- Channel Aft
CONTROLLER[4] Position: 1:2:1]
D0 09 -- --- Channel Aft
CONTROLLER[5] Position: 1:2:60]
D0 0D -- --- Channel Aft
CONTROLLER[6] Position: 1:3:0]
D0 11 -- --- Channel Aft
CONTROLLER[7] Position: 1:3:60]
D0 16 -- --- Channel Aft
CONTROLLER[8] Position: 1:4:0]
D0 1A -- --- Channel Aft
CONTROLLER[9] Position: 1:4:60]
D0 1E -- --- Channel Aft
CONTROLLER[10] Position: 2:1:0]
D0 22 -- --- Channel Aft
CONTROLLER[11] Position: 2:1:60]
D0 27 -- --- Channel Aft
CONTROLLER[12] Position: 2:2:0]
D0 2B -- --- Channel Aft
CONTROLLER[13] Position: 2:2:60]
D0 2F -- --- Channel Aft
CONTROLLER[14] Position: 2:3:0]
D0 33 -- --- Channel Aft
CONTROLLER[15] Position: 2:3:60]
D0 38 -- --- Channel Aft
CONTROLLER[16] Position: 2:4:0]
D0 3C -- --- Channel Aft
CONTROLLER[17] Position: 2:4:60]
D0 40 -- --- Channel Aft
CONTROLLER[18] Position: 3:1:1]
D0 44 -- --- Channel Aft
CONTROLLER[19] Position: 3:1:60]
D0 48 -- --- Channel Aft
CONTROLLER[20] Position: 3:2:0]
D0 4D -- --- Channel Aft
CONTROLLER[21] Position: 3:2:60]
D0 51 -- --- Channel Aft
CONTROLLER[22] Position: 3:3:0]
D0 55 -- --- Channel Aft
CONTROLLER[23] Position: 3:3:60]
D0 59 -- --- Channel Aft
CONTROLLER[24] Position: 3:4:0]
D0 5E -- --- Channel Aft
CONTROLLER[25] Position: 3:4:60]
D0 62 -- --- Channel Aft
CONTROLLER[26] Position: 4:1:0]
D0 66 -- --- Channel Aft
CONTROLLER[27] Position: 4:1:60]
D0 6A -- --- Channel Aft
CONTROLLER[28] Position: 4:2:0]
D0 6F -- --- Channel Aft
CONTROLLER[29] Position: 4:2:60]
D0 73 -- --- Channel Aft
CONTROLLER[30] Position: 4:3:0]
D0 77 -- --- Channel Aft
CONTROLLER[31] Position: 4:3:60]
D0 7B -- --- Channel Aft
CONTROLLER[32] Position: 4:4:0]
D0 7F -- --- Channel Aft
WARNING: CONTROLLER DATA EXISTS OUTSIDE PATTERN WINDOW!!
