/* -*- Mode: C; indent-tabs-mode: t; c-basic-offset: 4; tab-width: 4 -*- */
/*
* mazen-ng
* Copyright (C) Jacob Zimmermann 2009 <jacob@jzimm.net>
*
* mazen-ng is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* mazen-ng is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <iostream>
#include "mainwindow.h"
#include "util.h"
#include "artwork.h"
using namespace std;
using namespace Glib;
using namespace Gtk;
int main (int argc, char* argv[]) {
try {
Main app (argc, argv);
Artwork::init ();
RefPtr<Builder> builder = Builder::create_from_file (Resources::get_ui_path ());
MainWindow* mainwindow;
builder->get_widget_derived ("mainwindow", mainwindow);
app.run(*mainwindow);
}
catch (const FileError& ex) {
cerr << "Cannot load file: " << ex.what () << endl;
return EXIT_FAILURE;
}
catch (const BuilderError& ex) {
cerr << "Parse error in UI file: " << ex.what () << endl;
return EXIT_FAILURE;
}
catch (const Error& ex) {
cerr << "Fatal error: " << ex.what () << endl;
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}