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#4761 WII: overscan regression

closed-invalid
Graphics (902)
7
2010-04-19
2010-02-06
No

In recent nighty builds (about a month) in Wii port appeared three new graphic modes (default-bilinear, double-fixed and double fixed-bilinear), but the overscan options disappeared. Now I have big black borders all around the image both in interface and in game. None of the other video option has any effect on this behavior. Stable 1.0.0 had 5 Overscan options to chose from, so I was able to enlarge the image to the full height of my screen (left and right black borders was obviously present due the different aspect ratio).
My Wii is connect via component cable to a PAL 16/9 LCD HD Ready.
Any chance to recover this regression?

Discussion

  • Jordi Vilalta Prat

    • assigned_to: nobody --> dhewg
     
  • Eugene Sandulenko

    • priority: 5 --> 7
     
  • Max Horn

    Max Horn - 2010-02-23
    • summary: Wii overscan regression --> WII: overscan regression
     
  • Andre Heider

    Andre Heider - 2010-04-18

    short version:
    I cleaned up the options, and added some new stuff. Press 1/R to bring up a new (wii specific) options dialog. you can adjust the overscan valus there.

    long version (from the READMII file):

    DISPLAY SETUP

    "Graphics mode"
    There are 4 modes to choose from:
    1) Default
    2) Default, bilinear filtering
    3) Double-strike
    4) Double-strike, bilinear filtering

    Double-strike modes render at half the vertical resolution. On interlaced
    modes this means that only one field is used for rendering, effectively
    using progressive frames (240p) with no "combing" effect. These modes
    improve the picture quality for low-res games, especially on CRTs.
    Not all display devices support these modes. Only available for games with
    a vertical resolution of 240 pixels or less.

    Bilinear filtering softens the picture to some degree. This is a feature of
    the GPU (no game performance loss).

    "Aspect ratio correction"
    Some games run at a native resolution of 320x200 pixels using non-square
    pixels for a 4:3 display. This video mode is not available on the Wii or
    Gamecube, and this feature stretches the picture to 320x240 pixels to the
    original 4:3 aspect ratio.

    "Fullscreen mode"
    If your Wii is set to 16:9, this will stretch the picture to fullscreen.
    Turning this option off results in pillarboxing (black borders on the left
    and right sides), but the aspect ratio will be kept. This option has no
    effect on 4:3 setups.

    If the picture gets cropped or black bars are visible, use the Wii options
    dialog to adjust the video output to your display device. Pressing 1 on the
    Wiimote or R on the Gamecube pad opens this dialog. The presented video
    options have to be set for the default and the double-strike modes
    independently.

     
  • Max Horn

    Max Horn - 2010-04-19

    Andre, does this mean the bug is resolved? Or postponed? Won't fix? You'll fix it later?

     
  • Saint of Killers

    I thought this was a feature regression, but is actually a complete overhaul of the Wii graphical subsystem. Now it does a lot more things and perform much better than before.
    I think the case is closed.

     
  • Andre Heider

    Andre Heider - 2010-04-19

    Okay, glad it worked out ;)

    Max, I wasn't sure if there was any bug left in that new dialog. Sounds like everything worked out. So: No regression, v1.1.0 is fine. Hence closing this as invalid.

     
  • Andre Heider

    Andre Heider - 2010-04-19
    • status: open --> closed-invalid