CONTROLLER[33] Position: 5:1:62]
D0 7B -- --- Channel Aft
CONTROLLER[34] Position: 5:2:0]
D0 77 -- --- Channel Aft
CONTROLLER[35] Position: 5:2:60]
D0 73 -- --- Channel Aft
CONTROLLER[36] Position: 5:3:0]
D0 6E -- --- Channel Aft
CONTROLLER[37] Position: 5:3:60]
D0 6A -- --- Channel Aft
CONTROLLER[38] Position: 5:4:0]
D0 66 -- --- Channel Aft
CONTROLLER[39] Position: 5:4:60]
D0 62 -- --- Channel Aft
CONTROLLER[40] Position: 6:1:0]
D0 5D -- --- Channel Aft
CONTROLLER[41] Position: 6:1:60]
D0 59 -- --- Channel Aft
CONTROLLER[42] Position: 6:2:1]
D0 55 -- --- Channel Aft
CONTROLLER[43] Position: 6:2:60]
D0 51 -- --- Channel Aft
CONTROLLER[44] Position: 6:3:0]
D0 4C -- --- Channel Aft
CONTROLLER[45] Position: 6:3:60]
D0 48 -- --- Channel Aft
CONTROLLER[46] Position: 6:4:0]
D0 44 -- --- Channel Aft
CONTROLLER[47] Position: 6:4:60]
D0 40 -- --- Channel Aft
CONTROLLER[48] Position: 7:1:0]
D0 3B -- --- Channel Aft
CONTROLLER[49] Position: 7:1:60]
D0 37 -- --- Channel Aft
CONTROLLER[50] Position: 7:2:1]
D0 33 -- --- Channel Aft
CONTROLLER[51] Position: 7:2:60]
D0 2E -- --- Channel Aft
CONTROLLER[52] Position: 7:3:0]
D0 2A -- --- Channel Aft
CONTROLLER[53] Position: 7:3:60]
D0 26 -- --- Channel Aft
CONTROLLER[54] Position: 7:4:0]
D0 22 -- --- Channel Aft
CONTROLLER[55] Position: 7:4:60]
D0 1D -- --- Channel Aft
CONTROLLER[56] Position: 8:1:0]
D0 19 -- --- Channel Aft
CONTROLLER[57] Position: 8:1:60]
D0 15 -- --- Channel Aft
CONTROLLER[58] Position: 8:2:1]
D0 11 -- --- Channel Aft
CONTROLLER[59] Position: 8:2:60]
D0 0C -- --- Channel Aft
CONTROLLER[60] Position: 8:3:0]
D0 08 -- --- Channel Aft
CONTROLLER[61] Position: 8:3:60]
D0 04 -- --- Channel Aft
CONTROLLER[62] Position: 8:4:0]
D0 01 -- --- Channel Aft
CONTROLLER[63] Position: 8:4:60]
D0 00 -- --- Channel Aft
END: Pitch Wheel Data
Raw Index Value: 8251 Index 59
Sequence name: Bass 1
Program Micron FileID: 8279 adjusted 87 = [ 0, 87]
Pattern program: Big Bass Pedal
TOCSysex.cpp -- some hack code to take a TOC Program syx and generate the name, bank, patch no vector.
On MS VS compilers
cl /EHsc /Zi TOCSysex.cpp
On Linux
g++ -o TOCSysex_Ubuntu TOCSysex.cpp
Three exes are built incase you cannot compile.
I am extremely grateful to "hagisbasheruk" who kindly built the TOCSysex_OSX version since I dont have a Mac.
If you have a friend who would like to send me any MAC builds, please do ... tell me which handle you want to be
credited under!!
Feed it a valid syx (TOC_RESPONSE.syx is such an example).
Fixed binary to barf sensibly if you dont give it a valid Program TOC header.
get_toc_programs.syx -- send this to your Miniak (via Midi-OX) and save the output as, say, TOC_RESPONSE.syx
Feed THAT into this tool.
Example 1
TOCSysex.exe Miniak.syx
Num args : 2
Filesize was 724062
LOOKING FOR TOC
Looking for Valid Sysex Start bytes
Reading and Validating Sysex bundle
Trying to read terminal bytes
This file doesnt look kosher
Example 2
TOCSysex.exe TOC_RESPONSE.syx
Num args : 2
Filesize was 13258
LOOKING FOR TOC
Looking for Valid Sysex Start bytes
Reading and Validating Sysex bundle
