#ifndef __TRANSPORT_H__
#define __TRNASPORT_H__
#include <udt.h>
enum PROTOCOL {TCP_T, UDT_T};
class CTransport
{
public:
virtual ~CTransport() {}
public:
virtual int listen(const int& port = 0) = 0;
virtual int accept() = 0;
virtual int connect(const char* ip, const int& port) = 0;
public:
virtual int send(char* data, const int& size) = 0;
virtual int recv(char* data, const int& size) = 0;
virtual int sendfile(const char* filename, const int64_t& offset, const int64_t& size) = 0;
virtual int recvfile(const char* filename, const int64_t& offset, const int64_t& size) = 0;
private:
};
class CTCPTransport: public CTransport
{
public:
virtual ~CTCPTransport();
public:
virtual int listen(const int& port = 0);
virtual int accept();
virtual int connect(const char* ip, const int& port);
public:
virtual int send(char* data, const int& size);
virtual int recv(char* data, const int& size);
virtual int sendfile(const char* filename, const int64_t& offset, const int64_t& size);
virtual int recvfile(const char* filename, const int64_t& offset, const int64_t& size);
public:
int m_iSocket;
};
class CUDTTransport: public CTransport
{
public:
virtual ~CUDTTransport();
public:
virtual int listen(const int& port = 0);
virtual int accept();
virtual int connect(const char* ip, const int& port);
public:
virtual int send(char* data, const int& size);
virtual int recv(char* data, const int& size);
virtual int sendfile(const char* filename, const int64_t& offset, const int64_t& size);
virtual int recvfile(const char* filename, const int64_t& offset, const int64_t& size);
public:
UDTSOCKET m_iSocket;
};
#endif