[go: up one dir, main page]

Menu

[r72]: / Pocketloop.csproj  Maximize  Restore  History

Download this file

128 lines (128 with data), 5.3 kB

<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>8.0.50727</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{0909ECA8-93FD-4888-BBB2-E77894E98D8C}</ProjectGuid>
    <OutputType>WinExe</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>PocketLoop</RootNamespace>
    <AssemblyName>PocketLoop</AssemblyName>
    <ProjectTypeGuids>{4D628B5B-2FBC-4AA6-8C16-197242AEB884};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
    <PlatformFamilyName>PocketPC</PlatformFamilyName>
    <PlatformID>3C41C503-53EF-4c2a-8DD4-A8217CAD115E</PlatformID>
    <OSVersion>4.20</OSVersion>
    <DeployDirSuffix>PocketLoop</DeployDirSuffix>
    <TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
    <FormFactorID>
    </FormFactorID>
    <ApplicationIcon>pocketloop.ico</ApplicationIcon>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE;$(PlatformFamilyName)</DefineConstants>
    <NoStdLib>true</NoStdLib>
    <NoConfig>true</NoConfig>
    <ErrorReport>prompt</ErrorReport>
    <FileAlignment>512</FileAlignment>
    <WarningLevel>4</WarningLevel>
    <GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE;$(PlatformFamilyName)</DefineConstants>
    <NoStdLib>true</NoStdLib>
    <NoConfig>true</NoConfig>
    <ErrorReport>prompt</ErrorReport>
    <FileAlignment>512</FileAlignment>
    <WarningLevel>4</WarningLevel>
    <GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="mscorlib" />
    <Reference Include="System" />
    <Reference Include="System.Data" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Board.cs" />
    <Compile Include="EditorForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="EditorForm.Designer.cs">
      <DependentUpon>EditorForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Form1.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Form1.Designer.cs">
      <DependentUpon>Form1.cs</DependentUpon>
    </Compile>
    <Compile Include="HelpForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="HelpForm.Designer.cs">
      <DependentUpon>HelpForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Program.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <EmbeddedResource Include="EditorForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>EditorForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Form1.resx">
      <SubType>Designer</SubType>
      <DependentUpon>Form1.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="HelpForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>HelpForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Properties\Resources.resx">
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Resources.resx</DependentUpon>
      <DesignTime>True</DesignTime>
    </Compile>
  </ItemGroup>
  <ItemGroup>
    <Content Include="About.htm">
      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
    </Content>
    <Content Include="Help.htm">
      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
    </Content>
    <Content Include="pattern_match.gif">
      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
    </Content>
    <Content Include="pocketloop.ico" />
  </ItemGroup>
  <Import Condition="'$(TargetFrameworkVersion)' == 'v1.0'" Project="$(MSBuildBinPath)\Microsoft.CompactFramework.CSharp.v1.targets" />
  <Import Condition="'$(TargetFrameworkVersion)' == 'v2.0'" Project="$(MSBuildBinPath)\Microsoft.CompactFramework.CSharp.targets" />
  <ProjectExtensions>
    <VisualStudio>
      <FlavorProperties GUID="{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}">
        <HostingProcess disable="1" />
      </FlavorProperties>
    </VisualStudio>
  </ProjectExtensions>
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>