/*****************************************************************************
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* Redistributions in binary form must reproduce the
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and the following disclaimer in the documentation
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nor the names of its contributors may be used to
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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*****************************************************************************/
/*****************************************************************************
written by
Yunhong Gu, last updated 06/02/2008
*****************************************************************************/
#ifndef __UDT_QUEUE_H__
#define __UDT_QUEUE_H__
#include "common.h"
#include "packet.h"
#include "channel.h"
#include <vector>
#include <map>
class CUDT;
struct CUnit
{
CPacket m_Packet; // packet
int m_iFlag; // 0: free, 1: occupied, 2: msg read but not freed (out-of-order), 3: msg dropped
};
class CUnitQueue
{
friend class CRcvQueue;
friend class CRcvBuffer;
public:
CUnitQueue();
~CUnitQueue();
public:
// Functionality:
// Initialize the unit queue.
// Parameters:
// 1) [in] size: queue size
// 2) [in] mss: maximum segament size
// 3) [in] version: IP version
// Returned value:
// 0: success, -1: failure.
int init(const int& size, const int& mss, const int& version);
// Functionality:
// Increase (double) the unit queue size.
// Parameters:
// None.
// Returned value:
// 0: success, -1: failure.
int increase();
// Functionality:
// Decrease (halve) the unit queue size.
// Parameters:
// None.
// Returned value:
// 0: success, -1: failure.
int shrink();
// Functionality:
// find an available unit for incoming packet.
// Parameters:
// None.
// Returned value:
// Pointer to the available unit, NULL if not found.
CUnit* getNextAvailUnit();
private:
struct CQEntry
{
CUnit* m_pUnit; // unit queue
char* m_pBuffer; // data buffer
int m_iSize; // size of each queue
CQEntry* m_pNext;
}
*m_pQEntry, // pointer to the first unit queue
*m_pCurrQueue, // pointer to the current available queue
*m_pLastQueue; // pointer to the last unit queue
CUnit* m_pAvailUnit; // recent available unit
int m_iSize; // total size of the unit queue, in number of packets
int m_iCount; // total number of valid packets in the queue
int m_iMSS; // unit buffer size
int m_iIPversion; // IP version
private:
CUnitQueue(const CUnitQueue&);
CUnitQueue& operator=(const CUnitQueue&);
};
struct CSNode
{
CUDT* m_pUDT; // Pointer to the instance of CUDT socket
uint64_t m_llTimeStamp; // Time Stamp
int m_iHeapLoc; // location on the heap, -1 means not on the heap
};
class CSndUList
{
friend class CSndQueue;
public:
CSndUList();
~CSndUList();
public:
// Functionality:
// Insert a new UDT instance into the list.
// Parameters:
// 1) [in] ts: time stamp: next processing time
// 2) [in] u: pointer to the UDT instance
// Returned value:
// None.
void insert(const int64_t& ts, const CUDT* u);
// Functionality:
// Update the timestamp of the UDT instance on the list.
// Parameters:
// 1) [in] u: pointer to the UDT instance
// 2) [in] resechedule: if the timestampe shoudl be rescheduled
// Returned value:
// None.
void update(const CUDT* u, const bool& reschedule = true);
// Functionality:
// Retrieve the next packet and peer address from the first entry, and reschedule it in the queue.
// Parameters:
// 0) [out] addr: destination address of the next packet
// 1) [out] pkt: the next packet to be sent
// Returned value:
// 1 if successfully retrieved, -1 if no packet found.
int pop(sockaddr*& addr, CPacket& pkt);
// Functionality:
// Remove UDT instance from the list.
// Parameters:
// 1) [in] u: pointer to the UDT instance
// Returned value:
// None.
void remove(const CUDT* u);
// Functionality:
// Retrieve the next scheduled processing time.
// Parameters:
// None.
// Returned value:
// Scheduled processing time of the first UDT socket in the list.
uint64_t getNextProcTime();
private:
void insert_(const int64_t& ts, const CUDT* u);
void remove_(const CUDT* u);
private:
CSNode** m_pHeap; // The heap array
int m_iArrayLength; // physical length of the array
int m_iLastEntry; // position of last entry on the heap array
pthread_mutex_t m_ListLock;
pthread_mutex_t* m_pWindowLock;
pthread_cond_t* m_pWindowCond;
CTimer* m_pTimer;
private:
CSndUList(const CSndUList&);
CSndUList& operator=(const CSndUList&);
};
struct CRNode
{
CUDT* m_pUDT; // Pointer to the instance of CUDT socket
uint64_t m_llTimeStamp; // Time Stamp
CRNode* m_pPrev; // previous link
CRNode* m_pNext; // next link
bool m_bOnList; // if the node is already on the list
};
class CRcvUList
{
public:
CRcvUList();
~CRcvUList();
public:
// Functionality:
// Insert a new UDT instance to the list.
// Parameters:
// 1) [in] u: pointer to the UDT instance
// Returned value:
// None.
void insert(const CUDT* u);
// Functionality:
// Remove the UDT instance from the list.
// Parameters:
// 1) [in] u: pointer to the UDT instance
// Returned value:
// None.
void remove(const CUDT* u);
// Functionality:
// Move the UDT instance to the end of the list, if it already exists; otherwise, do nothing.
// Parameters:
// 1) [in] u: pointer to the UDT instance
// Returned value:
// None.
void update(const CUDT* u);
public:
CRNode* m_pUList; // the head node
private:
CRNode* m_pLast; // the last node
private:
CRcvUList(const CRcvUList&);
CRcvUList& operator=(const CRcvUList&);
};
class CHash
{
public:
CHash();
~CHash();
public:
// Functionality:
// Initialize the hash table.
