/*
==============================================================================
This is an automatically generated GUI class created by the Projucer!
Be careful when adding custom code to these files, as only the code within
the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
and re-saved.
Created with Projucer version: 7.0.4
------------------------------------------------------------------------------
The Projucer is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited.
==============================================================================
*/
#pragma once
//[Headers] -- You can add your own extra header files here --
#include "../JuceLibraryCode/JuceHeader.h"
#include "GuiVoice.h"
#include "GuiModVoice.h"
#include "GuiInfo.h"
//[/Headers]
//==============================================================================
/**
//[Comments]
An auto-generated component, created by the Projucer.
Describe your class and how it works here!
//[/Comments]
*/
class GuiMain : public Component,
public juce::ComboBox::Listener,
public juce::Button::Listener
{
public:
//==============================================================================
GuiMain ();
~GuiMain() override;
//==============================================================================
//[UserMethods] -- You can add your own custom methods in this section.
void setVCOParameters(int voiceIndex,
PitchParameters* paramPitch,
VCOParameters* paramVCO,
TVFParameters* paramTVF,
TVAParameters* paramTVA,
SynthParameters* paramSynth) {
getVoiceComponent(voiceIndex)->setParameters(paramPitch,paramVCO, paramTVF, paramTVA,this);
getModVoiceComponent(voiceIndex)->setParameters(paramPitch,paramVCO, paramTVF,paramTVA, paramSynth,this);
}
void updateFromParameters();
void setSynthParameters(SynthParameters* param);
GuiVoice*getVoiceComponent(int index) {
return dynamic_cast<GuiVoice*>(tabArray[index * 2].get());
}
GuiModVoice*getModVoiceComponent(int index) {
return dynamic_cast<GuiModVoice*>(tabArray[index * 2+1].get());
}
void updateCurrentFileState();
void updateCurrentFiles();
void updateActivity();
void lockMetronom();
void setVoiceNumberVisible(int voice, bool mod);
void setEffectsTab();
void setSettingsTab();
void displayInfo();
void closeInfo();
void initSoundCallback();
//[/UserMethods]
void paint (juce::Graphics& g) override;
void resized() override;
void comboBoxChanged (juce::ComboBox* comboBoxThatHasChanged) override;
void buttonClicked (juce::Button* buttonThatWasClicked) override;
// Binary resources:
static const char* mainGb_png;
static const int mainGb_pngSize;
private:
//[UserVariables] -- You can add your own custom variables in this section.
MolossII *mProcessor;
SynthParameters* mSynthParameters = nullptr;
std::unique_ptr<GuiAttachment> mAttachment;
std::unique_ptr<MolossLookNFeel> molossLNF;
Array<WeakReference<Component>> tabArray;
WeakReference<Component> panelComponent;
WeakReference<Component> effectTab;
WeakReference<Component> settingsTab;
//[/UserVariables]
//==============================================================================
std::unique_ptr<juce::Component> tabView;
std::unique_ptr<juce::ComboBox> currentFile;
std::unique_ptr<juce::ImageButton> initSound;
std::unique_ptr<juce::ImageButton> loadSound;
std::unique_ptr<juce::ImageButton> saveSound;
std::unique_ptr<juce::ImageButton> saveSoundTo;
std::unique_ptr<juce::Slider> lvlVoice1;
std::unique_ptr<juce::Slider> lvlVoice2;
std::unique_ptr<juce::Slider> lvlVoice3;
std::unique_ptr<juce::Slider> lvlVoice4;
std::unique_ptr<juce::Slider> volume;
std::unique_ptr<juce::ToggleButton> active1;
std::unique_ptr<juce::ToggleButton> active2;
std::unique_ptr<juce::ToggleButton> active3;
std::unique_ptr<juce::ToggleButton> active4;
std::unique_ptr<juce::Component> sideTabView;
std::unique_ptr<GuiInfo> info;
std::unique_ptr<juce::ImageButton> size_minus;
std::unique_ptr<juce::ImageButton> size_plus;
juce::Image cachedImage_mainGb_png_1;
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (GuiMain)
};
//[EndFile] You can add extra defines here...
//[/EndFile]