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| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| README | 2012-10-08 | 864 Bytes | |
| freelords-0.0.3_bin.zip | 2012-10-08 | 2.7 MB | |
| freelords-0.0.3_src.tar.gz2 | 2012-10-08 | 3.0 MB | |
| freelords-0.0.3_src.zip | 2012-10-08 | 3.4 MB | |
| Totals: 4 Items | 9.1 MB | 0 | |
This is the first release of the new build with a GUI.
There are three main changes to the previous 0.0.2 release. The most noticeable
change is the addition of a GUI with some dialogs replacing the console chat
demo client from before. Behind the scenes, we have prepared the server to
support multiple contexts ("rooms") to allow players to do different things on
the server, including playing more than one game. Also, all game data
structures have been finalized to the point where you can load a scenario from
a definition file. This is not yet implemented client-wise, but will soon come.
Right now, you can start a server by running the server shell script. Then you
can start a client by starting once or multiple times the client shell script,
and connecting to localhost, port 8090. This will allow you to roam the server
and chat a bit with yourself.