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Commit Date  
[r275] by hellcatv

only use power of two textures

2010-08-11 23:47:06 Tree
[r274] by hellcatv

new windows binary with svn changes to stop skipping

2010-08-06 01:28:10 Tree
[r273] by hellcatv

updated binary to understand movie tags and color change with afterburners

2010-08-03 22:35:06 Tree
[r272] by hellcatv

fixed xmll int

2010-06-17 19:52:39 Tree
[r271] by klaussfreire

Add intro and preintro to base scripts
(note: needs intro/preintro movies in the data/movies/ folder,
preintro.ogv, intro.ogv)

2010-06-11 01:13:08 Tree
[r270] by hellcatv

added sprite to warn users about jdrive missing

2010-05-28 20:48:19 Tree
[r269] by hellcatv

If you don't have a jump drive in a base without a ship repair, warn user

2010-05-28 20:47:08 Tree
[r268] by hellcatv

only upgrade difficulty if credits are earned outside of troy

2010-05-21 22:42:00 Tree
[r267] by hellcatv

disable shelton for those pesky mouse/joy users

2010-05-21 19:08:06 Tree
[r266] by hellcatv

fixed another dumb dan_w bug with resetting the time the game started EVERY frame, so things like damage wouldn't wear off over time... and nailed the tricky script bug that caused retros to sometimes spin...

2010-05-21 04:19:48 Tree
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