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Commit Date  
[r16] (HEAD) by tseng

Removed some allegro stuff -- Switching to SDL

2008-05-18 00:55:17 Tree
[r15] by tseng

Branch for mac

2008-05-18 00:39:52 Tree
[r14] by tseng

Added branches / tags dirs

2008-05-18 00:39:37 Tree
[r13] by tseng

Moved everything into trunk dir

2008-05-18 00:39:12 Tree
[r12] by tseng

Frameskipping is functional as far as I can tell. It should run a lot more smoothly when I get all of the graphics drawing into the right place though.

2007-12-17 04:02:22 Tree
[r11] by tseng

This method of timing seems to prevent speed up and slow down

2007-12-17 03:50:12 Tree
[r10] by tseng

Frameskip and release CPU while waiting implemented

2007-12-17 02:27:07 Tree
[r9] by tseng

Refactor tweak

2007-12-16 21:17:52 Tree
[r8] by tseng

Some minor refactoring

2007-12-16 21:10:43 Tree
[r7] by tseng

Timer now more effectively delays the game, but I still need to implement frame skipping and sleep-while-waiting

2007-12-16 21:00:41 Tree
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