Trying to read terminal bytes
Outname: <p0_TOC_RESPONSE>
Miniak TableOfContents - Production 1.0
COMMON HEADER INTRO
ManufactureID 0
IDCont 14
ProductID 38
Contents 113
TargetBank 0
TargetSlot 0
TAG: Q01SYNTH
VersionNumber:
CheckSum (dec)-1660271117
CalcSum (dec)1660271117
CheckSum 0x9D0A45F3
CalcSum 0x9D0A45F3
Payload Size 11536
PATCH[ 0] BANK[ 0] PATCHNO[ 1] P5 Strings GD
PATCH[ 1] BANK[ 0] PATCHNO[ 2] # Deep Vocoder
PATCH[ 2] BANK[ 0] PATCHNO[ 3] # GiL Vocoder
PATCH[ 3] BANK[ 0] PATCHNO[ 4] # Goblin Talk
PATCH[ 4] BANK[ 0] PATCHNO[ 5] # Hobbitronix
PATCH[ 5] BANK[ 0] PATCHNO[ 6] # Locoder
PATCH[ 6] BANK[ 0] PATCHNO[ 7] # PleasureDome
PATCH[ 7] BANK[ 0] PATCHNO[ 8] # RepeatOfence
PATCH[ 8] BANK[ 0] PATCHNO[ 9] # S/H Vocoder
PATCH[ 9] BANK[ 0] PATCHNO[ 10] # Sing `Coder
PATCH[ 10] BANK[ 0] PATCHNO[ 11] # SweepVocoder
PATCH[ 11] BANK[ 0] PATCHNO[ 12] #VastroVocode
PATCH[ 12] BANK[ 5] PATCHNO[ 79] * ExtIn-Dly+F1
PATCH[ 13] BANK[ 5] PATCHNO[ 78] * ExtIn-Dly+F2
PATCH[ 14] BANK[ 0] PATCHNO[ 13] * ExtIn-Dly+FM
PATCH[ 15] BANK[ 0] PATCHNO[ 14] * ExtIn-Filter
PATCH[ 16] BANK[ 0] PATCHNO[ 15] * ExtIn-Flt+Pn
PATCH[ 17] BANK[ 0] PATCHNO[ 16] * ExtIn-Mangle
PATCH[ 18] BANK[ 0] PATCHNO[ 17] * ExtIn-Radio1
PATCH[ 19] BANK[ 0] PATCHNO[ 18] * ExtIn-Radio2
PATCH[ 20] BANK[ 0] PATCHNO[ 19] 1and2andComp
PATCH[ 21] BANK[ 0] PATCHNO[ 20] 2-PoleDarkPad
PATCH[ 22] BANK[ 0] PATCHNO[ 21] 2Square GD
PATCH[ 23] BANK[ 0] PATCHNO[ 22] 4-PoleSoftPad
PATCH[ 24] BANK[ 0] PATCHNO[ 23] 60's Organ
PATCH[ 25] BANK[ 0] PATCHNO[ 24] 6WivesOfRick
PATCH[ 26] BANK[ 0] PATCHNO[ 25] 8-PoleWarmPad
PATCH[ 27] BANK[ 0] PATCHNO[ 27] 9BitOffTheTop
PATCH[ 28] BANK[ 0] PATCHNO[ 26] ABitOffTheLead
PATCH[ 29] BANK[ 5] PATCHNO[ 81] ABitOffTheTop
PATCH[ 30] BANK[ 0] PATCHNO[ 28] APA BACHLORPAD
WipeMulits.cpp
WipeRhythms.cpp
WipePatches.cpp
WipeSequences.cpp
Self explanatory C++ to generate the syx files for wiping things off the Miniak.
Save your encoder!!!
See below for how to use this.
Various Sysex
=============
get_toc_programs.syx -- send via MidiOx, and you will get the Program TOC. Save the output and feed it into TOCSysex
Micron_Presets_v102.syx -- the factory preset dump for all machine. NOT a TOC!
Miniak.syx -- the factory preset. NOT a TOC!
The wipe the respective content from the machine. You do have a backup right!
And you know how to use it .. and it works right?
DeleteMiniakMultis.syx
DeleteMiniakRhythms.syx
DeleteMiniakSequence.syx
DeleteMiniakPatches.syx
wipe_storage.syx -- does exactly what it says!!
To use wipe_storage.syx on a Miniak,
1 -- turn off Miniak
2 -- switch on, holding down Sequences and Programs (if you run it without doing
this is insists you use programs and multi... that's wrong)
3 -- it will display the OS date, then will say "Ready to receive OS through MIDI."
4 -- play the file ... it will say "Erasing all stored data".
5 -- seconds later you have a blank miniak ... even the store protect is turned on :-)
5a - Update complete. You may restart.
6 -- repopulate with your fave programs, rhythms, sequences and mutli's.