1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 | :oCCCCOCoc. .cCO8OOOOOOOOO8Oo: .oOO8OOOOOOOOOOOOOOOCc cO8888: .:oOOOOC. TM :888888: :CCCc .oOOOOC. ### ### ######### C888888: .ooo: .C######## ##### ##### ###### ###### ########## O888888: .oO### ### ##### ##### ######## ######## #### ### C888888: :8O. .C########## ### #### ### ## ## ## ## #### ### :8@@@@8: :888c o### ### #### ### ######## ######## ########## :8@@@@C C@@@@ oo######## ### ## ### ###### ###### ######### cO@@@@@@@@@@@@@@@@@Oc0 :oO8@@@@@@@@@@Oo. 1.0a "Stuffed Cabbage" .oCOOOOOCc. http://remood.org/ ReMooD is a source port of Doom Legacy 1.42. It aims to provide the classic Legacy Experience with new features and more stability. Copyright (C) 2011 GhostlyDeath <ghostlydeath@remood.org> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------- This file is a work in progress for ReMooD compatibility. =============================================================================== ========[ FEATURE COMPATIBILITY ]============================================== =============================================================================== This is a list of features ReMooD is compatible with. =============================================================================== ========[ WAD COMPATIBILITY ]================================================== =============================================================================== These are WAD files ReMooD will support at levels nearly 100%. These are the most popular WADs and as such they should be supported. When playing these WADs there should be nearly no problems at all and they should run better than when used with Doom Legacy (hopefully). ~~~~~~~~{ WAD LIST }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ * BLOODPENT.WAD - * BOOMEDIT.WAD - Boom Editing Specification * DEMNSNCRY2.WAD - * DEMON2.WAD - * DOTVOID.WAD - .Void * DSCIENCE.WAD - * DS_MAP01L.WAD - * DSV4_RVLTINL.WAD - * DUELKEEP.WAD - * GZLIGHTS.WAD - * H20-3DFL.WAD - * HTH2.WAD - * ICERIAL2.WAD - * IMP_2.WAD - * LEGCLOCK.WAD - Clock in LegacyScript and 3D Floors * LEGFAN.WAD - Fan in LegacyScript and 3D Floors * MASTER.WAD - * NIMROD.WAD - * PHOBIATA.WAD - * SEKKUSU.WAD - * SPONE.WAD - * THEDUEL.WAD - * TOXDM1.WAD - * TUNNEL.WAD - * ULTFOREVER.WAD - * ZOMBIE2.WAD - ~~~~~~~~{ BOOMEDIT.WAD }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~{ BOOMEDIT.WAD }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~{ BOOMEDIT.WAD }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~{ BOOMEDIT.WAD }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~{ BOOMEDIT.WAD }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~{ BOOMEDIT.WAD }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~{ BOOMEDIT.WAD }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~{ BOOMEDIT.WAD }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~{ BOOMEDIT.WAD }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~{ BOOMEDIT.WAD }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ =============================================================================== ========[ VERSION COMPATIBILITY ]============================================== =============================================================================== When ReMooD is placed in compatibility mode (when playing back demos) or forced in game options, it will attempt at best to support demos and WADs from these versions of Source Ports. Compatibility will be replaced entirely by cvars and no longer using the variable named "demoversion". Therefor if you play a WAD that worked in Doom Legacy but was later broken by a later version of it (or ReMooD) you would still be able to play it. ~~~~~~~~{ Vanilla Doom 1.2 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~{ Vanilla Doom 1.666 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~{ Vanilla Doom 1.7 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~{ Vanilla Doom 1.8 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~{ Vanilla Doom 1.9 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~{ Doom Legacy 1.29 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~{ Doom Legacy 1.30 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~{ Doom Legacy 1.32 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~{ Doom Legacy 1.40 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~{ Doom Legacy 1.41 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~{ Doom Legacy 1.42 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ReMooD's Base Version. ~~~~~~~~{ ReMooD 1.0 Alpha }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Ancient test version of ReMooD, long gone. Features CTF. ~~~~~~~~{ Doom Legacy 1.43 Beta }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~{ Doom Legacy 1.43 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~{ Doom Legacy 1.44 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ =============================================================================== ========[ MISC NOTES ]========================================================= =============================================================================== This section contains notes, most likely senseless ones. editing.html states "The old linedef codes for line translucency have been taken by Boom support, so I have shifted the types.", determine the Legacy version make compatibility. |