const LEADER = 5; const HIGH_PRIEST = 4; const PRIEST = 3; const INITIATE = 2; const ACOLYTE = 1; const LAY_MEMBER = 0; const CULT_POWER_SERV = "guilds/cult/power_server"; const CULT_SOUL = "guilds/cult/master_soul"; const CULT_SERV = "guilds/cult/mast"; /* A heirachy array is defined in /guilds/cult/heirachy.h It isnt here because it would create alot of copies of that array for no real reason. */