/*
* Config - get all of the standard files which define
* locations of objects, system constants, etc.
*/
#ifndef STD_CONFIG_H
#define STD_CONFIG_H
#include "/RO/Consts.h"
#include "/RO/Servers.h"
#include "/RO/Objects.h"
#define PERSIST_SERV "/P"
#define PLAYER_SERV "/P/p"
#define PLAYER_ONAME(x) (PLAYER_SERV->GetPlayerObjName(x))
#endif