// Parameters:
// 1) [in] size: hash table size
// Returned value:
// None.
void init(const int& size);
// Functionality:
// Look for a UDT instance from the hash table.
// Parameters:
// 1) [in] id: socket ID
// Returned value:
// Pointer to a UDT instance, or NULL if not found.
CUDT* lookup(const int32_t& id);
// Functionality:
// Insert an entry to the hash table.
// Parameters:
// 1) [in] id: socket ID
// 2) [in] u: pointer to the UDT instance
// Returned value:
// None.
void insert(const int32_t& id, const CUDT* u);
// Functionality:
// Remove an entry from the hash table.
// Parameters:
// 1) [in] id: socket ID
// Returned value:
// None.
void remove(const int32_t& id);
private:
struct CBucket
{
int32_t m_iID; // Socket ID
CUDT* m_pUDT; // Socket instance
CBucket* m_pNext; // next bucket
} **m_pBucket; // list of buckets (the hash table)
int m_iHashSize; // size of hash table
private:
CHash(const CHash&);
CHash& operator=(const CHash&);
};
class CRendezvousQueue
{
public:
CRendezvousQueue();
~CRendezvousQueue();
public:
void insert(const UDTSOCKET& id, const int& ipv, const sockaddr* addr);
void remove(const UDTSOCKET& id);
bool retrieve(const sockaddr* addr, UDTSOCKET& id);
private:
struct CRL
{
UDTSOCKET m_iID;
int m_iIPversion;
sockaddr* m_pPeerAddr;
};
std::vector<CRL> m_vRendezvousID; // The sockets currently in rendezvous mode
pthread_mutex_t m_RIDVectorLock;
};
class CSndQueue
{
friend class CUDT;
friend class CUDTUnited;
public:
CSndQueue();
~CSndQueue();
public:
// Functionality:
// Initialize the sending queue.
// Parameters:
// 1) [in] c: UDP channel to be associated to the queue
// 2) [in] t: Timer
// Returned value:
// None.
void init(const CChannel* c, const CTimer* t);
// Functionality:
// Send out a packet to a given address.
// Parameters:
// 1) [in] addr: destination address
// 2) [in] packet: packet to be sent out
// Returned value:
// Size of data sent out.
int sendto(const sockaddr* addr, CPacket& packet);
private:
#ifndef WIN32
static void* worker(void* param);
#else
static DWORD WINAPI worker(LPVOID param);
#endif
pthread_t m_WorkerThread;
private:
CSndUList* m_pSndUList; // List of UDT instances for data sending
CChannel* m_pChannel; // The UDP channel for data sending
CTimer* m_pTimer; // Timing facility
pthread_mutex_t m_WindowLock;
pthread_cond_t m_WindowCond;
volatile bool m_bClosing; // closing the worker
pthread_cond_t m_ExitCond;
private:
CSndQueue(const CSndQueue&);
CSndQueue& operator=(const CSndQueue&);
};
class CRcvQueue
{
friend class CUDT;
friend class CUDTUnited;
public:
CRcvQueue();
~CRcvQueue();
public:
// Functionality:
// Initialize the receiving queue.
// Parameters:
// 1) [in] size: queue size
// 2) [in] mss: maximum packet size
// 3) [in] version: IP version
// 4) [in] hsize: hash table size
// 5) [in] c: UDP channel to be associated to the queue
// 6) [in] t: timer
// Returned value:
// None.
void init(const int& size, const int& payload, const int& version, const int& hsize, const CChannel* c, const CTimer* t);
// Functionality:
// Read a packet for a specific UDT socket id.
// Parameters:
// 1) [in] id: Socket ID
// 2) [out] packet: received packet
// Returned value:
// Data size of the packet
int recvfrom(const int32_t& id, CPacket& packet);
private:
#ifndef WIN32
static void* worker(void* param);
#else
static DWORD WINAPI worker(LPVOID param);
#endif
pthread_t m_WorkerThread;
private:
CUnitQueue m_UnitQueue; // The received packet queue
CRcvUList* m_pRcvUList; // List of UDT instances that will read packets from the queue
CHash* m_pHash; // Hash table for UDT socket looking up
CChannel* m_pChannel; // UDP channel for receving packets
CTimer* m_pTimer; // shared timer with the snd queue
int m_iPayloadSize; // packet payload size
volatile bool m_bClosing; // closing the workder
pthread_cond_t m_ExitCond;
private:
int setListener(const CUDT* u);
void removeListener(const CUDT* u);
void setNewEntry(CUDT* u);
bool ifNewEntry();
CUDT* getNewEntry();
void storePkt(const int32_t& id, CPacket* pkt);
private:
pthread_mutex_t m_LSLock;
volatile CUDT* m_pListener; // pointer to the (unique, if any) listening UDT entity
CRendezvousQueue* m_pRendezvousQueue; // The list of sockets in rendezvous mode
std::vector<CUDT*> m_vNewEntry; // newly added entries, to be inserted
pthread_mutex_t m_IDLock;
std::map<int32_t, CPacket*> m_mBuffer; // temporary buffer for rendezvous connection request
pthread_mutex_t m_PassLock;
pthread_cond_t m_PassCond;
private:
CRcvQueue(const CRcvQueue&);
CRcvQueue& operator=(const CRcvQueue&);
};
struct CMultiplexer
{
CSndQueue* m_pSndQueue; // The sending queue
CRcvQueue* m_pRcvQueue; // The receiving queue
CChannel* m_pChannel; // The UDP channel for sending and receiving
CTimer* m_pTimer; // The timer
int m_iPort; // The UDP port number of this multiplexer
int m_iIPversion; // IP version
int m_iMSS; // Maximum Segment Size
int m_iRefCount; // number of UDT instances that are associated with this multiplexer
bool m_bReusable; // if this one can be shared with others
};
#endif