#include <cassert>
#include <string>
#include "Move.h"
//#include "position.h"
#include "Position.h"
using std::string;
/// move_to_uci() converts a move to a string in coordinate notation
/// (g1f3, a7a8q, etc.). The only special case is castling moves, where we
/// print in the e1g1 notation in normal chess mode, and in e1h1 notation in
/// Chess960 mode. Instead internally Move is coded as "king captures rook".
const string move_to_string(Move m) {
//const string move_to_uci(Move m, bool chess960) {
Square from = from_sq(m);
Square to = to_sq(m);
string promotion;
if (m == MOVE_NONE)
return "(none)";
if (m == MOVE_NULL)
return "0000";
//if (is_castle(m) && !chess960)
// to = from + (file_of(to) == FILE_H ? Square(2) : -Square(2));
if (is_promotion(m))
promotion = char(tolower(piece_type_to_char(promotion_type(m))));
return square_to_string(from) + square_to_string(to) + promotion;
}
/*
/// move_from_uci() takes a position and a string representing a move in
/// simple coordinate notation and returns an equivalent Move if any.
/// Moves are guaranteed to be legal.
Move move_from_uci(const Position& pos, const string& str) {
for (Movevector<MV_LEGAL> ml(pos); !ml.end(); ++ml)
if (str == move_to_uci(ml.move(), pos.is_chess960()))
return ml.move();
return MOVE_NONE;
}
*/
// should return MOVE_NONE if unlegal
Move string_to_move(/*const Position& pos, */const string& str) {
if(str.size() == 4)
return make_move(make_square((File)(str[0]-'a'),(Rank)(str[1]-'1')),make_square((File)(str[2]-'a'),(Rank)(str[3]-'1')));
if(str.size() == 5){
switch(str[4])
{
case 'q':
return make_promotion(make_square((File)(str[0]-'a'),(Rank)(str[1]-'1')),make_square((File)(str[2]-'a'),(Rank)(str[3]-'1')),QUEEN);
case 'r':
return make_promotion(make_square((File)(str[0]-'a'),(Rank)(str[1]-'1')),make_square((File)(str[2]-'a'),(Rank)(str[3]-'1')),ROOK);
case 'b':
return make_promotion(make_square((File)(str[0]-'a'),(Rank)(str[1]-'1')),make_square((File)(str[2]-'a'),(Rank)(str[3]-'1')),BISHOP);
case 'n':
return make_promotion(make_square((File)(str[0]-'a'),(Rank)(str[1]-'1')),make_square((File)(str[2]-'a'),(Rank)(str[3]-'1')),KNIGHT);
}
}
return MOVE_NONE;
}
/*
/// move_to_san() takes a position and a move as input, where it is assumed
/// that the move is a legal move for the position. The return value is
/// a string containing the move in short algebraic notation.
const string move_to_san(Position& pos, Move m) {
if (m == MOVE_NONE)
return "(none)";
if (m == MOVE_NULL)
return "(null)";
assert(is_ok(m));
Bitboard attackers;
bool ambiguousMove, ambiguousFile, ambiguousRank;
Square sq, from = from_sq(m);
Square to = to_sq(m);
PieceType pt = type_of(pos.piece_moved(m));
string san;
if (is_castle(m))
san = (to_sq(m) < from_sq(m) ? "O-O-O" : "O-O");
else
{
if (pt != PAWN)
{
san = piece_type_to_char(pt);
// Disambiguation if we have more then one piece with destination 'to'
// note that for pawns is not needed because starting file is explicit.
attackers = pos.attackers_to(to) & pos.pieces(pt, pos.side_to_move());
attackers ^= from;
ambiguousMove = ambiguousFile = ambiguousRank = false;
while (attackers)
{
sq = pop_1st_bit(&attackers);
// Pinned pieces are not included in the possible sub-set
if (!pos.pl_move_is_legal(make_move(sq, to), pos.pinned_pieces()))
continue;
if (file_of(sq) == file_of(from))
ambiguousFile = true;
if (rank_of(sq) == rank_of(from))
ambiguousRank = true;
ambiguousMove = true;
}
if (ambiguousMove)
{
if (!ambiguousFile)
san += file_to_char(file_of(from));
else if (!ambiguousRank)
san += rank_to_char(rank_of(from));
else
san += square_to_string(from);
}
}
if (pos.is_capture(m))
{
if (pt == PAWN)
san += file_to_char(file_of(from));
san += 'x';
}
san += square_to_string(to);
if (is_promotion(m))
{
san += '=';
san += piece_type_to_char(promotion_type(m));
}
}
if (pos.move_gives_check(m, CheckInfo(pos)))
{
StateInfo st;
pos.do_move(m, st);
san += Movevector<MV_LEGAL>(pos).size() ? "+" : "#";
pos.undo_move(m);
}
return san;
}
*/