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// .oCOOOOOCc. http://remood.org/
// ----------------------------------------------------------------------------
// Copyright (C) 1993-1996 by id Software, Inc.
// Copyright (C) 1998-2000 by DooM Legacy Team.
// Copyright (C) 2008-2013 GhostlyDeath <ghostlydeath@remood.org>
// <ghostlydeath@gmail.com>
// ----------------------------------------------------------------------------
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// ----------------------------------------------------------------------------
// DESCRIPTION: Sky rendering.
#ifndef __R_SKY__
#define __R_SKY__
#include "doomtype.h"
// SKY, store the number for name.
#define SKYFLATNAME "F_SKY1"
// The sky map is 256*128*4 maps.
#define ANGLETOSKYSHIFT 22
extern int skytexture;
extern int skytexturemid;
extern fixed_t skyscale;
extern int skymode; //current sky old (0) or new(1),
// see SCR_SetMode
// Needed to store the number of the dummy sky flat.
// Used for rendering, as well as tracking projectiles etc.
extern int skyflatnum;
//added:12-02-98: declare the asm routine which draws the sky columns
void R_DrawSkyColumn(void);
// Called once at startup.
void R_InitSkyMap(void);
void R_SetSkyScale(void);
#endif