[go: up one dir, main page]

Menu

Code Commit Log


Commit Date  
[r971] by killme0

Fix linking of bullet.

2014-12-10 15:26:12 Tree
[r970] by killme0

Add custom buit Bullet Physics library to externals.

2014-12-10 15:01:15 Tree
[r969] by killme0

Add experimental Bullet Physics physics.

2014-12-09 20:04:44 Tree
[r968] by crapimdead

Added a sphere model for physics demo.

2014-12-09 17:56:36 Tree
[r967] by killme0

Fix missing particle types (closes #177), rename debug* t variables to dbg*, make debug line accessable by particle entities.

2014-12-06 13:08:07 Tree
[r966] by killme0

Fix checking for starting with s: in gui icons.

2014-12-03 15:13:25 Tree
[r965] by killme0

Expose sprite rendering to cubescript guis (s:<sprite number> as icon), closes #179.

2014-12-03 10:26:40 Tree
[r964] by killme0

Move picking bot names to the client, add flags to reserve names for specific playermodels, add female names, add loopvjrandom.

2014-12-03 10:10:31 Tree
[r963] by killme0

Move picking bot names to the client, add flags to reserve names for specific playermodels, add female names, add loopvjrandom.

2014-12-03 09:55:50 Tree
[r962] by killme0

Workaround for buggy cast to enum when compiling with gcc.

2014-12-03 08:55:40 Tree
Older >