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/////////////////////////////////////////////////////////////////////////////////
// Author: Steven Lamerton
// Copyright: Copyright (C) 2009 Steven Lamerton
// License: GNU GPL 2 (See readme for more info)
/////////////////////////////////////////////////////////////////////////////////
#ifndef H_LUAMANAGER
#define H_LUAMANAGER
#include <wx/string.h>
#include <wx/datetime.h>
class frmProgress;
class LuaManager{
public:
LuaManager();
void Run(const wxString& line, const bool showprogress = true);
frmProgress* GetProgressWindow();
void NullWindow() { m_Window = NULL; }
private:
frmProgress *m_Window;
};
#endif