Pyro - PYthon ROguelike News
Status: Alpha
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eric_burgess
I've realized that I've made some bad decisions in my data structures--items reference the level they're in, which references the mobs in it, which reference the items they carry, which reference the level... This tangled web of references destroys any hope of using pickle for easy save/load, or deepcopy to make copies of things. The fix for this will touch every part of the game, so it may be a while. :-)