{*******************************************************}
{ }
{ Zlib compression library }
{ }
{*******************************************************}
unit rpzlibinfutil;
interface
{$I zconf.inc}
uses
rpzlibzutil, rpzlibzlib;
{ copy as much as possible from the sliding window to the output area }
function inflate_flush(var s : inflate_blocks_state;
var z : z_stream;
r : inti) : inti;
{ And'ing with mask[n] masks the lower n bits }
const
inflate_mask : array[0..17-1] of uInt = (
$0000,
$0001, $0003, $0007, $000f, $001f, $003f, $007f, $00ff,
$01ff, $03ff, $07ff, $0fff, $1fff, $3fff, $7fff, $ffff);
{procedure GRABBITS(j : inti);}
{procedure DUMPBITS(j : inti);}
{procedure NEEDBITS(j : inti);}
implementation
{ macros for bit input with no checking and for returning unused bytes }
procedure GRABBITS(j : inti);
begin
{while (k < j) do
begin
Dec(z^.avail_in);
Inc(z^.total_in);
b := b or (uLong(z^.next_in^) shl k);
Inc(z^.next_in);
Inc(k, 8);
end;}
end;
procedure DUMPBITS(j : inti);
begin
{b := b shr j;
Dec(k, j);}
end;
procedure NEEDBITS(j : inti);
begin
(*
while (k < j) do
begin
{NEEDBYTE;}
if (n <> 0) then
r :=Z_OK
else
begin
{UPDATE}
s.bitb := b;
s.bitk := k;
z.avail_in := n;
Inc(z.total_in, LongInt(p)-LongInt(z.next_in));
z.next_in := p;
s.write := q;
result := inflate_flush(s,z,r);
exit;
end;
Dec(n);
b := b or (uLong(p^) shl k);
Inc(p);
Inc(k, 8);
end;
*)
end;
procedure NEEDOUT;
begin
(*
if (m = 0) then
begin
{WRAP}
if (q = s.zend) and (s.read <> s.window) then
begin
q := s.window;
if LongInt(q) < LongInt(s.read) then
m := uInt(LongInt(s.read)-LongInt(q)-1)
else
m := uInt(LongInt(s.zend)-LongInt(q));
end;
if (m = 0) then
begin
{FLUSH}
s.write := q;
r := inflate_flush(s,z,r);
q := s.write;
if LongInt(q) < LongInt(s.read) then
m := uInt(LongInt(s.read)-LongInt(q)-1)
else
m := uInt(LongInt(s.zend)-LongInt(q));
{WRAP}
if (q = s.zend) and (s.read <> s.window) then
begin
q := s.window;
if LongInt(q) < LongInt(s.read) then
m := uInt(LongInt(s.read)-LongInt(q)-1)
else
m := uInt(LongInt(s.zend)-LongInt(q));
end;
if (m = 0) then
begin
{UPDATE}
s.bitb := b;
s.bitk := k;
z.avail_in := n;
Inc(z.total_in, LongInt(p)-LongInt(z.next_in));
z.next_in := p;
s.write := q;
result := inflate_flush(s,z,r);
exit;
end;
end;
end;
r := Z_OK;
*)
end;
{ copy as much as possible from the sliding window to the output area }
function inflate_flush(var s : inflate_blocks_state;
var z : z_stream;
r : inti) : inti;
var
n : uInt;
p : pBytef;
q : pBytef;
begin
{ local copies of source and destination pointers }
p := z.next_out;
q := s.read;
{ compute number of bytes to copy as far as end of window }
if ptr2int(q) <= ptr2int(s.write) then
n := uInt(ptr2int(s.write) - ptr2int(q))
else
n := uInt(ptr2int(s.zend) - ptr2int(q));
if (n > z.avail_out) then
n := z.avail_out;
if (n <> 0) and (r = Z_BUF_ERROR) then
r := Z_OK;
{ update counters }
Dec(z.avail_out, n);
Inc(z.total_out, n);
{ update check information }
if Assigned(s.checkfn) then
begin
s.check := s.checkfn(s.check, q, n);
z.adler := s.check;
end;
{ copy as far as end of window }
zmemcpy(p, q, n);
Inc(p, n);
Inc(q, n);
{ see if more to copy at beginning of window }
if (q = s.zend) then
begin
{ wrap pointers }
q := s.window;
if (s.write = s.zend) then
s.write := s.window;
{ compute bytes to copy }
n := uInt(ptr2int(s.write) - ptr2int(q));
if (n > z.avail_out) then
n := z.avail_out;
if (n <> 0) and (r = Z_BUF_ERROR) then
r := Z_OK;
{ update counters }
Dec( z.avail_out, n);
Inc( z.total_out, n);
{ update check information }
if Assigned(s.checkfn) then
begin
s.check := s.checkfn(s.check, q, n);
z.adler := s.check;
end;
{ copy }
zmemcpy(p, q, n);
Inc(p, n);
Inc(q, n);
end;
{ update pointers }
z.next_out := p;
s.read := q;
{ done }
inflate_flush := r;
end;
end.