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        :oCCCCOCoc.
    .cCO8OOOOOOOOO8Oo:
  .oOO8OOOOOOOOOOOOOOOCc
 cO8888:         .:oOOOOC.                                                  TM
:888888:   :CCCc   .oOOOOC.     ###      ###                    #########
C888888:   .ooo:   .C########   #####  #####  ######    ######  ##########
O888888:         .oO###    ###  #####  ##### ########  ######## ####    ###
C888888:   :8O.   .C##########  ### #### ### ##    ##  ##    ## ####    ###
:8@@@@8:   :888c   o###         ### #### ### ########  ######## ##########
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     :oO8@@@@@@@@@@Oo.                               1.0a "Stuffed Cabbage"
        .oCOOOOOCc.                                      http://remood.org/

 ReMooD is a source port of Doom Legacy 1.42. It aims to provide the classic
 Legacy Experience with new features and more stability.
 
 Copyright (C) 2011 GhostlyDeath <ghostlydeath@remood.org>
 
 This program is free software; you can redistribute it and/or
 modify it under the terms of the GNU General Public License
 as published by the Free Software Foundation; either version 3
 of the License, or (at your option) any later version.
 
 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.
 
-------------------------------------------------------------------------------

This file is a work in progress for ReMooD compatibility.

===============================================================================
========[ FEATURE COMPATIBILITY ]==============================================
===============================================================================

This is a list of features ReMooD is compatible with.

===============================================================================
========[ WAD COMPATIBILITY ]==================================================
===============================================================================

These are WAD files ReMooD will support at levels nearly 100%. These are the
most popular WADs and as such they should be supported. When playing these WADs
there should be nearly no problems at all and they should run better than when
used with Doom Legacy (hopefully).

~~~~~~~~{ WAD LIST }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 * BLOODPENT.WAD     -
 * BOOMEDIT.WAD      - Boom Editing Specification
 * DEMNSNCRY2.WAD    -
 * DEMON2.WAD        -
 * DOTVOID.WAD       - .Void
 * DSCIENCE.WAD      -
 * DS_MAP01L.WAD     -
 * DSV4_RVLTINL.WAD  -
 * DUELKEEP.WAD      -
 * GZLIGHTS.WAD      -
 * H20-3DFL.WAD      -
 * HTH2.WAD          -
 * ICERIAL2.WAD      -
 * IMP_2.WAD         -
 * LEGCLOCK.WAD      - Clock in LegacyScript and 3D Floors
 * LEGFAN.WAD        - Fan in LegacyScript and 3D Floors
 * MASTER.WAD        -
 * NIMROD.WAD        -
 * PHOBIATA.WAD      -
 * SEKKUSU.WAD       -
 * SPONE.WAD         -
 * THEDUEL.WAD       -
 * TOXDM1.WAD        -
 * TUNNEL.WAD        -
 * ULTFOREVER.WAD    -
 * ZOMBIE2.WAD       -

~~~~~~~~{ BOOMEDIT.WAD }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~{ BOOMEDIT.WAD }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~{ BOOMEDIT.WAD }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~{ BOOMEDIT.WAD }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~{ BOOMEDIT.WAD }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~{ BOOMEDIT.WAD }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~{ BOOMEDIT.WAD }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~{ BOOMEDIT.WAD }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~{ BOOMEDIT.WAD }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~{ BOOMEDIT.WAD }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

===============================================================================
========[ VERSION COMPATIBILITY ]==============================================
===============================================================================

When ReMooD is placed in compatibility mode (when playing back demos) or forced
in game options, it will attempt at best to support demos and WADs from these
versions of Source Ports.

Compatibility will be replaced entirely by cvars and no longer using the 
variable named "demoversion". Therefor if you play a WAD that worked in Doom
Legacy but was later broken by a later version of it (or ReMooD) you would still
be able to play it.

~~~~~~~~{ Vanilla Doom 1.2 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~{ Vanilla Doom 1.666 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~{ Vanilla Doom 1.7 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~{ Vanilla Doom 1.8 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~{ Vanilla Doom 1.9 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~{ Doom Legacy 1.29 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~{ Doom Legacy 1.30 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~{ Doom Legacy 1.32 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~{ Doom Legacy 1.40 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~{ Doom Legacy 1.41 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~{ Doom Legacy 1.42 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

ReMooD's Base Version.

~~~~~~~~{ ReMooD 1.0 Alpha }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Ancient test version of ReMooD, long gone. Features CTF.

~~~~~~~~{ Doom Legacy 1.43 Beta }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~{ Doom Legacy 1.43 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~{ Doom Legacy 1.44 }~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

===============================================================================
========[ MISC NOTES ]=========================================================
===============================================================================

This section contains notes, most likely senseless ones.

editing.html states "The old linedef codes for line translucency have been
taken by Boom support, so I have shifted the types.", determine the Legacy
version make compatibility.