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Commit Date  
[r21] by davyboy79

Fixed a problem with the Javadoc of the simpler send method

2006-11-05 03:31:41 Tree
[r20] by davyboy79

Initial commit of CODRcon. This class provides support for the Call of Duty game types, though has only been tested on Call of Duty 2. This class provides for calling the send method with or without a local port (as sometimes it is better to let the local machine decide which port is free), and supports throwing an Exception when there was a problem with the communication protocol (i.e. when an Rcon response comes back that doesn't fit the 0xFFFFFFFF+"print"+0x0A initial characters).
As this is based from a UDP connection, the order of the packets returned can and probably will be out of sequence for multi packet responses. Currently there are no work arounds for this.
This code is based almost entirely from the Rcon class in this library, with modifications based upon investigations from packet traces.

2006-11-05 01:36:06 Tree
[r19] by davyboy79

Added a new Exception to allow for the end application to distinguish that an error in the communication has taken place. It might be valid for an Rcon to return the word "ERROR", and thus, an Exception is a better method to determine a problem with the communication itself has occured.

2006-11-05 01:31:14 Tree
[r18] by deaded

*** empty log message ***

2006-09-19 15:37:27 Tree
[r17] by deaded

*** empty log message ***

2006-09-19 15:20:47 Tree
[r16] by deaded

*** empty log message ***

2006-09-19 15:14:02 Tree
[r15] by deaded

added send() method to SourceRcon to include a param for localPort so that it can be told to use that rather than pick itself which port on the local machine to use.

2006-09-19 15:13:46 Tree
[r14] by deaded

First version

2006-09-19 13:57:26 Tree
[r13] by deaded

Updates for 2.0

2005-03-28 11:21:24 Tree
[r12] by deaded

Updates for 2.0

2005-03-28 10:57:05 Tree
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