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Commit [r27]  Maximize  Restore  History

[+]Added in 1 new map, the map itself is more than twice the size of the original so it isn't hugely populated with enemies. Though it's a good test to see how much the engine can do, the map itself is 650x17

[~]Changed the scrolling again due to me thinking i was too harsh on the player
[!]Fixed bug in which red koopas weren't getting hit if brick block/? block got hit underneath them
[!]Fixed Invisible blocks back up, due to me changing the ? blocks and how they work in the previous revision

dan369 2010-04-03

added /trunk/Project D2/Content/Level_Scripts
added /trunk/Project D2/Content/Level_Scripts/Level-1.LUA
added /trunk/Project D2/Content/Level_Scripts/Level-2.lua
added /trunk/Project D2/Content/Level_Scripts/win.lua
changed /trunk/Project D2/Content/Levels/Level-1/Level1.map
changed /trunk/Project D2/Content/Levels/Level-1/Level1.mapc
changed /trunk/Project D2/Content/Levels/Level-2/Level2.map
changed /trunk/Project D2/Content/Levels/Level-2/Level2.mapc
changed /trunk/Project D2/Content/Levels/test/test.mapc
changed /trunk/Project D2/Engine.lua
removed /trunk/Project D2/Level-1.LUA
changed /trunk/Project D2/menu.lua
removed /trunk/Project D2/win.lua
/trunk/Project D2/Level-1.LUA
File was removed.
/trunk/Project D2/win.lua
File was removed.