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| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| astromenace-artwork.zip | 2012-11-17 | 63.9 MB | |
| ReadMe.txt | 2012-11-17 | 2.8 kB | |
| astromenace-frameworks-1.3.0.zip | 2012-11-01 | 2.1 MB | |
| astromenace-1.3.0.dmg | 2012-11-01 | 40.2 MB | |
| astromenace-1.3.0.exe | 2012-10-22 | 35.2 MB | |
| openastromenace-src-1.3.0.tar.bz2 | 2012-10-22 | 37.5 MB | |
| astromenace-mingw-libs-1.3.0.zip | 2012-10-22 | 14.0 MB | |
| Totals: 7 Items | 192.9 MB | 0 | |
astromenace-1.3.0.exe Multilingual (en/de/ru) game installation package for Windows XP/Vista/7. ------------------------------------- astromenace-1.3.0.dmg Multilingual (en/de/ru) game disk image for Mac OS X 10.6+ (x86, x86-64). ------------------------------------- astromenace-mingw-libs-1.3.0.zip All libs you will need for AstroMenace compilation in Windows with MinGW compiler system (I recomend Code::Blocks IDE with MinGW for Windows https://sourceforge.net/projects/codeblocks/). Package contain all binary, link and header files: - freealut-1.1.0 - freetype-2.4.10 - libjpeg-turbo-1.2.1 - libogg-1.3.0 - libvorbis-1.3.3 - lpng-1.5.12 - openal-soft-1.14 - SDL-1.2.15 - zlib-1.2.7 ------------------------------------- astromenace-frameworks-1.3.0.zip All frameworks you will need for AstroMenace compilation in Mac OS X. Note, released 1.3.0 source package don't support Mac OS X, support for Mac OS X was added after 1.3.0 release. Please, use SVN instead. Package contain all Frameworks, libraries and header files for universal (x86, x86-64) game binary compilation: - SDL.Framework 1.2.15 - FreeType.Framework 2.4.10 - Ogg.Framework 1.3.0 - Vorbis.Framework 1.3.3 - libjpeg-turbo 1.2.1 - freealut 1.1.0 ------------------------------------- openastromenace-src-1.3.0.tar.bz2 AstroMeace version 1.3.0 source package. The easy way to get AstroMenace version 1.3.0 on your computer: 1) Make sure all necessary packages with development headers installed in your system: gcc (with g++), cmake, subversion, libsdl, libogg, libvorbis, openal, jpeg (libjpeg-turbo prefered), alut (freealut), libXinerama, GLU, freetype2 For Ubuntu/Debian: $ sudo apt-get install g++ cmake make subversion libsdl1.2-dev libogg-dev libvorbis-dev libopenal-dev libjpeg-dev libXinerama-dev libalut-dev libfreetype6-dev For OpenSuse: $ sudo zypper install gcc-c++ cmake subversion libSDL-devel libvorbis-devel openal-soft-devel libjpeg-devel libXinerama-devel freealut-devel ylibogg-devel freetype2-devel For FreeBSD: $ sudo pkg_add -r -v gcc cmake subversion sdl libogg libvorbis openal jpeg libXinerama freealut freetype2 2) Download and unpack source package $ cd ~/ $ wget http://sourceforge.net/projects/openastromenace/files/1.3.0/openastromenace-src-1.3.0.tar.bz2 $ tar xvjf openastromenace-src-1.3.0.tar.bz2 3) Compile game binary $ cd ~/AstroMenace $ cmake ./ $ make 4) Create game VFS data file $ ./AstroMenace --pack --rawdata=./RAW_VFS_DATA 5) Create desktop shortcut or start AstroMenace $ ~/AstroMenace/AstroMenace ------------------------------------- astromenace-artwork.zip AstroMenace game artwork pack with 3d models, textures, music and sfx available under GPLv3 license.