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/*
* Standard names for inheritable or cloneable objects.
*/
/* less err messages */
#ifndef STDOBJS_H
#define STDOBJS_H
/*
* Basic Objects - Inheritable
*/
#define BASE_OBJ "RO/base_object"
#define STD_OBJ "std/object"
#define MONSTER "obj/monster"
#define WEAPON "obj/weapon"
#define ARMOUR "obj/armour"
/*
* Standard souls - Inheritable
*/
#define BASE_SOUL "obj/souls/base_soul"
#define BASE_RACE_SOUL "obj/souls/races/race_soul"
/*
* Standard souls - Cloneable
*/
#define ROUTER_SOUL "std/map/track"
#define MARKER_SOUL "players/gandalf/Tiny/marker"
/*
* Basic Objects - Inheritable
*/
#define WET_OBJ "obj/wet"
/*
* Some other stuff.
*/
#define NEW_PLAYER "RO/new_player"
/* Do Not put anything below this line */
#endif