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#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <stdio.h>
#include "aiff.h"
#include "audio_player.h"
#include "vfs.h"
// Helper function to read big-endian 32-bit integer
uint32_t read_be32(const void* data) {
const unsigned char* bytes = (const unsigned char*)data;
return (bytes[0] << 24) | (bytes[1] << 16) | (bytes[2] << 8) | bytes[3];
}
// Helper function to read big-endian 16-bit integer
uint16_t read_be16(const void* data) {
const unsigned char* bytes = (const unsigned char*)data;
return (bytes[0] << 8) | bytes[1];
}
// Helper function to write little-endian 32-bit integer
void write_le32(void* data, uint32_t value) {
unsigned char* bytes = (unsigned char*)data;
bytes[0] = value & 0xFF;
bytes[1] = (value >> 8) & 0xFF;
bytes[2] = (value >> 16) & 0xFF;
bytes[3] = (value >> 24) & 0xFF;
}
// Helper function to write little-endian 16-bit integer
void write_le16(void* data, uint16_t value) {
unsigned char* bytes = (unsigned char*)data;
bytes[0] = value & 0xFF;
bytes[1] = (value >> 8) & 0xFF;
}
// Read IEEE 754 80-bit extended precision float (sample rate)
double read_ieee754_extended(const void* data) {
const unsigned char* bytes = (const unsigned char*)data;
// Extract sign, exponent, and mantissa
bool sign = (bytes[0] & 0x80) != 0;
uint16_t exponent = ((bytes[0] & 0x7F) << 8) | bytes[1];
// Handle special cases
if (exponent == 0) return 0.0;
if (exponent == 0x7FFF) return sign ? -INFINITY : INFINITY;
// Extract mantissa (64-bit) - Fix: Check for integer bit
uint64_t mantissa = 0;
for (int i = 2; i < 10; i++) {
mantissa = (mantissa << 8) | bytes[i];
}
// Quick check for common sample rates to avoid floating point errors
// Fix: Updated the mantissa checks with correct values
if (exponent == 0x400E) { // 2^14 + bias
// Check upper 32 bits of mantissa for common rates
uint32_t upper_mantissa = (uint32_t)(mantissa >> 32);
if (upper_mantissa == 0xAC440000UL) return 44100.0;
if (upper_mantissa == 0xBB800000UL) return 48000.0;
// Fix: Corrected value for 39062.5 Hz (uncommon, but used in some pro audio)
if (upper_mantissa == 0x98968000UL) return 39062.5;
}
if (exponent == 0x400D) { // Half the rates above
uint32_t upper_mantissa = (uint32_t)(mantissa >> 32);
if (upper_mantissa == 0xAC440000UL) return 22050.0;
if (upper_mantissa == 0xBB800000UL) return 24000.0;
}
if (exponent == 0x400C) { // Quarter rates
uint32_t upper_mantissa = (uint32_t)(mantissa >> 32);
if (upper_mantissa == 0xAC440000UL) return 11025.0;
}
if (exponent == 0x400F) { // 2^15
uint32_t upper_mantissa = (uint32_t)(mantissa >> 32);
if (upper_mantissa == 0x80000000UL) return 65536.0;
}
// Fix: Improved general calculation for non-standard rates
// In 80-bit extended precision, the integer bit is explicit (bit 63)
// Check if the integer bit is set (it should be for normalized numbers)
if ((mantissa & (1ULL << 63)) == 0) {
// Denormalized number or zero
if (mantissa == 0) return 0.0;
// Handle denormalized numbers (rare in sample rates)
exponent = 1;
}
// Convert mantissa to double precision
// Remove the implicit integer bit and normalize to [1.0, 2.0)
double normalized_mantissa = 1.0 + (double)(mantissa & 0x7FFFFFFFFFFFFFFFULL) / (1ULL << 63);
// Apply exponent (bias is 16383 for 80-bit extended precision)
double result = ldexp(normalized_mantissa, exponent - 16383);
return sign ? -result : result;
}
// Convert big-endian 16-bit samples to host byte order
void convert_be16_samples(int16_t* samples, size_t count) {
// AIFF samples are stored as big-endian in the file
