// -*- Mode: C; indent-tabs-mode: t; c-basic-offset: 4; tab-width: 4 -*-
// ----------------------------------------------------------------------------
// :oCCCCOCoc.
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// .oOO8OOOOOOOOOOOOOOOCc
// cO8888: .:oOOOOC. TM
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// cO@@@@@@@@@@@@@@@@@Oc0
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// .oCOOOOOCc. http://remood.org/
// ----------------------------------------------------------------------------
// Copyright (C) 2013-2013 GhostlyDeath <ghostlydeath@remood.org>
// <ghostlydeath@gmail.com>
// ----------------------------------------------------------------------------
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// ----------------------------------------------------------------------------
// DESCRIPTION: Console Drawer
/* NOT IN DEDICATED SERVER */
#if !defined(__REMOOD_DEDICATED)
/***************************/
/***************
*** INCLUDES ***
***************/
#include "ui.h"
#include "g_state.h"
#include "screen.h"
#include "bootdata.h"
/*************
*** LOCALS ***
*************/
static UI_Img_t* l_BootLogo = NULL;
/****************
*** FUNCTIONS ***
****************/
/* UI_ConBootInit() -- Initialization of the boot console */
void UI_ConBootInit(void)
{
/* Load boot logo */
if (!(l_BootLogo = UI_ImgLoadBootLogo(c_BootLogo, CBOOTLOGOSIZE)))
I_Error("Failed to load boot logo!");
/* Reference it */
UI_ImgCount(l_BootLogo, 1);
}
/* UI_ConBootClear() -- Clear the boot logo */
void UI_ConBootClear(void)
{
/* If image does not exist, do not bother */
if (!l_BootLogo)
return;
/* Dereference logo */
UI_ImgCount(l_BootLogo, -1);
// No longer reference it
l_BootLogo = NULL;
}
/* UI_ConPassLine() -- Passes line of text to the console */
void UI_ConPassLine(const char* const a_Line)
{
/* Boot Console? */
if (l_BootLogo)
{
}
/* Normal Console */
else
{
}
}
/* UI_ConDraw() -- Draws the console */
void UI_ConDraw(UI_BufferSpec_t* const a_Spec)
{
}
/* NOT IN DEDICATED SERVER */
#endif
/***************************/