// -*- Mode: C; indent-tabs-mode: t; c-basic-offset: 4; tab-width: 4 -*-
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// :oCCCCOCoc.
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// .oOO8OOOOOOOOOOOOOOOCc
// cO8888: .:oOOOOC. TM
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// cO@@@@@@@@@@@@@@@@@Oc0
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// .oCOOOOOCc. http://remood.org/
// ----------------------------------------------------------------------------
// Copyright (C) 1993-1996 by id Software, Inc.
// Copyright (C) 1998-2000 by DooM Legacy Team.
// Copyright (C) 2008-2013 GhostlyDeath <ghostlydeath@remood.org>
// <ghostlydeath@gmail.com>
// ----------------------------------------------------------------------------
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// ----------------------------------------------------------------------------
// DESCRIPTION: Cheat code checking.
#ifndef __M_CHEAT_H__
#define __M_CHEAT_H__
/***************
*** INCLUDES ***
***************/
#if defined(NEWCHEATS)
/****************
*** CONSTANTS ***
****************/
/*****************
*** STRUCTURES ***
*****************/
/* M_Cheat_t -- A cheat */
typedef struct M_Cheat_s
{
/* Static */
char* OldSeq; // Letters to activate cheat
uint8_t Games; // Doom, Doom 2, Heretic?
/* Dynamic */
char* Seq; // Sequence set by dehacked
} M_Cheat_t;
/**************
*** GLOBALS ***
**************/
/*****************
*** PROTOTYPES ***
*****************/
#else
//
// CHEAT SEQUENCE PACKAGE
//
#define SCRAMBLE(a) \
((((a)&1)<<7) + (((a)&2)<<5) + ((a)&4) + (((a)&8)<<1) \
+ (((a)&16)>>1) + ((a)&32) + (((a)&64)>>5) + (((a)&128)>>7))
typedef struct
{
uint8_t* sequence;
uint8_t* p;
} cheatseq_t;
int cht_CheckCheat(cheatseq_t* cht, char key);
void cht_GetParam(cheatseq_t* cht, char* buffer);
void cht_Init();
void Command_CheatNoClip_f(void);
void Command_CheatGod_f(void);
void Command_CheatGimme_f(void);
// Summoning
void Command_CheatSummon_f(void);
void Command_CheatSummonFriend_f(void);
#endif
/*** CONSTANTS ***/
typedef enum M_CheatFlag_s
{
MCF_FREEZETIME = 0x00000001, // Freeze Time
} M_CheatFlag_t;
/*** GLOBALS ***/
extern uint32_t g_CheatFlags; // Global cheat flags
/*** FUNCTIONS ***/
void M_CheatInit(void);
#endif /* __M_CHEAT_H__ */