| Commit | Date | |
|---|---|---|
| 2014-12-10 15:26:12 | Tree | |
| 2014-12-10 15:01:15 | Tree | |
| 2014-12-09 20:04:44 | Tree | |
| 2014-12-09 17:56:36 | Tree | |
|
[r967]
by
killme0
Fix missing particle types (closes #177), rename debug* t variables to dbg*, make debug line accessable by particle entities. |
2014-12-06 13:08:07 | Tree |
| 2014-12-03 15:13:25 | Tree | |
|
[r965]
by
killme0
Expose sprite rendering to cubescript guis (s:<sprite number> as icon), closes #179. |
2014-12-03 10:26:40 | Tree |
|
[r964]
by
killme0
Move picking bot names to the client, add flags to reserve names for specific playermodels, add female names, add loopvjrandom. |
2014-12-03 10:10:31 | Tree |
|
[r963]
by
killme0
Move picking bot names to the client, add flags to reserve names for specific playermodels, add female names, add loopvjrandom. |
2014-12-03 09:55:50 | Tree |
| 2014-12-03 08:55:40 | Tree |