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#include <iostream>
#include "bitboard.h"
#include "thread.h"
#include "uci.h"
#include "engine.h"
using namespace std;
int main ()
{
std::cout << GetEngineInfo(false) << std::endl;
Bitboards::init();
Threads.init();
engine_init();
uci_loop();
return 0;
}