/*
==============================================================================
This is an automatically generated GUI class created by the Projucer!
Be careful when adding custom code to these files, as only the code within
the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
and re-saved.
Created with Projucer version: 5.4.4
------------------------------------------------------------------------------
The Projucer is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
==============================================================================
*/
#pragma once
//[Headers] -- You can add your own extra header files here --
#include "../JuceLibraryCode/JuceHeader.h"
#include "GuiVoice.h"
#include "GuiSynth.h"
#include "GuiModVoice.h"
//[/Headers]
//==============================================================================
/**
//[Comments]
An auto-generated component, created by the Projucer.
Describe your class and how it works here!
//[/Comments]
*/
class GuiMain : public Component,
public Button::Listener,
public ComboBox::Listener
{
public:
//==============================================================================
GuiMain ();
~GuiMain();
//==============================================================================
//[UserMethods] -- You can add your own custom methods in this section.
void setVCOParameters(int voiceIndex,
PitchParameters* paramPitch,
VCOParameters* paramVCO,
TVFParameters* paramTVF,
TVAParameters* paramTVA) {
getVoiceComponent(voiceIndex)->setParameters(paramPitch,paramVCO, paramTVF, paramTVA);
getModVoiceComponent(voiceIndex)->setParameters(paramPitch,paramVCO, paramTVF,paramTVA);
}
void setSynthParameters(SynthParameters* param) {
getGuiSynth()->setSynthParameters(param);
mProcessor = &(param->getProcessor());
updateCurrentFiles();
}
GuiVoice*getVoiceComponent(int index) {
return dynamic_cast<GuiVoice*>(tabbedComponent->getTabContentComponent(index * 2+1));
}
GuiModVoice*getModVoiceComponent(int index) {
return dynamic_cast<GuiModVoice*>(tabbedComponent->getTabContentComponent(index * 2+2));
}
GuiSynth* getGuiSynth() {
return dynamic_cast<GuiSynth*>(tabbedComponent->getTabContentComponent(0));
}
void updateCurrentFileState();
void updateCurrentFiles();
void updateActivity();
//[/UserMethods]
void paint (Graphics& g) override;
void resized() override;
void buttonClicked (Button* buttonThatWasClicked) override;
void comboBoxChanged (ComboBox* comboBoxThatHasChanged) override;
// Binary resources:
static const char* moloss_icon_petit_png;
static const int moloss_icon_petit_pngSize;
private:
//[UserVariables] -- You can add your own custom variables in this section.
MolossI *mProcessor;
//[/UserVariables]
//==============================================================================
std::unique_ptr<TextButton> saveSoundTo;
std::unique_ptr<TextButton> loadSound;
std::unique_ptr<TextButton> saveSound;
std::unique_ptr<TabbedComponent> tabbedComponent;
std::unique_ptr<Label> label;
std::unique_ptr<TextButton> initSound;
std::unique_ptr<ComboBox> currentFile;
std::unique_ptr<Label> buildLabel;
Image cachedImage_moloss_icon_petit_png_1;
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (GuiMain)
};
//[EndFile] You can add extra defines here...
//[/EndFile]