// WAV files expect little-endian samples
// We need to swap the bytes for each 16-bit sample
unsigned char* byte_ptr = (unsigned char*)samples;
for (size_t i = 0; i < count; i++) {
// Get the two bytes of the current sample
unsigned char byte0 = byte_ptr[i * 2]; // High byte (big-endian)
unsigned char byte1 = byte_ptr[i * 2 + 1]; // Low byte (big-endian)
// Swap them for little-endian
byte_ptr[i * 2] = byte1; // Low byte first (little-endian)
byte_ptr[i * 2 + 1] = byte0; // High byte second (little-endian)
}
}
// Convert to stereo (2 channels)
bool convert_to_stereo(int16_t* input_samples, size_t sample_count,
int input_channels, int16_t** output_samples,
size_t* output_count) {
if (input_channels == 2) {
// Already stereo, just copy
*output_samples = (int16_t*)malloc(sample_count * sizeof(int16_t));
if (!*output_samples) return false;
memcpy(*output_samples, input_samples, sample_count * sizeof(int16_t));
*output_count = sample_count;
return true;
} else if (input_channels == 1) {
// Mono to stereo: duplicate each sample
size_t frames = sample_count / input_channels;
*output_count = frames * 2;
*output_samples = (int16_t*)malloc(*output_count * sizeof(int16_t));
if (!*output_samples) return false;
for (size_t i = 0; i < frames; i++) {
(*output_samples)[i * 2] = input_samples[i]; // Left
(*output_samples)[i * 2 + 1] = input_samples[i]; // Right
}
return true;
} else {
// Multi-channel to stereo: mix down to 2 channels
size_t frames = sample_count / input_channels;
*output_count = frames * 2;
*output_samples = (int16_t*)malloc(*output_count * sizeof(int16_t));
if (!*output_samples) return false;
for (size_t i = 0; i < frames; i++) {
int32_t left_sum = 0, right_sum = 0;
// Simple downmix: take first channel as left, second as right
// Mix remaining channels equally to both
left_sum = input_samples[i * input_channels];
right_sum = input_channels > 1 ? input_samples[i * input_channels + 1] : left_sum;
// Mix additional channels
for (int ch = 2; ch < input_channels; ch++) {
int32_t sample = input_samples[i * input_channels + ch];
left_sum += sample / 2;
right_sum += sample / 2;
}
// Clamp to 16-bit range
left_sum = left_sum > 32767 ? 32767 : (left_sum < -32768 ? -32768 : left_sum);
right_sum = right_sum > 32767 ? 32767 : (right_sum < -32768 ? -32768 : right_sum);
(*output_samples)[i * 2] = (int16_t)left_sum;
(*output_samples)[i * 2 + 1] = (int16_t)right_sum;
}
return true;
}
}
// Simple linear interpolation resampling
bool resample_audio(int16_t* input_samples, size_t input_count,
double input_rate, int input_channels,
int16_t** output_samples, size_t* output_count) {
if (fabs(input_rate - 44100.0) < 0.1) {
// No resampling needed (within tolerance)
*output_samples = (int16_t*)malloc(input_count * sizeof(int16_t));
if (!*output_samples) return false;
memcpy(*output_samples, input_samples, input_count * sizeof(int16_t));
*output_count = input_count;
return true;
}
double ratio = 44100.0 / input_rate;
size_t input_frames = input_count / input_channels;
size_t output_frames = (size_t)(input_frames * ratio);
*output_count = output_frames * input_channels;
*output_samples = (int16_t*)malloc(*output_count * sizeof(int16_t));
if (!*output_samples) return false;
for (size_t out_frame = 0; out_frame < output_frames; out_frame++) {
double src_frame_exact = (double)out_frame / ratio;
size_t src_frame = (size_t)src_frame_exact;
double fraction = src_frame_exact - src_frame;
for (int ch = 0; ch < input_channels; ch++) {
int16_t sample1 = input_samples[src_frame * input_channels + ch];
int16_t sample2 = (src_frame + 1 < input_frames) ?
