Promotion Surgeon 1-3 for unit doctor
Update from GH repository
Update current version after bugfixes via GIT repository
increased <iEuropeCostIncrease> for colonists and servants slightly (no more cheap servants during the complete game)
Changelog
- Some graphic bugs cavalry and dragoons Fixed issue
Amendments:
Added some new promotions
Switch file structure - Part 2
Switch file structure Part 1
- Implementation some new events
- Improvement Farm for Natives adopted
- Implementation of new event "privateers"
Some small corrections with regard to the implemented new events.
- Implementation of event "Whale Oil Cooker"
Small amendment of text for lumbermill
Corrected Hotkey for Lumbermill
- Update Main Menu Title 2.6
- Update Game Concepts Military Units (English)
- Update of three Public Maps
- Clean up the makefile
- Correction of Project files
- Bugfix military support by king Fixed issue
Amendment to the previous update:
- Implementation of new unit "political refugee"
Implementation of a new Achievement "Three lumbermills"
New Achievement "Three Hessians" implemented
Implementation of Improvement "Sawmill"
Improvement of Peak graphic
Some small changes order of units in Europe Screen and price for Slaves
Changed required blades for cavalry
DLL for 2 Plot City Radius corrected
XML changes with regard to "units can move into peaks"
Removed hardcoding for which units can move into peaks
Corrected promotion bombardment and added promotion high-sea fisherman
test commit
Small Typo corrected
Set up RaR Project on SF: Version 1.0
Set up Project Religion and Revolution