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/* -*- Mode: C; indent-tabs-mode: t; c-basic-offset: 4; tab-width: 4 -*- */
/*
* mazen-ng
* Copyright (C) Jacob Zimmermann 2009 <jacob@jzimm.net>
*
* mazen-ng is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* mazen-ng is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma implementation
#include "creta-factory.h"
#include "creta-view.h"
#include "polygon-maze.h"
CretaFactory::CretaFactory (): GridMazeFactory (10, 2, 0) {
}
int CretaFactory::get_min_trees () const { return 2; }
int CretaFactory::get_max_trees () const { return 6; }
ViewPtr CretaFactory::new_maze () const {
ViewPtr vp = CretaView::create ();
int h = 2 * g_random_int_range (2,11);
vp->set_maze (MazePtr (new PolygonMaze (size, h, n_trees, n_floating_trees)));
return vp;
}