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#ifndef PIECE_H #define PIECE_H /* enum Piece { W_ALL_PIECES, B_ALL_PIECES, W_PAWN, B_PAWN, W_KNIGHT, B_KNIGHT, W_BISHOP, B_BISHOP, W_ROOK, B_ROOK, W_QUEEN, B_QUEEN, W_KING, B_KING, NO_PIECE // = Empty square }; */ #endif