[+]Added in 1 new map, the map itself is more than twice the size of the original so it isn't hugely populated with enemies. Though it's a good test to see how much the engine can do, the map itself is 650x17
[~]Changed the scrolling again due to me thinking i was too harsh on the player [!]Fixed bug in which red koopas weren't getting hit if brick block/? block got hit underneath them [!]Fixed Invisible blocks back up, due to me changing the ? blocks and how they work in the previous revision