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[~]Changes to Fall() function to make it more expandable

[+]Added in 3 new SFX effects, bump when hitting a block as small mario, jumpSmall when jumping as small mario & jumpBig when jumping as big mario
[!]Deleted old un-used sound files, re-add in .mp3 files at a later stage
[!]Fixed collison bug with blocks
[~]Changes to movement & jumping code
[+]Adding in logic for clipping blocks both left & right sides
[~]Minor code clenups with brick block logic

dan369 2010-02-27

added /trunk/Project D2/Content/SFX/bump.wav
removed /trunk/Project D2/Content/SFX/jump.wav
added /trunk/Project D2/Content/SFX/jumpBig.wav
added /trunk/Project D2/Content/SFX/jumpSmall.wav
removed /trunk/Project D2/Content/SFX/overworldTheme.mp3
removed /trunk/Project D2/Content/SFX/underworldTheme.mp3
changed /trunk/Project D2/Engine.lua