input_samples[(src_frame + 1) * input_channels + ch] : sample1;
// Linear interpolation
int32_t interpolated = (int32_t)(sample1 * (1.0 - fraction) + sample2 * fraction);
(*output_samples)[out_frame * input_channels + ch] = (int16_t)interpolated;
}
}
return true;
}
// Create WAV header with proper little-endian format - FIXED for 44.1kHz stereo
bool create_wav_header(AIFFWAVHeader* header, const AIFFInfo* aiff_info, uint32_t data_size) {
if (!header || !aiff_info) return false;
// Clear the header
memset(header, 0, sizeof(AIFFWAVHeader));
// RIFF header
memcpy(header->riff, "RIFF", 4);
write_le32(&header->file_length, data_size + 36); // 44 - 8 = 36
memcpy(header->wave, "WAVE", 4);
// Format chunk - FIXED: Always use 44.1kHz stereo
memcpy(header->fmt, "fmt ", 4);
write_le32(&header->fmt_length, 16);
write_le16(&header->audio_format, 1); // PCM
write_le16(&header->num_channels, 2); // Force stereo
// FIXED: Always use 44.1kHz
uint32_t sample_rate_int = 44100;
write_le32(&header->sample_rate, sample_rate_int);
// FIXED: Recalculate byte rate for stereo 44.1kHz
uint32_t byte_rate = 44100 * 2 * 2; // 44.1kHz * 2 channels * 2 bytes per sample
write_le32(&header->byte_rate, byte_rate);
write_le16(&header->block_align, 2 * 2); // 2 channels * 2 bytes per sample
write_le16(&header->bits_per_sample, 16);
// Data chunk
memcpy(header->data, "data", 4);
write_le32(&header->data_length, data_size);
// DEBUG: Print the values being written
printf("DEBUG WAV Header: Sample Rate = %u Hz (forced to 44.1kHz stereo)\n", sample_rate_int);
printf("DEBUG WAV Header: Byte Rate = %u, Channels = 2\n", byte_rate);
return true;
}
// Parse AIFF file header and return format information
bool parse_aiff_header(FILE* file, AIFFInfo* info) {
if (!file || !info) return false;
// Initialize info structure
memset(info, 0, sizeof(AIFFInfo));
// Read FORM header (12 bytes)
char form_header[12];
if (fread(form_header, 1, 12, file) != 12) {
return false;
}
// Verify AIFF format
if (strncmp(form_header, "FORM", 4) != 0 || strncmp(form_header + 8, "AIFF", 4) != 0) {
return false;
}
uint32_t form_size = read_be32(form_header + 4);
// Read chunks
long current_pos = 12; // After FORM header
bool found_comm = false, found_ssnd = false;
while (current_pos < (long)(form_size + 8) && (!found_comm || !found_ssnd)) {
fseek(file, current_pos, SEEK_SET);
char chunk_header[8];
if (fread(chunk_header, 1, 8, file) != 8) {
break;
}
uint32_t chunk_size = read_be32(chunk_header + 4);
if (strncmp(chunk_header, "COMM", 4) == 0) {
// Common chunk - contains audio format info
char comm_data[18];
if (fread(comm_data, 1, 18, file) != 18) {
return false;
}
info->channels = read_be16(comm_data);
info->sample_frames = read_be32(comm_data + 2);
info->bits_per_sample = read_be16(comm_data + 6);
info->sample_rate = read_ieee754_extended(comm_data + 8);
if (info->sample_rate > 0) {
info->duration = (double)info->sample_frames / info->sample_rate;
}
found_comm = true;
} else if (strncmp(chunk_header, "SSND", 4) == 0) {
// Sound data chunk
char ssnd_header[8];
if (fread(ssnd_header, 1, 8, file) != 8) {
return false;
}
uint32_t offset = read_be32(ssnd_header);
// Calculate actual audio data position
info->data_offset = current_pos + 16 + offset; // chunk header + ssnd header + offset
info->data_size = chunk_size - 8 - offset; // chunk size - ssnd header - offset
found_ssnd = true;
}
// Move to next chunk (chunks are word-aligned)
current_pos += 8 + chunk_size;
if (chunk_size % 2) current_pos++; // Pad to word boundary
}
// Validate that we found required chunks
return found_comm && found_ssnd && info->channels > 0 && info->sample_rate > 0;
}
// Load audio samples from AIFF file
bool load_aiff_samples(FILE* file, const AIFFInfo* info, int16_t** samples, size_t* sample_count) {
if (!file || !info || !samples || !sample_count) return false;
// Currently only support 16-bit samples
if (info->bits_per_sample != 16) {
printf("Unsupported AIFF sample size: %d bits (only 16-bit supported)\n", info->bits_per_sample);
return false;
}
// Seek to audio data
