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| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| caesaria-steam.macos | 2016-06-14 | 10.3 MB | |
| caesaria.linux | 2016-04-04 | 11.8 MB | |
| updater.linux | 2016-04-04 | 922.2 kB | |
| caesaria.macos | 2016-03-30 | 10.8 MB | |
| updater.macos | 2016-03-30 | 969.1 kB | |
| caesaria.exe | 2015-07-07 | 12.1 MB | |
| updater.exe | 2015-07-07 | 1.2 MB | |
| Totals: 7 Items | 48.2 MB | 0 | |
openCaesar3 is a remake of the classic Caesar3 PC game, a city building game developed by Impression Games and published by Sierra Entertainment, in 1998.
The game will be a near clone to the original Caesar3 game. Notorious changes are:
* new AI for walkers. They just go where they are needed
* actors just out of the actor school do not provide access to the entertainment (same for gladiators, ...)
The game is still not quite playable
Releases:
02apr2013: implement click&drag to build houses and clear land
02mar2013: first binary release for windows
start implement the menubar with money/population/date
use the slim interface for build menu (regression: no more access to save/load game)
start implement funds and taxes
09feb2013: implement clear land
add copyright notice
01dev2012: save/load game complete.
implement nearly all entertainment buildings
10nov2012: save/load game starts to work
12oct2012: start implement load game
17sep2012: start implement save game
14jun2012: big code refactoring of the GUI. prepare for game music.
21may2012: add an installation procedure
15may2012: implement some buildings (water, entertainment, education).
start implementation of house evolution/regression.
20apr2012: first public release.