/*****************************************************************************
Copyright © 2006, 2007, The Board of Trustees of the University of Illinois.
All Rights Reserved.
Sector: A Distributed Storage and Computing Infrastructure
National Center for Data Mining (NCDM)
University of Illinois at Chicago
http://www.ncdm.uic.edu/
Sector is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
Sector is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program. If not, see .
*****************************************************************************/
/*****************************************************************************
written by
Yunhong Gu [gu@lac.uic.edu], last updated 08/16/2007
*****************************************************************************/
#ifndef __CHORD_H__
#define __CHORD_H__
#include
#include
using namespace std;
namespace cb
{
struct FTItem
{
unsigned int m_uiStart;
Node m_Node;
};
class Chord: public CRouting
{
public:
Chord();
virtual ~Chord();
public:
int start(const char* ip, const int& port = 0);
int join(const char* ip, const char* peer_ip, const int& port = 0, const int& peer_port = 0);
public:
int lookup(const unsigned int& key, Node* n);
bool has(const unsigned int& id);
private:
int find_successor(const unsigned int& id, Node* n);
void closest_preceding_finger(const unsigned int& id, Node* n);
private:
void init_finger_table(const Node* n = NULL);
void print_finger_table();
void stabilize();
void notify(Node* n);
void fix_fingers();
void check_predecessor();
void check_successor();
private:
struct Param
{
Chord* r;
char ip[64];
int port;
int32_t id;
CRTMsg* msg;
};
static void* process(void* r);
static void* processEx(void* p);
static void* stabilize(void* r);
private:
vector m_vFingerTable; // route table
Node m_Successor; // successor
Node m_Predecessor; // predecessor
vector m_vBackupSuccessors; // backup successor
private:
pthread_mutex_t m_PKeyLock; // synchronize predecessor access
pthread_mutex_t m_SKeyLock; // synchronize successor access
};
}; // namespace
#endif