if (fseek(file, info->data_offset, SEEK_SET) != 0) {
return false;
}
// Calculate number of samples
size_t total_samples = info->data_size / 2; // 16-bit = 2 bytes per sample
// Allocate memory for samples
int16_t* audio_data = (int16_t*)malloc(info->data_size);
if (!audio_data) {
return false;
}
// Read audio data
if (fread(audio_data, 1, info->data_size, file) != info->data_size) {
free(audio_data);
return false;
}
// Convert big-endian samples to host byte order
convert_be16_samples(audio_data, total_samples);
*samples = audio_data;
*sample_count = total_samples;
return true;
}
bool convert_aiff_to_wav(AudioPlayer *player, const char* filename) {
// Check cache first
const char* cached_file = get_cached_conversion(&player->conversion_cache, filename);
if (cached_file) {
strncpy(player->temp_wav_file, cached_file, sizeof(player->temp_wav_file) - 1);
player->temp_wav_file[sizeof(player->temp_wav_file) - 1] = '\0';
return true;
}
// Generate a unique virtual filename
static int virtual_counter = 0;
char virtual_filename[256];
snprintf(virtual_filename, sizeof(virtual_filename), "virtual_aiff_%d.wav", virtual_counter++);
strncpy(player->temp_wav_file, virtual_filename, sizeof(player->temp_wav_file) - 1);
player->temp_wav_file[sizeof(player->temp_wav_file) - 1] = '\0';
printf("Converting AIFF to virtual WAV: %s -> %s\n", filename, virtual_filename);
// Open AIFF file
FILE* aiff_file = fopen(filename, "rb");
if (!aiff_file) {
printf("Cannot open AIFF file: %s\n", filename);
return false;
}
// Parse AIFF header
AIFFInfo aiff_info;
if (!parse_aiff_header(aiff_file, &aiff_info)) {
printf("Failed to parse AIFF header\n");
fclose(aiff_file);
return false;
}
printf("AIFF: %.1f Hz, %d channels, %d bits, %.2f seconds\n",
aiff_info.sample_rate, aiff_info.channels,
aiff_info.bits_per_sample, aiff_info.duration);
// Load AIFF samples
int16_t* samples = NULL;
size_t sample_count = 0;
if (!load_aiff_samples(aiff_file, &aiff_info, &samples, &sample_count)) {
printf("Failed to load AIFF samples\n");
fclose(aiff_file);
return false;
}
fclose(aiff_file);
// Step 1: Resample to 44100 Hz if needed
int16_t* resampled_samples = NULL;
size_t resampled_count = 0;
printf("Resampling from %.1f Hz to 44100 Hz...\n", aiff_info.sample_rate);
if (!resample_audio(samples, sample_count, aiff_info.sample_rate,
aiff_info.channels, &resampled_samples, &resampled_count)) {
printf("Failed to resample audio\n");
free(samples);
return false;
}
free(samples); // Free original samples
// Step 2: Convert to stereo
int16_t* stereo_samples = NULL;
size_t stereo_count = 0;
printf("Converting from %d channels to stereo...\n", aiff_info.channels);
if (!convert_to_stereo(resampled_samples, resampled_count,
aiff_info.channels, &stereo_samples, &stereo_count)) {
printf("Failed to convert to stereo\n");
free(resampled_samples);
return false;
}
free(resampled_samples); // Free resampled samples
// Calculate WAV data size for stereo 44.1kHz output
uint32_t wav_data_size = stereo_count * sizeof(int16_t);
// Create WAV header with forced 44.1kHz stereo format
AIFFWAVHeader wav_header;
if (!create_wav_header(&wav_header, &aiff_info, wav_data_size)) {
printf("Failed to create WAV header\n");
free(stereo_samples);
return false;
}
// Create virtual file and write WAV data
VirtualFile* vf = create_virtual_file(virtual_filename);
if (!vf) {
printf("Cannot create virtual WAV file: %s\n", virtual_filename);
free(stereo_samples);
return false;
}
// Write WAV header
if (!virtual_file_write(vf, &wav_header, sizeof(wav_header))) {
printf("Failed to write WAV header to virtual file\n");
free(stereo_samples);
return false;
}
// Write audio data (stereo samples at 44.1kHz)
if (!virtual_file_write(vf, stereo_samples, wav_data_size)) {
printf("Failed to write audio data to virtual file\n");
free(stereo_samples);
return false;
}
free(stereo_samples);
// Add to cache after successful conversion
add_to_conversion_cache(&player->conversion_cache, filename, virtual_filename);
printf("AIFF conversion to virtual file complete: 44.1kHz stereo WAV\n");
return true;
}